Player Matchup

Thor
Thor
 
Thor
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AKA-BaikenBadAss
Ah Puch
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 28L
1,480 Elo+
Solo
Hercules
Hercules
Chernobek
Hercules
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 90L
1,402 Elo+
Solo
Atlas
Atlas
NINJACLICK
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 107L
1,452 Elo+
Solo
Cernunnos
Cernunnos
stws_matt
Cernunnos
Level 68
God Stats
2W - 2L
1,380 SR
Queue Stats
53W - 67L
1,409 Elo+
Solo
Team Averages
Level 93
1,476 SR
1,449 Elo+

VS

Team Averages
Level 99
1,594 SR
1,440 Elo+
Tiamat
Tiamat
Dr_Deeznutz3
Tiamat
Level 107
God Stats
44W - 42L
1,515 SR
Queue Stats
703W - 762L
1,413 Elo+
Party 1
Neith
Neith
FNL X MO
Neith
Level 96
God Stats
18W - 15L
1,555 SR
Queue Stats
495W - 567L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
HateJayy-_-
Guan Yu
Level 67
God Stats
4W - 4L
1,674 SR
Queue Stats
311W - 363L
1,409 Elo+
Party 1
Yemoja
Yemoja
Mall44k15
Yemoja
Level 124
God Stats
2W - 4L
1,554 SR
Queue Stats
68W - 51L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpawnOfHades13
Ah Muzen Cab
Level 103
God Stats
2W - 3L
1,673 SR
Queue Stats
149W - 170L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 4 / 4
10,475
524
10,733
14,608
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 2
9,616
481
10,608
8,030
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Chernobek
Hercules
17
4 / 1 / 2
10,632
532
20,689
21,587
17,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
15
1 / 1 / 6
9,351
468
3,918
11,949
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
stws_matt
Cernunnos
16
3 / 4 / 2
9,558
478
9,389
14,475
4,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 3 / 2
10,292
515
9,101
10,885
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
FNL X MO
Neith
16
5 / 4 / 3
10,337
517
11,678
14,497
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
HateJayy-_-
Guan Yu
13
0 / 5 / 1
8,084
404
11,394
22,252
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Mall44k15
Yemoja
13
3 / 1 / 3
8,821
441
5,960
10,431
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
SpawnOfHades13
Ah Muzen Cab
14
1 / 6 / 3
8,829
441
8,003
14,742
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
19
Kills
11
11
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
4
4
2.5
W
3
1
2
4
W
Hercules
Chernobek
Hercules
4
1
2
5
L
Tiamat
2
3
2
1
L
Neith
FNL X MO
Neith
5
4
3
1.63
L
Guan Yu
HateJayy-_-
Guan Yu
0
5
1
0.1
L
Yemoja
Mall44k15
Yemoja
3
1
3
4.5
W
Atlas
1
1
6
4
L
Ah Muzen Cab
SpawnOfHades13
Ah Muzen Cab
1
6
3
0.42
W
Cernunnos
stws_matt
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,337
Damage
46,136
70,649
Taken
72,807
40,378
Mitigated
38,948
20,480
Healing
20,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,733
2,411
0
500
14,608
5,589
0
4,824
9,532
0
69,453
W
10,608
241
0
3,890
8,030
2,491
0
3,100
4,738
58,551
0
W
Hercules
Chernobek
Hercules
20,689
6,840
0
8,425
21,587
17,692
2,056
1,310
18,886
16,039
61,399
L
Tiamat
9,101
971
0
1,992
10,885
5,622
268
5,310
5,245
74,741
0
L
Neith
FNL X MO
Neith
11,678
4,629
0
3,694
14,497
6,421
450
4,320
9,856
0
72,881
L
Guan Yu
HateJayy-_-
Guan Yu
11,394
2,224
128
8,004
22,252
14,741
233
3,803
17,058
4,331
40,892
L
Yemoja
Mall44k15
Yemoja
5,960
1,280
2,069
2,143
10,431
7,510
0
3,720
6,479
20,944
0
W
Atlas
3,918
1,613
373
2,976
11,949
9,997
260
3,811
7,996
29,445
0
L
Ah Muzen Cab
SpawnOfHades13
Ah Muzen Cab
8,003
3,298
0
2,822
14,742
4,654
820
893
13,849
0
59,672
W
Cernunnos
stws_matt
Cernunnos
9,389
3,479
0
4,316
14,475
4,609
2,292
2,624
11,811
0
72,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,632
Gold Earned
46,363
559
Minions Killed
501
0
Camps Cleared
0
1,885,333
Distance Traveled
1,671,213
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,475
524
100
5
0
418,825
2
W
Ah Puch
9,616
481
122
6
0
396,051
3
W
Hercules
10,632
532
138
7
0
380,518
0
L
Tiamat
10,292
515
166
8
0
332,808
1
L
Neith
10,337
517
106
5
0
328,586
1
L
Guan Yu
8,084
404
78
4
0
348,364
6
L
Yemoja
8,821
441
36
2
0
357,248
5
W
Atlas
9,351
468
62
3
0
356,990
1
L
Ah Muzen Cab
8,829
441
115
6
0
304,207
3
W
Cernunnos
9,558
478
137
7
0
332,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role