Player Matchup

Atlas
Atlas
LoRezGus
Atlas
Level 17
God Stats
8W - 1L
1,715 SR
Queue Stats
60W - 15L
1,747 Elo+
Party 1
Neith
Neith
SeaworthyPigeon
Neith
Level 68
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 5L
1,301 Elo+
Party 1
Ra
Ra
VKrishna
Ra
Level 135
God Stats
6W - 5L
1,461 SR
Queue Stats
213W - 110L
1,652 Elo+
Party 1
Team Averages
Level 73
1,631 SR
1,567 Elo+

VS

Team Averages
Level 69
1,689 SR
1,585 Elo+
Da Ji
Da Ji
Snukomizu
Da Ji
Level 68
God Stats
4W - 5L
1,675 SR
Queue Stats
64W - 50L
1,528 Elo+
Party 2
Scylla
Scylla
YeetTheFrozen
Scylla
Level 122
God Stats
13W - 11L
1,663 SR
Queue Stats
237W - 180L
1,547 Elo+
Party 2
Cu Chulainn
Cu Chulainn
thunder11n
Cu Chulainn
Level 16
God Stats
0W - 3L
1,728 SR
Queue Stats
20W - 14L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LoRezGus
Atlas
12
2 / 1 / 10
7,686
769
8,486
11,883
11,567
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 2 / 7
7,770
777
5,834
6,674
2,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 3 / 6
8,006
801
8,474
8,835
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Snukomizu
Da Ji
11
4 / 6 / 2
7,929
793
8,017
9,067
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 5
6,679
668
7,115
8,407
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
thunder11n
Cu Chulainn
9
1 / 3 / 5
6,989
699
5,596
10,873
6,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
13
Kills
6
6
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
LoRezGus
Atlas
2
1
10
7
W
5
2
7
4.25
L
Da Ji
Snukomizu
Da Ji
4
6
2
0.83
W
6
3
6
3
L
1
5
5
0.7
L
Cu Chulainn
thunder11n
Cu Chulainn
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
20,728
27,392
Taken
28,347
17,359
Mitigated
13,288
8,523
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
LoRezGus
Atlas
8,486
3,929
1,191
1,815
11,883
11,567
299
2,793
8,935
16,929
0
W
5,834
1,141
187
1,356
6,674
2,421
1,703
1,312
5,216
0
17,641
L
Da Ji
Snukomizu
Da Ji
8,017
1,545
0
443
9,067
4,037
61
4,277
4,606
0
13,836
W
8,474
1,428
1,592
2,382
8,835
3,371
912
3,514
5,060
30,192
0
L
7,115
612
0
940
8,407
2,556
0
5,733
2,564
24,947
0
L
Cu Chulainn
thunder11n
Cu Chulainn
5,596
1,393
390
432
10,873
6,695
28
6,682
4,067
0
11,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,462
Gold Earned
21,597
109
Minions Killed
67
6
Camps Cleared
0
543,916
Distance Traveled
481,716
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,686
769
10
1
0
188,525
4
W
Neith
7,770
777
43
4
0
188,482
2
L
Da Ji
7,929
793
13
1
0
145,687
2
W
Ra
8,006
801
56
6
6
166,909
4
L
Scylla
6,679
668
36
4
0
161,925
1
L
Cu Chulainn
6,989
699
18
2
0
174,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role