Player Matchup

Gilgamesh
Gilgamesh
GlockSpit30
Gilgamesh
Level 108
God Stats
29W - 33L
1,527 SR
Queue Stats
402W - 568L
1,408 Elo+
Party 2
He Bo
He Bo
Heybok
He Bo
Level 54
God Stats
2W - 2L
1,355 SR
Queue Stats
15W - 13L
1,459 Elo+
Solo
Sylvanus
Sylvanus
KIA123
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,585 Elo+
Party 2
Team Averages
Level 60
1,461 SR
1,484 Elo+

VS

Team Averages
Level 84
1,558 SR
1,568 Elo+
Hercules
Hercules
ObeyBlu
Hercules
Level 160
God Stats
16W - 9L
1,688 SR
Queue Stats
271W - 168L
1,735 Elo+
Solo
Ares
Ares
Thanan00
Ares
Level 28
God Stats
8W - 12L
1,487 SR
Queue Stats
70W - 76L
1,441 Elo+
Party 1
Janus
Janus
shrek2005
Janus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GlockSpit30
Gilgamesh
11
2 / 5 / 3
9,236
616
11,634
21,104
26,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Heybok
He Bo
13
1 / 11 / 4
9,505
634
9,366
16,877
8,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
KIA123
Sylvanus
12
2 / 9 / 1
9,463
631
8,983
26,005
29,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ObeyBlu
Hercules
16
17 / 1 / 7
12,740
849
22,997
27,050
32,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
13
3 / 1 / 14
11,214
748
9,876
13,604
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
shrek2005
Janus
15
5 / 3 / 17
11,295
753
19,406
10,773
5,189
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
25
25
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GlockSpit30
Gilgamesh
2
5
3
0.7
L
He Bo
Heybok
He Bo
1
11
4
0.27
L
Sylvanus
KIA123
Sylvanus
2
9
1
0.28
W
Hercules
ObeyBlu
Hercules
17
1
7
20.5
W
Ares
3
1
14
10
W
Janus
shrek2005
Janus
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,983
Damage
52,279
63,986
Taken
51,427
64,580
Mitigated
52,861
11,180
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GlockSpit30
Gilgamesh
11,634
1,982
0
750
21,104
26,843
0
8,961
11,437
0
25,551
L
He Bo
Heybok
He Bo
9,366
501
198
2,263
16,877
8,080
0
7,299
9,207
39,211
0
L
Sylvanus
KIA123
Sylvanus
8,983
3,098
1,811
6,158
26,005
29,657
0
13,183
12,174
19,887
0
W
Hercules
ObeyBlu
Hercules
22,997
9,601
742
15,744
27,050
32,226
770
8,322
18,728
0
36,355
W
Ares
9,876
630
0
1,212
13,604
15,446
379
5,662
7,942
15,347
0
W
Janus
shrek2005
Janus
19,406
2,386
0
1,522
10,773
5,189
1,780
4,772
6,001
56,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,204
Gold Earned
35,249
102
Minions Killed
143
2
Camps Cleared
6
758,532
Distance Traveled
822,617
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,236
616
25
2
1
300,547
0
L
He Bo
9,505
634
62
4
1
232,496
2
L
Sylvanus
9,463
631
15
1
0
225,489
1
W
Hercules
12,740
849
39
3
0
294,582
3
W
Ares
11,214
748
15
1
0
267,897
0
W
Janus
11,295
753
89
6
6
260,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role