Player Matchup

Sol
Sol
AntiShrimpus
Sol
Level 17
God Stats
3W - 0L
1,798 SR
Queue Stats
36W - 10L
1,746 Elo+
Party 1
Hercules
Hercules
ShiggleSwag
Hercules
Level 39
God Stats
2W - 1L
1,830 SR
Queue Stats
149W - 51L
1,849 Elo+
Party 1
Amaterasu
Amaterasu
TheMonkley
Amaterasu
Level 108
God Stats
22W - 17L
1,540 SR
Queue Stats
278W - 162L
1,754 Elo+
Party 1
Team Averages
Level 55
1,723 SR
1,783 Elo+

VS

Team Averages
Level 31
1,588 SR
1,436 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Boolaahh
Tsukuyomi
Level 6
God Stats
0W - 1L
1,763 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 2
Chaac
Chaac
ElectronStorm
Chaac
Level 5
God Stats
18W - 7L
1,500 SR
Queue Stats
25W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 8
8,916
892
12,992
9,469
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
ShiggleSwag
Hercules
11
3 / 2 / 15
7,745
775
6,808
13,043
6,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
TheMonkley
Amaterasu
12
7 / 1 / 11
8,656
866
4,168
7,748
4,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 4 / 3
6,186
619
5,470
6,426
3,755
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
Boolaahh
Tsukuyomi
9
3 / 7 / 1
6,707
671
6,265
9,021
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 9 / 3
5,897
590
9,189
13,069
8,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
4
4
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
3
0.63
W
10
1
8
14
L
Tsukuyomi
Boolaahh
Tsukuyomi
3
7
1
0.5
L
0
9
3
0.17
W
Hercules
ShiggleSwag
Hercules
3
2
15
5.25
W
Amaterasu
TheMonkley
Amaterasu
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
20,924
30,260
Taken
28,516
14,118
Mitigated
16,093
12,006
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,470
338
672
1,313
6,426
3,755
105
2,771
3,655
12,635
0
W
12,992
4,750
0
4,633
9,469
3,291
1,716
1,557
7,620
36,512
3,921
L
Tsukuyomi
Boolaahh
Tsukuyomi
6,265
1,219
0
1,278
9,021
3,867
138
2,679
6,342
0
12,174
L
9,189
1,683
0
1,723
13,069
8,471
0
6,686
6,383
0
19,038
W
Hercules
ShiggleSwag
Hercules
6,808
2,545
0
4,144
13,043
6,310
0
2,584
9,363
0
18,327
W
Amaterasu
TheMonkley
Amaterasu
4,168
762
210
3,019
7,748
4,517
133
1,949
5,595
0
13,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
18,790
108
Minions Killed
68
5
Camps Cleared
2
548,978
Distance Traveled
471,641
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,186
619
14
1
2
166,407
3
W
Sol
8,916
892
62
6
3
185,401
1
L
Tsukuyomi
6,707
671
22
2
0
147,693
1
L
Chaac
5,897
590
32
3
0
157,541
1
W
Hercules
7,745
775
29
3
2
174,298
2
W
Amaterasu
8,656
866
17
2
0
189,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role