Player Matchup

Olorun
Olorun
BlakersW
Olorun
Level 69
God Stats
9W - 4L
1,652 SR
Queue Stats
352W - 344L
1,458 Elo+
Party 3
Cabrakan
Cabrakan
PenguinProdigy
Cabrakan
Level 64
God Stats
3W - 4L
1,495 SR
Queue Stats
176W - 181L
1,446 Elo+
Party 3
Cu Chulainn
Cu Chulainn
bobbyboy1962
Cu Chulainn
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 121L
1,470 Elo+
Party 2
Da Ji
Da Ji
leafymoose
Da Ji
Level 88
God Stats
11W - 9L
1,608 SR
Queue Stats
93W - 91L
1,489 Elo+
Party 2
Neith
Neith
oBLACK n PROUDo
Neith
Level 14
God Stats
23W - 13L
1,619 SR
Queue Stats
23W - 16L
1,540 Elo+
Party 2
Team Averages
Level 67
1,575 SR
1,481 Elo+

VS

Team Averages
Level 33
1,397 SR
1,391 Elo+
Charybdis
Charybdis
DandyMrFox
Charybdis
Level 40
God Stats
0W - 2L
1,264 SR
Queue Stats
9W - 11L
1,466 Elo+
Party 1
King Arthur
King Arthur
HaplessCat27
King Arthur
Level 29
God Stats
4W - 8L
1,327 SR
Queue Stats
9W - 24L
1,285 Elo+
Party 1
Pele
Pele
Jpoff88
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 145L
1,362 Elo+
Party 4
Merlin
Merlin
SPOFFIN188
Merlin
Level 44
God Stats
29W - 25L
1,510 SR
Queue Stats
145W - 166L
1,406 Elo+
Party 4
Baron Samedi
Baron Samedi
VolumedLawyer10
Baron Samedi
Level 24
God Stats
16W - 30L
1,386 SR
Queue Stats
42W - 45L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlakersW
Olorun
16
4 / 0 / 5
9,640
603
9,937
9,247
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
12
2 / 3 / 6
7,757
485
2,886
10,652
9,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
bobbyboy1962
Cu Chulainn
15
3 / 1 / 0
8,875
555
7,172
11,387
10,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
15
8 / 1 / 4
9,188
574
11,048
8,728
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 2 / 4
7,522
470
4,447
6,299
2,118
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DandyMrFox
Charybdis
11
4 / 4 / 1
7,711
482
9,192
11,410
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
HaplessCat27
King Arthur
14
0 / 3 / 1
8,135
508
7,526
13,355
8,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Jpoff88
Pele
11
2 / 4 / 0
7,303
456
2,213
10,449
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Merlin
SPOFFIN188
Merlin
14
0 / 4 / 0
7,573
473
3,683
8,396
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
VolumedLawyer10
Baron Samedi
10
1 / 4 / 4
6,402
400
4,951
11,042
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
19
Kills
7
7
Deaths
19
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
BlakersW
Olorun
4
0
5
6.5
L
Charybdis
DandyMrFox
Charybdis
4
4
1
1.13
L
King Arthur
HaplessCat27
King Arthur
0
3
1
0.17
L
Pele
Jpoff88
Pele
2
4
0
0.5
W
Cabrakan
2
3
6
1.67
L
Merlin
SPOFFIN188
Merlin
0
4
0
0
L
Baron Samedi
VolumedLawyer10
Baron Samedi
1
4
4
0.75
W
Cu Chulainn
bobbyboy1962
Cu Chulainn
3
1
0
3
W
Da Ji
8
1
4
10
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
27,565
46,313
Taken
54,652
28,579
Mitigated
23,280
19,989
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BlakersW
Olorun
9,937
6,693
0
7,357
9,247
3,905
1,353
2,933
5,922
80,255
0
L
Charybdis
DandyMrFox
Charybdis
9,192
4,995
0
5,050
11,410
3,130
0
2,704
8,706
0
48,086
L
King Arthur
HaplessCat27
King Arthur
7,526
1,031
0
3,284
13,355
8,912
164
1,371
11,984
3,950
51,504
L
Pele
Jpoff88
Pele
2,213
648
0
3,013
10,449
3,113
0
3,027
7,422
0
36,649
W
Cabrakan
2,886
674
640
2,929
10,652
9,114
29
2,553
7,757
17,207
0
L
Merlin
SPOFFIN188
Merlin
3,683
197
0
2,141
8,396
2,844
408
4,781
3,615
46,762
0
L
Baron Samedi
VolumedLawyer10
Baron Samedi
4,951
342
409
2,230
11,042
5,281
0
2,987
8,055
18,509
0
W
Cu Chulainn
bobbyboy1962
Cu Chulainn
7,172
1,652
0
4,193
11,387
10,249
108
484
10,293
9,105
42,187
W
Da Ji
11,048
3,321
0
3,075
8,728
3,193
1,282
1,278
7,295
0
50,891
W
4,447
2,306
0
1,795
6,299
2,118
935
990
4,999
0
39,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,982
Gold Earned
37,124
442
Minions Killed
408
0
Camps Cleared
0
1,549,949
Distance Traveled
1,442,710
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,640
603
130
8
0
307,829
6
L
Charybdis
7,711
482
87
5
0
278,671
2
L
King Arthur
8,135
508
118
7
0
298,290
1
L
Pele
7,303
456
76
5
0
309,745
3
W
Cabrakan
7,757
485
32
2
0
321,696
4
L
Merlin
7,573
473
109
7
0
279,644
4
L
Baron Samedi
6,402
400
18
1
0
276,360
4
W
Cu Chulainn
8,875
555
117
7
0
295,958
4
W
Da Ji
9,188
574
81
5
0
362,435
7
W
Neith
7,522
470
82
5
0
262,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role