Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DemonKingYusa
Discordia
Level 31
God Stats
0W - 2L
1,379 SR
Queue Stats
95W - 179L
1,313 Elo+
Party 1
Nemesis
Nemesis
xsouk
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 39L
1,307 Elo+
Party 1
Team Averages
Level 30
1,460 SR
1,373 Elo+

VS

Team Averages
Level 120
1,525 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ChrimsonUwU
Jing Wei
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 115L
1,466 Elo+
Party 2
Chaac
Chaac
P4lkan
Chaac
Level 149
God Stats
9W - 7L
1,575 SR
Queue Stats
138W - 157L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 7 / 1
7,482
576
4,521
19,723
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
DemonKingYusa
Discordia
8
1 / 7 / 0
6,990
538
4,586
8,185
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
xsouk
Nemesis
10
0 / 5 / 0
6,901
531
2,931
17,687
6,465
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 0 / 9
9,961
766
14,637
7,751
3,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ChrimsonUwU
Jing Wei
13
4 / 0 / 10
9,369
721
8,277
5,257
1,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
P4lkan
Chaac
14
7 / 1 / 12
9,921
763
14,551
14,502
9,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
19
19
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
7
1
0.07
W
Anubis
 
Anubis
8
0
9
12.5
W
Jing Wei
ChrimsonUwU
Jing Wei
4
0
10
9
L
Discordia
DemonKingYusa
Discordia
1
7
0
0.14
W
Chaac
P4lkan
Chaac
7
1
12
13
L
Nemesis
xsouk
Nemesis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,038
Damage
37,465
45,595
Taken
27,510
28,458
Mitigated
15,402
2,481
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,521
652
0
631
19,723
20,332
0
7,802
11,348
15,955
0
W
Anubis
 
Anubis
14,637
563
0
3,700
7,751
3,788
801
3,806
3,945
47,756
0
W
Jing Wei
ChrimsonUwU
Jing Wei
8,277
6,947
0
1,597
5,257
1,862
840
1,714
3,543
0
33,662
L
Discordia
DemonKingYusa
Discordia
4,586
294
0
177
8,185
1,661
0
2,324
5,660
17,186
0
W
Chaac
P4lkan
Chaac
14,551
2,310
0
6,245
14,502
9,752
965
4,772
9,730
0
32,286
L
Nemesis
xsouk
Nemesis
2,931
247
0
1,673
17,687
6,465
0
4,511
12,880
0
12,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,373
Gold Earned
29,251
66
Minions Killed
154
0
Camps Cleared
11
604,685
Distance Traveled
747,599
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,482
576
20
2
0
222,227
0
W
Anubis
9,961
766
67
5
3
224,740
4
W
Jing Wei
9,369
721
45
3
3
247,197
2
L
Discordia
6,990
538
20
2
0
120,092
0
W
Chaac
9,921
763
42
3
5
275,662
0
L
Nemesis
6,901
531
26
2
0
262,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role