Player Matchup

Da Ji
Da Ji
Cobblestone-88
Da Ji
Level 128
God Stats
5W - 5L
1,441 SR
Queue Stats
533W - 566L
1,494 Elo+
Solo
Ares
Ares
Dude Lag
Ares
Level 103
God Stats
5W - 2L
1,953 SR
Queue Stats
332W - 314L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KillShok
Morgan Le Fay
Level 121
God Stats
7W - 11L
1,367 SR
Queue Stats
1,301W - 1,371L
1,543 Elo+
Solo
Tiamat
Tiamat
aRott
Tiamat
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 19L
1,667 Elo+
Solo
Charybdis
Charybdis
bshaq911
Charybdis
Level 127
God Stats
4W - 3L
1,368 SR
Queue Stats
387W - 368L
1,492 Elo+
Party 1
Team Averages
Level 101
1,526 SR
1,538 Elo+

VS

Team Averages
Level 99
1,452 SR
1,512 Elo+
Nike
Nike
KawaiiDere
Nike
Level 129
God Stats
1W - 3L
1,402 SR
Queue Stats
126W - 118L
1,503 Elo+
Party 3
Artio
Artio
Ryuo
Artio
Level 88
God Stats
1W - 3L
1,356 SR
Queue Stats
116W - 108L
1,468 Elo+
Party 3
Freya
Freya
Xialink
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,574 Elo+
Party 2
Cernunnos
Cernunnos
diejess
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 45L
1,605 Elo+
Party 2
Sobek
Sobek
mxknjoker
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 12
9,439
944
7,426
8,673
5,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
14
3 / 4 / 16
8,985
899
6,381
14,646
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
KillShok
Morgan Le Fay
16
6 / 4 / 17
9,537
954
16,404
8,023
3,608
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
aRott
Tiamat
18
6 / 0 / 19
9,936
994
13,687
10,532
8,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Charybdis
bshaq911
Charybdis
14
5 / 4 / 17
9,044
904
12,144
7,871
3,680
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
7,576
758
5,450
11,521
8,570
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Ryuo
Artio
14
4 / 5 / 4
8,194
819
2,866
14,463
12,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Xialink
Freya
14
2 / 7 / 7
7,907
791
6,708
12,543
5,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
diejess
Cernunnos
16
6 / 6 / 7
8,854
885
13,805
14,899
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
mxknjoker
Sobek
11
2 / 7 / 7
7,269
727
4,554
12,063
14,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
51
29
Kills
15
15
Deaths
29
81
Assists
36
Player
Kills
Deaths
Assists
KDA
W
9
3
12
5
W
Ares
3
4
16
2.75
L
1
4
11
1.63
W
Morgan Le Fay
KillShok
Morgan Le Fay
6
4
17
3.63
L
Artio
Ryuo
Artio
4
5
4
1.2
L
Freya
Xialink
Freya
2
7
7
0.79
W
Tiamat
aRott
Tiamat
6
0
19
15.5
W
Charybdis
bshaq911
Charybdis
5
4
17
3.38
L
Cernunnos
diejess
Cernunnos
6
6
7
1.58
L
Sobek
mxknjoker
Sobek
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,042
Damage
33,383
49,745
Taken
65,489
35,697
Mitigated
46,800
16,580
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,426
1,535
1,794
1,882
8,673
5,769
1,190
1,838
6,835
0
12,896
W
Ares
6,381
208
373
2,629
14,646
13,890
303
2,878
11,768
8,830
0
L
5,450
593
1,198
1,466
11,521
8,570
288
5,262
6,130
0
16,576
W
Morgan Le Fay
KillShok
Morgan Le Fay
16,404
2,825
540
859
8,023
3,608
1,192
3,180
4,843
28,352
0
L
Artio
Ryuo
Artio
2,866
473
1,060
1,904
14,463
12,317
657
8,106
6,221
8,020
0
L
Freya
Xialink
Freya
6,708
2,224
502
3,071
12,543
5,133
168
8,238
4,221
16,986
0
W
Tiamat
aRott
Tiamat
13,687
1,797
219
5,239
10,532
8,750
561
4,248
6,284
25,700
0
W
Charybdis
bshaq911
Charybdis
12,144
4,914
1,811
1,234
7,871
3,680
2,230
1,984
5,887
0
28,459
L
Cernunnos
diejess
Cernunnos
13,805
6,031
398
1,926
14,899
6,754
667
8,278
6,497
0
26,098
L
Sobek
mxknjoker
Sobek
4,554
353
343
933
12,063
14,026
0
6,588
5,232
7,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
39,800
96
Minions Killed
76
0
Camps Cleared
0
918,220
Distance Traveled
759,153
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,439
944
14
1
0
184,246
0
W
Ares
8,985
899
3
0
0
174,214
0
L
Nike
7,576
758
14
1
0
163,390
0
W
Morgan Le Fay
9,537
954
23
2
0
175,157
1
L
Artio
8,194
819
9
1
0
162,702
0
L
Freya
7,907
791
24
2
0
154,411
1
W
Tiamat
9,936
994
21
2
0
217,740
4
W
Charybdis
9,044
904
35
4
0
166,863
0
L
Cernunnos
8,854
885
22
2
0
138,839
0
L
Sobek
7,269
727
7
1
0
139,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role