Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bakkerr
Ah Muzen Cab
Level 156
God Stats
7W - 7L
1,596 SR
Queue Stats
571W - 503L
1,790 Elo+
Party 2
Discordia
Discordia
DarkCataclysim
Discordia
Level 39
God Stats
2W - 2L
1,721 SR
Queue Stats
138W - 136L
1,569 Elo+
Solo
Horus
Horus
TheNoobz
Horus
Level 127
God Stats
27W - 22L
1,636 SR
Queue Stats
642W - 593L
1,754 Elo+
Party 2
Cthulhu
Cthulhu
VVakeem
Cthulhu
Level 128
God Stats
7W - 8L
1,686 SR
Queue Stats
224W - 216L
1,758 Elo+
Party 2
Team Averages
Level 100
1,628 SR
1,674 Elo+

VS

Team Averages
Level 100
1,634 SR
1,754 Elo+
Yemoja
Yemoja
DkOnTheRun
Yemoja
Level 28
God Stats
5W - 2L
1,726 SR
Queue Stats
53W - 25L
1,733 Elo+
Party 1
Nike
Nike
Garou145
Nike
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,795 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
K0TABEAR
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,646 SR
Queue Stats
281W - 174L
1,686 Elo+
Party 1
Xbalanque
Xbalanque
MorningMimosas
Xbalanque
Level 41
God Stats
3W - 0L
1,657 SR
Queue Stats
166W - 30L
1,858 Elo+
Party 1
Ao Kuang
Ao Kuang
enigma_skater
Ao Kuang
Level 160
God Stats
5W - 0L
1,643 SR
Queue Stats
286W - 191L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
1 / 5 / 1
10,827
516
5,696
15,141
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Bakkerr
Ah Muzen Cab
19
4 / 2 / 1
12,489
595
14,940
16,177
6,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
DarkCataclysim
Discordia
17
1 / 2 / 1
10,828
516
7,238
9,019
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
TheNoobz
Horus
13
1 / 5 / 1
8,451
402
5,668
15,650
9,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
VVakeem
Cthulhu
16
0 / 2 / 0
10,660
508
6,275
13,580
10,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DkOnTheRun
Yemoja
16
0 / 1 / 9
10,708
510
3,633
12,058
10,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
19
2 / 1 / 6
12,062
574
7,008
11,908
9,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
K0TABEAR
Ah Muzen Cab
20
9 / 1 / 2
13,551
645
16,392
11,721
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
MorningMimosas
Xbalanque
19
1 / 3 / 6
11,766
560
10,170
16,608
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
enigma_skater
Ao Kuang
20
4 / 1 / 7
12,314
586
10,284
15,801
8,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
16
16
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
1
0.3
L
Ah Muzen Cab
Bakkerr
Ah Muzen Cab
4
2
1
2.25
L
Discordia
DarkCataclysim
Discordia
1
2
1
0.75
W
Yemoja
DkOnTheRun
Yemoja
0
1
9
4.5
W
Nike
2
1
6
5
W
Ah Muzen Cab
K0TABEAR
Ah Muzen Cab
9
1
2
10
W
Xbalanque
MorningMimosas
Xbalanque
1
3
6
1.33
L
Horus
TheNoobz
Horus
1
5
1
0.3
L
Cthulhu
VVakeem
Cthulhu
0
2
0
0
W
Ao Kuang
enigma_skater
Ao Kuang
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,817
Damage
47,487
69,567
Taken
68,096
36,208
Mitigated
36,860
23,702
Healing
34,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,696
1,167
0
4,728
15,141
6,669
0
2,276
12,639
0
78,732
L
Ah Muzen Cab
Bakkerr
Ah Muzen Cab
14,940
6,431
0
9,414
16,177
6,087
1,083
2,388
13,737
0
137,140
L
Discordia
DarkCataclysim
Discordia
7,238
155
0
651
9,019
3,200
468
3,472
5,498
80,255
0
W
Yemoja
DkOnTheRun
Yemoja
3,633
582
5,219
4,665
12,058
10,636
571
1,758
10,083
19,681
0
W
Nike
7,008
784
0
2,743
11,908
9,120
0
4,550
6,618
0
70,828
W
Ah Muzen Cab
K0TABEAR
Ah Muzen Cab
16,392
5,159
0
4,768
11,721
3,954
4,647
3,862
7,228
0
118,285
W
Xbalanque
MorningMimosas
Xbalanque
10,170
4,860
0
6,956
16,608
4,262
4,525
1,626
14,791
0
100,362
L
Horus
TheNoobz
Horus
5,668
1,894
1,565
2,691
15,650
9,526
0
3,402
12,248
0
14,219
L
Cthulhu
VVakeem
Cthulhu
6,275
510
644
4,009
13,580
10,726
232
2,455
10,595
62,395
0
W
Ao Kuang
enigma_skater
Ao Kuang
10,284
1,873
0
9,692
15,801
8,888
69
2,507
12,790
87,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,255
Gold Earned
60,401
717
Minions Killed
732
0
Camps Cleared
0
2,121,764
Distance Traveled
2,222,780
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,827
516
164
8
0
453,347
2
L
Ah Muzen Cab
12,489
595
219
10
0
423,621
6
L
Discordia
10,828
516
164
8
0
400,952
5
W
Yemoja
10,708
510
31
1
0
411,253
5
W
Nike
12,062
574
168
8
0
438,546
5
W
Ah Muzen Cab
13,551
645
209
10
0
478,368
2
W
Xbalanque
11,766
560
185
9
0
418,722
9
L
Horus
8,451
402
22
1
0
433,436
5
L
Cthulhu
10,660
508
148
7
0
410,408
6
W
Ao Kuang
12,314
586
139
7
0
475,891
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role