Player Matchup

Kali
Kali
 
Kali
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BlueCrime1546
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 1
Merlin
Merlin
Call me Flowgod
Merlin
Level 147
God Stats
0W - 4L
1,168 SR
Queue Stats
125W - 117L
1,534 Elo+
Party 2
Atlas
Atlas
Conshon1124
Atlas
Level 106
God Stats
0W - 1L
1,788 SR
Queue Stats
86W - 79L
1,523 Elo+
Party 2
Baba Yaga
Baba Yaga
DoUKnoDeaWay
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 1
Team Averages
Level 91
1,491 SR
1,449 Elo+

VS

Team Averages
Level 91
1,454 SR
1,525 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BeaverBoys69
Ah Puch
Level 58
God Stats
2W - 2L
1,465 SR
Queue Stats
232W - 243L
1,491 Elo+
Party 3
Ravana
Ravana
Jebus_El_Feik666
Ravana
Level 159
God Stats
2W - 1L
1,517 SR
Queue Stats
53W - 49L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
Tann271
Erlang Shen
Level 65
God Stats
3W - 5L
1,287 SR
Queue Stats
339W - 300L
1,528 Elo+
Party 3
Geb
Geb
callmevence
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
4 / 7 / 5
10,758
672
4,809
12,942
6,094
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 6 / 6
10,949
684
13,602
24,649
22,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 7 / 6
9,999
625
18,975
13,131
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 7 / 12
10,227
639
10,323
21,513
30,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
DoUKnoDeaWay
Baba Yaga
19
5 / 5 / 13
11,409
713
20,119
14,801
6,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
11 / 4 / 14
13,113
820
19,344
12,605
5,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
BeaverBoys69
Ah Puch
19
4 / 3 / 17
11,442
715
13,674
12,841
4,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
7 / 6 / 15
12,383
774
16,520
17,144
11,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Tann271
Erlang Shen
18
7 / 5 / 15
11,604
725
20,186
26,652
11,958
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 4 / 23
11,540
721
11,054
17,242
20,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
116
19
Kills
32
32
Deaths
22
42
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
7
5
0.93
W
Merlin
 
Merlin
11
4
14
4.5
W
Ah Puch
BeaverBoys69
Ah Puch
4
3
17
4.17
L
7
6
6
1.67
L
2
7
6
0.71
L
1
7
12
1
L
Baba Yaga
DoUKnoDeaWay
Baba Yaga
5
5
13
2.3
W
7
6
15
2.42
W
Erlang Shen
Tann271
Erlang Shen
7
5
15
2.9
W
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,828
Damage
80,778
87,036
Taken
86,484
70,865
Mitigated
53,106
23,571
Healing
38,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,809
1,168
269
1,886
12,942
6,094
0
6,012
6,686
0
9,704
W
Merlin
 
Merlin
19,344
981
3,405
3,470
12,605
5,122
1,914
8,493
3,987
48,677
0
W
Ah Puch
BeaverBoys69
Ah Puch
13,674
851
2,751
3,031
12,841
4,074
1,106
9,191
3,617
36,388
0
L
13,602
1,187
879
6,790
24,649
22,501
0
12,749
11,560
0
20,438
L
18,975
717
1,156
1,793
13,131
5,306
0
8,527
4,502
44,037
0
L
10,323
3,247
1,452
2,454
21,513
30,349
0
11,360
9,795
22,781
0
L
Baba Yaga
DoUKnoDeaWay
Baba Yaga
20,119
949
1,576
5,316
14,801
6,615
0
5,424
9,088
39,556
0
W
16,520
5,629
2,777
4,903
17,144
11,141
801
7,175
8,209
0
26,878
W
Erlang Shen
Tann271
Erlang Shen
20,186
9,782
2,265
9,680
26,652
11,958
1,154
16,738
9,625
0
26,011
W
11,054
954
3,199
3,324
17,242
20,811
93
7,820
8,869
22,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,342
Gold Earned
60,082
164
Minions Killed
163
0
Camps Cleared
0
1,296,279
Distance Traveled
1,492,623
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,758
672
12
1
0
177,043
1
W
Merlin
13,113
820
65
4
0
274,710
0
W
Ah Puch
11,442
715
41
3
0
287,081
0
L
Mulan
10,949
684
18
1
0
290,973
1
L
Merlin
9,999
625
47
3
0
262,859
0
L
Atlas
10,227
639
32
2
0
261,410
0
L
Baba Yaga
11,409
713
55
3
0
303,994
1
W
Ravana
12,383
774
23
1
0
312,754
0
W
Erlang Shen
11,604
725
20
1
0
292,206
0
W
Geb
11,540
721
14
1
0
325,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role