Player Matchup

Medusa
Medusa
DadThinksImMOM
Medusa
Level 139
God Stats
1W - 2L
1,254 SR
Queue Stats
122W - 58L
1,763 Elo+
Party 1
The Morrigan
The Morrigan
Diaz01
The Morrigan
Level 157
God Stats
1W - 1L
1,577 SR
Queue Stats
122W - 63L
1,769 Elo+
Party 1
Achilles
Achilles
TheGigaChadLad
Achilles
Level 105
God Stats
3W - 1L
1,530 SR
Queue Stats
194W - 96L
1,744 Elo+
Party 1
Sylvanus
Sylvanus
Ħøsħ
Sylvanus
Level 144
God Stats
2W - 0L
1,671 SR
Queue Stats
60W - 31L
1,692 Elo+
Party 1
Team Averages
Level 136
1,508 SR
1,742 Elo+

VS

Team Averages
Level 79
1,599 SR
1,483 Elo+
Olorun
Olorun
Battle_Born_God
Olorun
Level 111
God Stats
1W - 3L
1,391 SR
Queue Stats
32W - 60L
1,354 Elo+
Solo
Apollo
Apollo
Swiss Tac0
Apollo
Level 39
God Stats
2W - 6L
1,896 SR
Queue Stats
16W - 29L
1,747 Elo+
Solo
Guan Yu
Guan Yu
knightadeiazo
Guan Yu
Level 40
God Stats
2W - 2L
1,637 SR
Queue Stats
12W - 17L
1,406 Elo+
Solo
Atlas
Atlas
linuxfrag
Atlas
Level 126
God Stats
30W - 43L
1,471 SR
Queue Stats
736W - 873L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 3
9,977
998
15,552
10,070
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Diaz01
The Morrigan
15
4 / 1 / 8
9,096
910
7,213
6,165
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
14
4 / 3 / 8
8,887
889
7,091
9,792
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Ħøsħ
Sylvanus
13
1 / 1 / 11
8,690
869
5,815
7,754
7,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,941
794
4,945
9,226
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Swiss Tac0
Apollo
13
3 / 4 / 1
8,075
808
1,960
7,797
2,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
13
1 / 5 / 2
7,480
748
7,589
16,214
8,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
linuxfrag
Atlas
12
0 / 4 / 1
7,715
772
7,076
11,514
6,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
5
5
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
10
0
3
11.5
W
The Morrigan
Diaz01
The Morrigan
4
1
8
8
L
Apollo
Swiss Tac0
Apollo
3
4
1
0.88
W
Achilles
4
3
8
2.67
L
Guan Yu
1
5
2
0.4
L
Atlas
linuxfrag
Atlas
0
4
1
0.13
W
Sylvanus
Ħøsħ
Sylvanus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
21,570
33,781
Taken
44,751
22,040
Mitigated
20,515
15,283
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,945
2,749
368
1,256
9,226
2,579
1,558
1,302
7,760
33,735
0
W
15,552
8,437
0
5,260
10,070
4,023
2,149
4,885
5,185
0
42,373
W
The Morrigan
Diaz01
The Morrigan
7,213
907
88
98
6,165
2,287
1,210
1,770
4,395
29,571
2,994
L
Apollo
Swiss Tac0
Apollo
1,960
524
0
78
7,797
2,485
352
2,565
5,043
0
15,870
W
Achilles
7,091
1,515
0
2,313
9,792
7,752
251
2,988
6,804
0
20,777
L
Guan Yu
7,589
1,461
686
4,525
16,214
8,765
0
5,255
10,627
0
15,118
L
Atlas
linuxfrag
Atlas
7,076
2,763
916
752
11,514
6,686
0
3,611
7,754
26,429
0
W
Sylvanus
Ħøsħ
Sylvanus
5,815
1,088
3,226
4,298
7,754
7,978
374
2,802
4,952
16,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,650
Gold Earned
31,211
176
Minions Killed
153
11
Camps Cleared
5
884,310
Distance Traveled
691,403
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,941
794
62
6
3
161,485
1
W
Medusa
9,977
998
61
6
6
212,615
0
W
The Morrigan
9,096
910
69
7
3
206,637
0
L
Apollo
8,075
808
33
3
0
168,248
0
W
Achilles
8,887
889
28
3
2
235,248
4
L
Guan Yu
7,480
748
18
2
0
183,676
2
L
Atlas
7,715
772
40
4
2
177,994
4
W
Sylvanus
8,690
869
18
2
0
229,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role