Player Matchup

Hou Yi
Hou Yi
InHerJungle
Hou Yi
Level 107
God Stats
11W - 3L
1,631 SR
Queue Stats
249W - 265L
1,418 Elo+
Party 2
Artio
Artio
ItsHighNoot
Artio
Level 67
God Stats
18W - 14L
1,506 SR
Queue Stats
101W - 106L
1,464 Elo+
Party 2
Heimdallr
Heimdallr
Ouch Ow Ants
Heimdallr
Level 34
God Stats
5W - 6L
1,467 SR
Queue Stats
25W - 29L
1,400 Elo+
Party 2
Hun Batz
Hun Batz
True iva
Hun Batz
Level 103
God Stats
6W - 6L
1,511 SR
Queue Stats
322W - 358L
1,377 Elo+
Party 2
Geb
Geb
dakotadog12
Geb
Level 64
God Stats
7W - 2L
1,707 SR
Queue Stats
8W - 7L
1,512 Elo+
Party 2
Team Averages
Level 75
1,564 SR
1,434 Elo+

VS

Team Averages
Level 90
1,538 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
KingKongKai23
Merlin
Level 109
God Stats
16W - 17L
1,520 SR
Queue Stats
422W - 441L
1,512 Elo+
Party 1
Cabrakan
Cabrakan
The_bootyman-_-
Cabrakan
Level 44
God Stats
1W - 3L
1,707 SR
Queue Stats
101W - 114L
1,500 Elo+
Party 1
Osiris
Osiris
thedeadsound
Osiris
Level 68
God Stats
1W - 2L
1,463 SR
Queue Stats
78W - 87L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
7 / 0 / 2
9,063
697
8,232
10,219
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
7,282
560
4,750
9,210
5,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Ouch Ow Ants
Heimdallr
12
5 / 1 / 3
6,933
533
5,570
6,688
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
True iva
Hun Batz
11
0 / 1 / 5
6,985
537
3,514
8,710
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 6
6,722
517
2,095
4,894
3,128
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 0
5,748
442
4,047
9,550
2,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
 
Nemesis
7
0 / 2 / 1
5,275
406
2,967
5,471
912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 6 / 0
6,930
533
4,104
7,010
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
7
0 / 2 / 0
4,949
381
848
4,027
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
12
0 / 1 / 1
6,448
496
4,066
6,914
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
2
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Nemesis
 
Nemesis
0
2
1
0.25
W
Hou Yi
7
0
2
8
W
1
1
0
1
L
2
6
0
0.33
W
Heimdallr
Ouch Ow Ants
Heimdallr
5
1
3
6.5
L
Cabrakan
0
2
0
0
W
Hun Batz
True iva
Hun Batz
0
1
5
2.5
W
1
0
6
4
L
Osiris
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
16,032
39,721
Taken
32,972
18,320
Mitigated
11,727
18,490
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,047
1,126
147
3,624
9,550
2,096
464
841
8,709
0
38,855
L
Nemesis
 
Nemesis
2,967
1,396
0
750
5,471
912
0
238
5,233
0
18,353
W
Hou Yi
8,232
5,117
0
5,770
10,219
3,988
1,069
3,456
6,763
0
60,755
W
4,750
296
36
4,770
9,210
5,559
30
140
8,477
31,236
0
L
4,104
373
0
582
7,010
1,248
0
472
6,538
36,719
0
W
Heimdallr
Ouch Ow Ants
Heimdallr
5,570
2,682
0
2,433
6,688
2,738
496
785
5,903
0
44,247
L
Cabrakan
848
96
0
606
4,027
3,941
125
544
3,483
4,101
0
W
Hun Batz
True iva
Hun Batz
3,514
1,205
0
4,306
8,710
2,907
22
777
7,933
0
45,939
W
2,095
144
472
703
4,894
3,128
109
427
4,467
20,127
0
L
Osiris
4,066
448
0
2,980
6,914
3,530
0
4,085
2,164
388
25,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
29,350
391
Minions Killed
260
0
Camps Cleared
0
1,304,912
Distance Traveled
1,097,712
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,748
442
69
5
0
275,614
4
L
Nemesis
5,275
406
42
3
0
172,486
1
W
Hou Yi
9,063
697
125
10
0
247,198
4
W
Artio
7,282
560
69
5
0
249,486
1
L
Merlin
6,930
533
85
7
0
220,808
1
W
Heimdallr
6,933
533
74
6
0
229,717
1
L
Cabrakan
4,949
381
6
0
0
170,951
1
W
Hun Batz
6,985
537
88
7
0
311,330
1
W
Geb
6,722
517
35
3
0
267,181
0
L
Osiris
6,448
496
58
4
0
257,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role