Player Matchup

Mercury
Mercury
Platinum V
Eccovanguard
Mercury
Platinum V
Level 127
God Stats
0W - 1L
1,453 SR
Queue Stats
53W - 52L
1,770 MMR
Party 2
Achilles
Achilles
Diamond V
TheMattata
Achilles
Diamond V
Level 157
God Stats
3W - 6L
1,639 SR
Queue Stats
223W - 210L
1,888 MMR
Solo
Heimdallr
Heimdallr
Platinum I
TheMeta77
Heimdallr
Platinum I
Level 160
God Stats
2W - 2L
1,797 SR
Queue Stats
91W - 86L
2,029 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
TheeOnlyCornFed
Kuzenbo
Platinum II
Level 160
God Stats
1W - 2L
1,590 SR
Queue Stats
180W - 166L
1,913 MMR
Solo
Freya
Freya
Platinum I
teerock01
Freya
Platinum I
Level 118
God Stats
0W - 1L
1,835 SR
Queue Stats
177W - 164L
1,890 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,663 SR
1,898 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,620 SR
1,899 MMR
Sun Wukong
Sun Wukong
Diamond V
Dawsiee
Sun Wukong
Diamond V
Level 122
God Stats
2W - 1L
1,387 SR
Queue Stats
123W - 100L
1,974 MMR
Solo
Thanatos
Thanatos
Gold I
Diabeteism
Thanatos
Gold I
Level 40
God Stats
2W - 3L
1,708 SR
Queue Stats
26W - 12L
1,856 MMR
Party 1
Olorun
Olorun
Platinum I
Joev30
Olorun
Platinum I
Level 154
God Stats
2W - 1L
1,393 SR
Queue Stats
535W - 516L
1,939 MMR
Solo
Ullr
Ullr
Gold II
UrbanConcept
Ullr
Gold II
Level 96
God Stats
7W - 1L
1,829 SR
Queue Stats
29W - 11L
1,842 MMR
Party 1
Ravana
Ravana
Gold I
chuaklet
Ravana
Gold I
Level 148
God Stats
2W - 0L
1,781 SR
Queue Stats
20W - 10L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Eccovanguard
Mercury
16
2 / 3 / 4
10,493
456
8,241
17,687
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TheMattata
Achilles
18
4 / 7 / 6
11,809
513
18,604
28,420
29,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
TheMeta77
Heimdallr
19
4 / 6 / 3
11,999
522
15,073
19,567
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 7 / 10
9,763
424
7,730
28,436
33,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Freya
teerock01
Freya
19
5 / 8 / 3
11,977
521
15,717
22,294
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
CamazotzMulanGebCliodhna

VS

Bans
Ah Muzen CabOdinTiamatBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dawsiee
Sun Wukong
19
4 / 3 / 8
13,441
584
16,704
27,390
21,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Diabeteism
Thanatos
18
11 / 6 / 10
13,271
577
18,092
19,161
8,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Joev30
Olorun
20
3 / 1 / 7
14,161
616
24,829
16,510
7,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 4 / 6
14,853
646
21,715
17,313
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
chuaklet
Ravana
20
5 / 1 / 11
13,832
601
13,538
16,715
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
73
15
Kills
31
31
Deaths
15
26
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dawsiee
Sun Wukong
4
3
8
2.67
W
Thanatos
Diabeteism
Thanatos
11
6
10
2.67
L
Mercury
Eccovanguard
Mercury
2
3
4
1.33
W
Olorun
Joev30
Olorun
3
1
7
6.5
L
Achilles
TheMattata
Achilles
4
7
6
1
L
Heimdallr
TheMeta77
Heimdallr
4
6
3
0.92
L
0
7
10
0.71
W
8
4
6
2.75
W
Ravana
chuaklet
Ravana
5
1
11
10.5
L
Freya
teerock01
Freya
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,365
Damage
94,878
116,404
Taken
97,089
82,115
Mitigated
52,749
30,387
Healing
53,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dawsiee
Sun Wukong
16,704
3,012
0
12,427
27,390
21,192
265
3,848
22,437
6,433
74,368
W
Thanatos
Diabeteism
Thanatos
18,092
5,403
0
12,290
19,161
8,446
1,923
5,887
12,790
0
59,165
L
Mercury
Eccovanguard
Mercury
8,241
3,346
0
3,856
17,687
5,188
0
2,849
14,612
0
56,654
W
Olorun
Joev30
Olorun
24,829
13,741
1,623
12,242
16,510
7,300
5,028
8,371
8,045
131,512
0
L
Achilles
TheMattata
Achilles
18,604
4,501
282
8,005
28,420
29,782
0
3,300
23,938
0
70,036
L
Heimdallr
TheMeta77
Heimdallr
15,073
9,013
0
4,548
19,567
6,518
4,786
1,145
18,369
0
100,719
L
7,730
2,556
3,915
3,673
28,436
33,824
0
9,010
19,261
25,917
0
W
21,715
11,211
0
6,456
17,313
7,124
5,925
3,264
13,905
0
119,453
W
Ravana
chuaklet
Ravana
13,538
3,496
0
8,518
16,715
8,687
616
3,557
13,112
0
109,455
L
Freya
teerock01
Freya
15,717
4,340
0
6,108
22,294
6,803
0
9,533
12,505
66,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,041
Gold Earned
69,558
515
Minions Killed
743
0
Camps Cleared
0
2,115,883
Distance Traveled
2,355,384
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,441
584
156
7
0
457,000
2
W
Thanatos
13,271
577
78
3
0
486,386
3
L
Mercury
10,493
456
104
5
0
488,527
7
W
Olorun
14,161
616
191
8
0
412,714
4
L
Achilles
11,809
513
119
5
0
414,198
2
L
Heimdallr
11,999
522
166
7
0
384,677
6
L
Kuzenbo
9,763
424
21
1
0
445,540
9
W
Ullr
14,853
646
175
8
0
465,461
3
W
Ravana
13,832
601
143
6
0
533,823
3
L
Freya
11,977
521
105
5
0
382,941
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role