Player Matchup

Ao Kuang
Ao Kuang
ArkAngelAzrael
Ao Kuang
Level 68
God Stats
2W - 1L
1,546 SR
Queue Stats
84W - 80L
1,579 Elo+
Party 3
Ares
Ares
Iritaten
Ares
Level 108
God Stats
5W - 10L
1,417 SR
Queue Stats
650W - 648L
1,502 Elo+
Party 2
Agni
Agni
Rsubi
Agni
Level 23
God Stats
4W - 6L
1,539 SR
Queue Stats
165W - 173L
1,502 Elo+
Party 2
Mulan
Mulan
WHYUHATEMEH
Mulan
Level 24
God Stats
3W - 1L
1,563 SR
Queue Stats
29W - 19L
1,578 Elo+
Party 3
Medusa
Medusa
mehkittens
Medusa
Level 101
God Stats
6W - 3L
1,652 SR
Queue Stats
289W - 228L
1,673 Elo+
Party 3
Team Averages
Level 65
1,544 SR
1,567 Elo+

VS

Team Averages
Level 70
1,526 SR
1,505 Elo+
Ganesha
Ganesha
ChampaDWampa
Ganesha
Level 96
God Stats
7W - 4L
1,590 SR
Queue Stats
84W - 71L
1,603 Elo+
Party 1
Nemesis
Nemesis
GriilledCheeze
Nemesis
Level 37
God Stats
12W - 16L
1,397 SR
Queue Stats
58W - 64L
1,462 Elo+
Solo
Anubis
Anubis
PABLOxOH
Anubis
Level 85
God Stats
119W - 121L
1,522 SR
Queue Stats
218W - 255L
1,342 Elo+
Solo
Neith
Neith
SIayaa
Neith
Level 102
God Stats
5W - 7L
1,619 SR
Queue Stats
179W - 104L
1,674 Elo+
Party 1
Hercules
Hercules
Twikoo
Hercules
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 4L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
6 / 4 / 5
11,466
573
6,975
17,783
6,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
16
4 / 2 / 12
9,729
486
9,709
15,574
17,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Rsubi
Agni
16
5 / 8 / 7
10,076
504
13,640
12,346
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 2 / 6
11,349
567
9,847
14,708
13,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
mehkittens
Medusa
17
3 / 5 / 8
11,620
581
12,069
14,528
4,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChampaDWampa
Ganesha
14
0 / 8 / 12
9,426
471
8,103
22,680
21,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 6
10,258
513
6,297
15,496
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
PABLOxOH
Anubis
2
0 / 0 / 0
5,458
273
0
48
9
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
SIayaa
Neith
19
12 / 4 / 0
11,610
581
20,958
14,076
6,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Twikoo
Hercules
15
5 / 3 / 5
10,694
535
14,553
17,038
18,533
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
21
Kills
21
21
Deaths
21
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
6
4
5
2.13
L
Ganesha
ChampaDWampa
Ganesha
0
8
12
0.75
L
4
6
6
1.17
W
Ares
4
2
12
5
L
Anubis
PABLOxOH
Anubis
0
0
0
0
W
Agni
Rsubi
Agni
5
8
7
1.06
L
Neith
SIayaa
Neith
12
4
0
3
L
Hercules
Twikoo
Hercules
5
3
5
2.5
W
3
2
6
3
W
Medusa
mehkittens
Medusa
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,240
Damage
49,911
74,939
Taken
69,338
47,260
Mitigated
53,260
19,342
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
6,975
1,324
0
6,922
17,783
6,905
0
249
17,398
84,376
0
L
Ganesha
ChampaDWampa
Ganesha
8,103
1,012
65
3,415
22,680
21,332
0
10,937
11,332
31,022
0
L
6,297
2,455
0
1,672
15,496
6,469
64
8,398
6,857
0
57,198
W
Ares
9,709
889
146
2,933
15,574
17,955
808
3,052
12,218
29,720
0
L
Anubis
PABLOxOH
Anubis
0
0
0
0
48
9
0
0
48
0
0
W
Agni
Rsubi
Agni
13,640
1,117
0
415
12,346
4,324
407
2,211
10,135
62,583
0
L
Neith
SIayaa
Neith
20,958
8,174
0
2,756
14,076
6,917
135
4,214
9,716
0
105,399
L
Hercules
Twikoo
Hercules
14,553
3,518
0
5,823
17,038
18,533
0
5,846
10,285
0
50,499
W
9,847
1,584
766
5,306
14,708
13,497
1,414
1,026
13,340
0
67,538
W
Medusa
mehkittens
Medusa
12,069
6,208
0
2,854
14,528
4,579
0
1,565
12,917
0
85,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,240
Gold Earned
47,446
550
Minions Killed
424
0
Camps Cleared
0
1,790,097
Distance Traveled
1,477,930
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,466
573
118
6
0
385,116
1
L
Ganesha
9,426
471
26
1
0
355,771
3
L
Nemesis
10,258
513
100
5
0
376,564
13
W
Ares
9,729
486
34
2
0
340,871
3
L
Anubis
5,458
273
0
0
0
9,966
0
W
Agni
10,076
504
114
6
0
329,845
5
L
Neith
11,610
581
167
8
0
355,221
1
L
Hercules
10,694
535
131
7
0
380,408
1
W
Mulan
11,349
567
137
7
0
366,520
1
W
Medusa
11,620
581
147
7
0
367,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role