Player Matchup

Athena
Athena
Icydragoon123
Athena
Level 41
God Stats
33W - 23L
1,586 SR
Queue Stats
111W - 92L
1,542 Elo+
Party 2
Persephone
Persephone
MissDipp
Persephone
Level 104
God Stats
7W - 3L
1,569 SR
Queue Stats
58W - 61L
1,311 Elo+
Party 2
Achilles
Achilles
chaosfragz
Achilles
Level 29
God Stats
6W - 8L
1,569 SR
Queue Stats
149W - 164L
1,366 Elo+
Party 1
Cliodhna
Cliodhna
court43
Cliodhna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,322 Elo+
Solo
Danzaburou
Danzaburou
uwubait
Danzaburou
Level 48
God Stats
62W - 75L
1,405 SR
Queue Stats
187W - 224L
1,364 Elo+
Party 1
Team Averages
Level 66
1,526 SR
1,381 Elo+

VS

Team Averages
Level 80
1,465 SR
1,422 Elo+
Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dillyd0t1993
Cu Chulainn
Level 116
God Stats
2W - 6L
1,376 SR
Queue Stats
115W - 125L
1,419 Elo+
Solo
Merlin
Merlin
Ice General444
Merlin
Level 68
God Stats
16W - 21L
1,412 SR
Queue Stats
401W - 383L
1,473 Elo+
Party 3
Kali
Kali
Mr Azire
Kali
Level 40
God Stats
3W - 1L
1,650 SR
Queue Stats
95W - 108L
1,365 Elo+
Party 3
Sol
Sol
PABLOxOH
Sol
Level 85
God Stats
10W - 27L
1,389 SR
Queue Stats
218W - 255L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 3
10,409
416
5,568
20,657
24,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
MissDipp
Persephone
16
2 / 4 / 1
10,544
422
13,094
19,401
6,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
chaosfragz
Achilles
20
1 / 0 / 1
12,271
491
13,978
17,447
22,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
court43
Cliodhna
19
2 / 3 / 2
11,250
450
3,880
15,445
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
uwubait
Danzaburou
16
1 / 3 / 1
9,766
391
8,139
16,746
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
0 / 2 / 2
10,606
424
8,388
15,555
12,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Dillyd0t1993
Cu Chulainn
20
1 / 0 / 1
13,153
526
11,367
19,390
16,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 1 / 0
12,653
506
24,019
14,489
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
18
3 / 3 / 3
10,705
428
11,460
19,850
8,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
6,276
251
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
10
10
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
L
Cu Chulainn
Dillyd0t1993
Cu Chulainn
1
0
1
1.5
L
6
1
0
6
W
0
0
3
1.5
W
Persephone
MissDipp
Persephone
2
4
1
0.63
L
Kali
3
3
3
1.5
L
0
0
0
0
W
Achilles
chaosfragz
Achilles
1
0
1
1.5
W
Cliodhna
court43
Cliodhna
2
3
2
1
W
Danzaburou
uwubait
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,659
Damage
55,234
89,696
Taken
69,284
65,367
Mitigated
42,988
35,293
Healing
24,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,388
1,800
3,423
3,596
15,555
12,661
643
4,497
10,808
60,989
0
L
Cu Chulainn
Dillyd0t1993
Cu Chulainn
11,367
857
0
7,613
19,390
16,170
445
1,986
15,806
7,868
99,069
L
24,019
1,473
140
3,236
14,489
5,959
523
6,511
7,417
121,826
0
W
5,568
1,230
408
4,900
20,657
24,085
428
7,916
12,507
52,828
0
W
Persephone
MissDipp
Persephone
13,094
1,353
671
9,468
19,401
6,755
467
11,191
7,727
58,622
0
L
Kali
11,460
5,381
0
6,672
19,850
8,198
0
6,721
12,757
0
71,071
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
chaosfragz
Achilles
13,978
1,612
0
6,262
17,447
22,493
0
2,532
14,859
9,502
80,927
W
Cliodhna
court43
Cliodhna
3,880
242
0
7,647
15,445
6,250
403
2,108
13,185
0
82,674
W
Danzaburou
uwubait
Danzaburou
8,139
2,888
0
5,937
16,746
5,784
1,181
8,495
8,036
0
63,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,240
Gold Earned
53,393
614
Minions Killed
646
0
Camps Cleared
0
2,380,542
Distance Traveled
1,855,919
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,606
424
103
4
0
400,003
8
L
Cu Chulainn
13,153
526
224
9
0
475,058
3
L
Merlin
12,653
506
201
8
0
466,456
16
W
Athena
10,409
416
90
4
0
507,346
4
W
Persephone
10,544
422
96
4
0
464,645
6
L
Kali
10,705
428
118
5
0
514,402
0
L
Sol
6,276
251
0
0
0
0
0
W
Achilles
12,271
491
183
7
0
510,433
3
W
Cliodhna
11,250
450
136
5
0
468,352
7
W
Danzaburou
9,766
391
109
4
0
429,766
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role