Player Matchup

Kali
Kali
Artesel
Kali
Level 118
God Stats
31W - 10L
1,786 SR
Queue Stats
307W - 253L
1,530 Elo+
Party 2
Hades
Hades
Dr Graphs
Hades
Level 56
God Stats
11W - 9L
1,808 SR
Queue Stats
58W - 67L
1,483 Elo+
Party 2
Bacchus
Bacchus
N3CROMMAND3R
Bacchus
Level 89
God Stats
5W - 1L
1,656 SR
Queue Stats
228W - 219L
1,534 Elo+
Party 3
Hou Yi
Hou Yi
RarelyPlays
Hou Yi
Level 61
God Stats
8W - 6L
1,386 SR
Queue Stats
137W - 174L
1,405 Elo+
Party 3
Izanami
Izanami
iothespacecat
Izanami
Level 71
God Stats
26W - 22L
1,563 SR
Queue Stats
84W - 68L
1,517 Elo+
Party 2
Team Averages
Level 79
1,640 SR
1,494 Elo+

VS

Team Averages
Level 112
1,399 SR
1,472 Elo+
Set
Set
Deltangelic
Set
Level 106
God Stats
3W - 11L
1,319 SR
Queue Stats
495W - 527L
1,446 Elo+
Party 1
Janus
Janus
Killercw3
Janus
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
257W - 279L
1,446 Elo+
Party 1
Mulan
Mulan
KronokInF
Mulan
Level 127
God Stats
7W - 9L
1,376 SR
Queue Stats
67W - 71L
1,505 Elo+
Solo
Hachiman
Hachiman
McBingi
Hachiman
Level 140
God Stats
10W - 15L
1,484 SR
Queue Stats
842W - 881L
1,499 Elo+
Party 1
Fafnir
Fafnir
Mistmouth
Fafnir
Level 123
God Stats
2W - 5L
1,318 SR
Queue Stats
481W - 517L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Artesel
Kali
9
5 / 2 / 2
5,983
598
6,403
8,107
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Dr Graphs
Hades
8
0 / 2 / 0
4,961
496
1,859
4,971
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
N3CROMMAND3R
Bacchus
9
0 / 1 / 4
5,464
546
1,990
6,728
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
10
1 / 1 / 1
5,361
536
3,560
6,971
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
11
6 / 0 / 0
6,417
642
5,049
6,305
1,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,841
584
5,221
7,729
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Killercw3
Janus
9
0 / 7 / 0
5,142
514
5,038
6,314
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
KronokInF
Mulan
12
2 / 0 / 0
6,828
683
2,617
6,064
4,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
McBingi
Hachiman
10
2 / 2 / 0
5,917
592
8,058
6,515
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Mistmouth
Fafnir
9
0 / 0 / 4
5,906
591
1,026
3,998
3,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
6
6
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
Artesel
Kali
5
2
2
3
L
2
3
0
0.67
W
Hades
Dr Graphs
Hades
0
2
0
0
L
Janus
Killercw3
Janus
0
7
0
0
L
Mulan
KronokInF
Mulan
2
0
0
2
L
Hachiman
McBingi
Hachiman
2
2
0
1
L
Fafnir
Mistmouth
Fafnir
0
0
4
2
W
Bacchus
N3CROMMAND3R
Bacchus
0
1
4
2
W
Hou Yi
1
1
1
1.5
W
Izanami
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,861
Damage
21,960
33,082
Taken
30,620
11,332
Mitigated
12,470
12,944
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Artesel
Kali
6,403
3,043
0
3,913
8,107
2,258
0
626
7,383
0
25,285
L
5,221
2,168
0
1,755
7,729
2,603
0
438
7,291
0
30,439
W
Hades
Dr Graphs
Hades
1,859
154
33
1,316
4,971
2,174
0
0
4,971
17,701
0
L
Janus
Killercw3
Janus
5,038
434
0
235
6,314
880
0
369
5,945
28,368
0
L
Mulan
KronokInF
Mulan
2,617
447
0
2,532
6,064
4,015
0
1,633
4,205
0
36,651
L
Hachiman
McBingi
Hachiman
8,058
3,308
0
2,090
6,515
1,324
718
632
5,883
0
37,725
L
Fafnir
Mistmouth
Fafnir
1,026
0
209
1,764
3,998
3,648
0
551
3,447
9,292
0
W
Bacchus
N3CROMMAND3R
Bacchus
1,990
482
0
3,148
6,728
3,583
0
1,511
5,162
16,325
0
W
Hou Yi
3,560
1,862
0
2,207
6,971
1,515
0
348
6,623
0
25,916
W
Izanami
5,049
3,717
0
2,327
6,305
1,802
894
3,122
2,879
0
41,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
29,634
265
Minions Killed
283
0
Camps Cleared
0
958,707
Distance Traveled
984,148
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,983
598
51
5
0
226,484
3
L
Set
5,841
584
55
6
0
223,001
3
W
Hades
4,961
496
48
5
0
169,055
3
L
Janus
5,142
514
57
6
0
161,921
1
L
Mulan
6,828
683
99
10
0
201,761
2
L
Hachiman
5,917
592
59
6
0
187,318
3
L
Fafnir
5,906
591
13
1
0
210,147
3
W
Bacchus
5,464
546
26
3
0
193,744
4
W
Hou Yi
5,361
536
51
5
0
179,691
2
W
Izanami
6,417
642
89
9
0
189,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role