Player Matchup

Danzaburou
Danzaburou
Platinum V
DenFleeks
Danzaburou
Platinum V
Level 107
God Stats
5W - 6L
1,592 SR
Queue Stats
176W - 170L
1,700 MMR
Party 2
Nemesis
Nemesis
Gold IV
MunchingBoo
Nemesis
Gold IV
Level 107
God Stats
2W - 3L
1,355 SR
Queue Stats
107W - 113L
1,548 MMR
Solo
Scylla
Scylla
Silver II
Seviist
Scylla
Silver II
Level 122
God Stats
3W - 2L
1,846 SR
Queue Stats
32W - 41L
1,559 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
WilliamSoSmooth_
Erlang Shen
Gold V
Level 102
God Stats
4W - 7L
1,557 SR
Queue Stats
126W - 134L
1,401 MMR
Party 2
Cerberus
Cerberus
Platinum V
sheedblakniro
Cerberus
Platinum V
Level 154
God Stats
1W - 3L
1,502 SR
Queue Stats
89W - 91L
1,560 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,570 SR
1,554 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,607 SR
1,554 MMR
Geb
Geb
Bronze III
Dromuss_
Geb
Bronze III
Level 129
God Stats
1W - 2L
1,670 SR
Queue Stats
52W - 46L
1,540 MMR
Solo
Kukulkan
Kukulkan
Gold V
Felicuz
Kukulkan
Gold V
Level 143
God Stats
1W - 1L
1,555 SR
Queue Stats
21W - 26L
1,462 MMR
Party 1
Chernobog
Chernobog
Gold IV
Hnaugur
Chernobog
Gold IV
Level 148
God Stats
8W - 8L
1,509 SR
Queue Stats
377W - 380L
1,539 MMR
Solo
Nike
Nike
Gold III
bielap11
Nike
Gold III
Level 127
God Stats
5W - 5L
1,481 SR
Queue Stats
265W - 270L
1,538 MMR
Solo
Fenrir
Fenrir
Gold I
zViperDrip
Fenrir
Gold I
Level 145
God Stats
2W - 0L
1,821 SR
Queue Stats
27W - 19L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DenFleeks
Danzaburou
17
0 / 8 / 1
10,594
407
7,818
16,728
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
MunchingBoo
Nemesis
17
3 / 7 / 3
11,573
445
9,286
21,148
8,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Seviist
Scylla
17
2 / 6 / 0
10,879
418
14,561
14,019
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
WilliamSoSmooth_
Erlang Shen
15
1 / 8 / 0
10,490
403
15,928
34,810
26,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
sheedblakniro
Cerberus
16
1 / 4 / 4
11,276
434
8,452
29,138
33,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ArtioMulanOdinBastet

VS

Bans
SylvanusCliodhnaBakasuraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 23
13,258
510
11,433
21,213
27,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Felicuz
Kukulkan
20
6 / 1 / 6
14,551
560
12,934
7,694
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Hnaugur
Chernobog
20
8 / 2 / 14
15,145
583
21,272
22,168
10,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
20
5 / 1 / 11
13,896
534
22,887
23,718
20,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
zViperDrip
Fenrir
20
13 / 1 / 14
14,454
556
23,786
21,581
12,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
101
7
Kills
33
33
Deaths
7
8
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DenFleeks
Danzaburou
0
8
1
0.06
W
1
2
23
6.25
W
Kukulkan
Felicuz
Kukulkan
6
1
6
9
W
Chernobog
Hnaugur
Chernobog
8
2
14
7.5
L
Nemesis
MunchingBoo
Nemesis
3
7
3
0.64
L
Scylla
Seviist
Scylla
2
6
0
0.33
L
Erlang Shen
WilliamSoSmooth_
Erlang Shen
1
8
0
0.13
W
Nike
5
1
11
10.5
L
Cerberus
sheedblakniro
Cerberus
1
4
4
0.75
W
Fenrir
zViperDrip
Fenrir
13
1
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,045
Damage
92,312
115,843
Taken
96,374
79,151
Mitigated
74,048
32,331
Healing
29,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DenFleeks
Danzaburou
7,818
2,613
0
3,341
16,728
6,623
852
4,085
12,485
0
90,166
W
11,433
1,267
3,535
4,021
21,213
27,099
0
7,213
13,633
25,503
0
W
Kukulkan
Felicuz
Kukulkan
12,934
921
0
3,744
7,694
3,158
2,479
1,451
6,243
110,066
0
W
Chernobog
Hnaugur
Chernobog
21,272
13,021
0
6,764
22,168
10,657
4,110
6,577
15,558
0
164,732
L
Nemesis
MunchingBoo
Nemesis
9,286
3,872
0
6,826
21,148
8,248
0
6,540
14,608
0
79,452
L
Scylla
Seviist
Scylla
14,561
276
233
2,166
14,019
4,828
0
3,309
10,604
82,621
0
L
Erlang Shen
WilliamSoSmooth_
Erlang Shen
15,928
5,449
390
11,662
34,810
26,044
0
6,042
27,319
0
72,864
W
Nike
22,887
3,890
0
5,138
23,718
20,515
712
4,042
18,364
13,437
79,580
L
Cerberus
sheedblakniro
Cerberus
8,452
398
700
7,013
29,138
33,408
0
8,297
20,389
48,458
0
W
Fenrir
zViperDrip
Fenrir
23,786
4,735
0
6,697
21,581
12,619
0
5,208
16,234
386
93,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
71,304
658
Minions Killed
662
0
Camps Cleared
0
2,277,271
Distance Traveled
2,743,628
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,594
407
140
5
0
466,805
6
W
Geb
13,258
510
12
0
0
531,663
12
W
Kukulkan
14,551
560
187
7
0
554,930
4
W
Chernobog
15,145
583
214
8
0
546,960
3
L
Nemesis
11,573
445
136
5
0
410,343
10
L
Scylla
10,879
418
149
6
0
447,905
5
L
Erlang Shen
10,490
403
138
5
0
479,734
6
W
Nike
13,896
534
144
6
0
536,439
8
L
Cerberus
11,276
434
95
4
0
472,484
2
W
Fenrir
14,454
556
105
4
0
573,636
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role