Player Matchup

Izanami
Izanami
Gym Pain
Izanami
Level 124
God Stats
7W - 9L
1,539 SR
Queue Stats
15W - 18L
1,416 Elo+
Solo
Janus
Janus
Pene Grasa
Janus
Level 68
God Stats
133W - 137L
1,542 SR
Queue Stats
259W - 246L
1,554 Elo+
Solo
Mulan
Mulan
Tsar_of_spook
Mulan
Level 86
God Stats
43W - 36L
1,521 SR
Queue Stats
240W - 268L
1,449 Elo+
Solo
He Bo
He Bo
Twaynepain
He Bo
Level 68
God Stats
1W - 1L
1,697 SR
Queue Stats
198W - 229L
1,454 Elo+
Solo
Aphrodite
Aphrodite
nachitoace2004
Aphrodite
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,413 Elo+
Solo
Team Averages
Level 86
1,560 SR
1,457 Elo+

VS

Team Averages
Level 96
1,459 SR
1,416 Elo+
Freya
Freya
MUSHROOM MAN273
Freya
Level 113
God Stats
1W - 5L
1,094 SR
Queue Stats
723W - 719L
1,392 Elo+
Solo
Kuzenbo
Kuzenbo
TheMayoCrusades
Kuzenbo
Level 65
God Stats
7W - 5L
1,430 SR
Queue Stats
122W - 143L
1,386 Elo+
Solo
Charybdis
Charybdis
Toxxa26
Charybdis
Level 103
God Stats
7W - 1L
1,688 SR
Queue Stats
208W - 212L
1,442 Elo+
Solo
Achilles
Achilles
VENOMOUSxARES
Achilles
Level 69
God Stats
12W - 8L
1,579 SR
Queue Stats
133W - 123L
1,434 Elo+
Party 1
Bastet
Bastet
VENOMOUSxFUTURE
Bastet
Level 129
God Stats
4W - 4L
1,506 SR
Queue Stats
177W - 174L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gym Pain
Izanami
11
2 / 0 / 0
6,674
477
4,608
3,974
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
11
0 / 5 / 1
6,783
485
7,901
7,192
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 2
8,504
607
12,683
12,738
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
12
2 / 6 / 2
7,063
505
6,834
10,395
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
nachitoace2004
Aphrodite
11
0 / 0 / 2
6,810
486
3,435
7,594
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,319
523
3,057
9,228
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 5
6,779
484
3,545
12,419
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Toxxa26
Charybdis
12
1 / 2 / 0
6,944
496
4,165
9,027
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
VENOMOUSxARES
Achilles
12
0 / 3 / 3
6,787
485
3,958
9,093
9,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
10 / 1 / 2
8,617
616
14,225
12,320
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
13
13
Deaths
8
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Gym Pain
Izanami
2
0
0
2
W
2
1
2
3
L
Janus
0
5
1
0.1
W
0
1
5
2.5
W
Charybdis
Toxxa26
Charybdis
1
2
0
0.5
L
4
2
2
2.5
L
He Bo
2
6
2
0.5
W
Achilles
VENOMOUSxARES
Achilles
0
3
3
0.5
W
10
1
2
11
L
Aphrodite
nachitoace2004
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,461
Damage
28,950
41,893
Taken
52,087
21,518
Mitigated
34,225
16,691
Healing
17,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Gym Pain
Izanami
4,608
2,809
81
857
3,974
1,378
390
365
3,609
0
42,732
W
3,057
767
0
3,942
9,228
3,504
888
5,942
2,982
43,783
0
L
Janus
7,901
878
0
1,470
7,192
1,870
134
2,143
5,049
45,229
0
W
3,545
1,671
0
2,224
12,419
14,240
0
4,361
7,665
19,191
0
W
Charybdis
Toxxa26
Charybdis
4,165
2,270
0
3,178
9,027
2,380
116
2,309
6,718
0
48,830
L
12,683
1,298
0
4,679
12,738
10,502
0
1,563
11,175
3,098
46,218
L
He Bo
6,834
324
0
3,196
10,395
2,489
0
792
9,603
39,330
0
W
Achilles
VENOMOUSxARES
Achilles
3,958
1,014
141
1,424
9,093
9,022
0
2,249
6,243
0
30,827
W
14,225
4,307
0
6,206
12,320
5,079
0
3,889
8,020
0
50,524
L
Aphrodite
nachitoace2004
Aphrodite
3,435
413
2,328
4,080
7,594
5,279
66
1,739
5,855
29,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,834
Gold Earned
36,446
435
Minions Killed
366
0
Camps Cleared
0
1,268,018
Distance Traveled
1,395,404
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,674
477
88
6
0
209,228
0
W
Freya
7,319
523
88
6
0
254,395
0
L
Janus
6,783
485
97
7
0
264,431
3
W
Kuzenbo
6,779
484
23
2
0
281,199
3
W
Charybdis
6,944
496
104
7
0
262,826
6
L
Mulan
8,504
607
110
8
0
269,879
4
L
He Bo
7,063
505
71
5
0
243,604
5
W
Achilles
6,787
485
62
4
0
283,960
3
W
Bastet
8,617
616
89
6
0
313,024
4
L
Aphrodite
6,810
486
69
5
0
280,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role