Player Matchup

Heimdallr
Heimdallr
Arc Noir
Heimdallr
Level 128
God Stats
6W - 4L
1,642 SR
Queue Stats
125W - 103L
1,550 Elo+
Party 2
Chaac
Chaac
DarkCookid456
Chaac
Level 84
God Stats
17W - 19L
1,556 SR
Queue Stats
85W - 80L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
Swiftiyy
Baron Samedi
Level 146
God Stats
0W - 1L
1,870 SR
Queue Stats
65W - 65L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Tyroess
Cthulhu
Level 87
God Stats
3W - 5L
1,531 SR
Queue Stats
12W - 11L
1,480 Elo+
Party 2
Vamana
Vamana
charger8770
Vamana
Level 69
God Stats
6W - 11L
1,503 SR
Queue Stats
13W - 25L
1,398 Elo+
Party 2
Team Averages
Level 103
1,620 SR
1,487 Elo+

VS

Team Averages
Level 120
1,642 SR
1,570 Elo+
Ravana
Ravana
JinxLine
Ravana
Level 105
God Stats
2W - 1L
1,477 SR
Queue Stats
43W - 28L
1,616 Elo+
Solo
Atlas
Atlas
Josiethekilla55
Atlas
Level 125
God Stats
7W - 5L
1,631 SR
Queue Stats
139W - 107L
1,518 Elo+
Party 1
Medusa
Medusa
Nictorious1
Medusa
Level 109
God Stats
1W - 1L
1,403 SR
Queue Stats
122W - 114L
1,503 Elo+
Solo
Bastet
Bastet
iZ3N0
Bastet
Level 136
God Stats
4W - 0L
1,999 SR
Queue Stats
51W - 33L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
itsfrostybru
Baron Samedi
Level 124
God Stats
10W - 5L
1,702 SR
Queue Stats
85W - 67L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arc Noir
Heimdallr
19
6 / 5 / 4
12,193
813
16,550
16,496
7,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 4
9,068
605
10,806
22,625
29,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Swiftiyy
Baron Samedi
16
1 / 7 / 3
9,855
657
8,944
14,322
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Tyroess
Cthulhu
16
2 / 3 / 3
10,125
675
12,169
14,994
18,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
14
2 / 9 / 6
9,583
639
8,911
19,296
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JinxLine
Ravana
18
6 / 3 / 12
12,105
807
14,435
14,490
13,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 0 / 17
11,098
740
11,581
13,310
13,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
19
6 / 3 / 11
12,380
825
22,554
13,911
6,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
iZ3N0
Bastet
19
8 / 4 / 13
13,442
896
16,173
17,052
7,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
itsfrostybru
Baron Samedi
19
4 / 2 / 17
12,032
802
15,545
11,965
7,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
12
Kills
28
28
Deaths
12
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arc Noir
Heimdallr
6
5
4
1.6
L
1
4
4
0.75
W
Ravana
JinxLine
Ravana
6
3
12
4
W
4
0
17
12.5
W
Medusa
6
3
11
3.83
L
Baron Samedi
Swiftiyy
Baron Samedi
1
7
3
0.36
L
Cthulhu
Tyroess
Cthulhu
2
3
3
1.17
L
Vamana
2
9
6
0.56
W
Bastet
iZ3N0
Bastet
8
4
13
3.63
W
Baron Samedi
itsfrostybru
Baron Samedi
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,380
Damage
80,288
87,733
Taken
70,728
77,149
Mitigated
48,985
16,983
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arc Noir
Heimdallr
16,550
5,279
0
1,623
16,496
7,024
0
4,022
12,474
0
54,509
L
10,806
1,086
0
5,968
22,625
29,966
0
6,428
16,197
0
25,369
W
Ravana
JinxLine
Ravana
14,435
4,487
0
2,821
14,490
13,598
0
4,551
9,562
0
39,311
W
11,581
3,944
0
2,138
13,310
13,291
196
5,467
7,688
25,812
0
W
Medusa
22,554
12,950
0
2,616
13,911
6,420
3,064
4,068
9,693
0
63,870
L
Baron Samedi
Swiftiyy
Baron Samedi
8,944
511
784
3,200
14,322
7,001
0
3,195
11,127
30,563
0
L
Cthulhu
Tyroess
Cthulhu
12,169
392
352
990
14,994
18,490
2
5,493
9,501
34,863
0
L
Vamana
8,911
4,007
525
3,541
19,296
14,668
0
7,988
11,308
0
12,696
W
Bastet
iZ3N0
Bastet
16,173
3,426
0
4,373
17,052
7,923
1,456
3,317
13,579
0
40,031
W
Baron Samedi
itsfrostybru
Baron Samedi
15,545
968
3,403
6,130
11,965
7,753
630
3,975
7,885
47,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,824
Gold Earned
61,057
291
Minions Killed
342
7
Camps Cleared
8
1,321,212
Distance Traveled
1,548,248
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,193
813
119
8
4
254,223
2
L
Chaac
9,068
605
49
3
0
290,283
1
W
Ravana
12,105
807
49
3
2
353,081
3
W
Atlas
11,098
740
34
2
0
276,927
1
W
Medusa
12,380
825
109
7
4
289,227
0
L
Baron Samedi
9,855
657
56
4
1
209,965
0
L
Cthulhu
10,125
675
54
4
1
286,088
1
L
Vamana
9,583
639
13
1
1
280,653
0
W
Bastet
13,442
896
64
4
2
336,500
2
W
Baron Samedi
12,032
802
86
6
0
292,513
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role