Player Matchup

Cliodhna
Cliodhna
GearthWurm
Cliodhna
Level 148
God Stats
8W - 3L
1,797 SR
Queue Stats
45W - 33L
1,535 Elo+
Party 1
Thanatos
Thanatos
JumpMasterHero
Thanatos
Level 134
God Stats
1W - 7L
1,463 SR
Queue Stats
37W - 28L
1,527 Elo+
Party 1
King Arthur
King Arthur
Scrumply
King Arthur
Level 62
God Stats
7W - 17L
1,383 SR
Queue Stats
213W - 253L
1,474 Elo+
Party 2
Xing Tian
Xing Tian
Slerberger
Xing Tian
Level 51
God Stats
7W - 13L
1,385 SR
Queue Stats
147W - 161L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
Slerberger
Kukulkan
Level 54
God Stats
165W - 208L
1,470 SR
Queue Stats
170W - 211L
1,468 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,503 Elo+

VS

Team Averages
Level 97
1,571 SR
1,580 Elo+
Danzaburou
Danzaburou
HellaNice
Danzaburou
Level 134
God Stats
6W - 1L
1,605 SR
Queue Stats
52W - 31L
1,603 Elo+
Solo
Baron Samedi
Baron Samedi
MoonSkittles299
Baron Samedi
Level 115
God Stats
16W - 10L
1,561 SR
Queue Stats
616W - 660L
1,504 Elo+
Solo
Atlas
Atlas
NthPraise
Atlas
Level 28
God Stats
5W - 8L
1,444 SR
Queue Stats
154W - 79L
1,626 Elo+
Party 3
Cliodhna
Cliodhna
Waffolpup
Cliodhna
Level 125
God Stats
12W - 15L
1,555 SR
Queue Stats
506W - 440L
1,615 Elo+
Party 3
Artemis
Artemis
silone25
Artemis
Level 81
God Stats
29W - 11L
1,692 SR
Queue Stats
29W - 18L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GearthWurm
Cliodhna
20
12 / 8 / 9
17,039
1,065
33,073
26,970
9,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
20
10 / 9 / 7
16,371
1,023
25,720
23,802
9,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

King Arthur
Scrumply
King Arthur
20
0 / 8 / 20
14,574
911
10,966
34,516
26,380
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
Slerberger
Xing Tian
20
5 / 7 / 16
16,073
1,005
14,618
29,587
39,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Slerberger
Kukulkan
20
2 / 2 / 10
14,472
905
9,054
9,789
4,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HellaNice
Danzaburou
20
9 / 8 / 21
17,287
1,080
32,519
29,739
10,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MoonSkittles299
Baron Samedi
20
4 / 5 / 22
16,286
1,018
25,739
22,194
10,100
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
NthPraise
Atlas
19
0 / 0 / 7
12,282
768
3,430
2,118
1,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Waffolpup
Cliodhna
20
16 / 4 / 14
17,681
1,105
34,046
18,578
7,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
silone25
Artemis
20
5 / 12 / 22
15,887
993
21,031
24,026
6,577
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
120
29
Kills
34
34
Deaths
29
62
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
GearthWurm
Cliodhna
12
8
9
2.06
W
Danzaburou
HellaNice
Danzaburou
9
8
21
2.44
L
Thanatos
10
9
7
1.5
W
Baron Samedi
MoonSkittles299
Baron Samedi
4
5
22
3
W
Atlas
NthPraise
Atlas
0
0
7
3.5
L
King Arthur
Scrumply
King Arthur
0
8
20
1.25
L
Xing Tian
Slerberger
Xing Tian
5
7
16
1.86
L
Kukulkan
Slerberger
Kukulkan
2
2
10
3.5
W
Cliodhna
Waffolpup
Cliodhna
16
4
14
5.75
W
Artemis
silone25
Artemis
5
12
22
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,431
Damage
116,765
124,664
Taken
96,655
88,929
Mitigated
35,630
22,919
Healing
24,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
GearthWurm
Cliodhna
33,073
1,951
0
3,024
26,970
9,368
0
5,880
21,090
0
63,975
W
Danzaburou
HellaNice
Danzaburou
32,519
21,162
0
6,946
29,739
10,444
0
7,985
21,754
0
76,793
L
Thanatos
25,720
6,812
0
9,606
23,802
9,565
0
6,113
17,689
0
44,771
W
Baron Samedi
MoonSkittles299
Baron Samedi
25,739
1,470
5,542
8,168
22,194
10,100
0
7,558
14,636
81,136
0
W
Atlas
NthPraise
Atlas
3,430
1,636
457
329
2,118
1,170
0
218
1,900
8,159
0
L
King Arthur
Scrumply
King Arthur
10,966
1,643
375
5,222
34,516
26,380
0
6,939
27,577
0
33,638
L
Xing Tian
Slerberger
Xing Tian
14,618
1,176
641
3,744
29,587
39,438
0
9,545
20,042
42,571
0
L
Kukulkan
Slerberger
Kukulkan
9,054
299
0
307
9,789
4,178
0
692
9,097
56,924
0
W
Cliodhna
Waffolpup
Cliodhna
34,046
5,275
0
2,430
18,578
7,339
0
5,665
12,913
0
44,813
W
Artemis
silone25
Artemis
21,031
9,384
0
238
24,026
6,577
0
2,246
21,780
0
42,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,529
Gold Earned
79,423
318
Minions Killed
315
17
Camps Cleared
6
1,568,301
Distance Traveled
1,217,005
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
17,039
1,065
72
5
6
308,219
0
W
Danzaburou
17,287
1,080
96
6
6
294,839
1
L
Thanatos
16,371
1,023
36
2
8
320,209
2
W
Baron Samedi
16,286
1,018
130
8
0
274,417
0
W
Atlas
12,282
768
8
1
0
102,754
0
L
King Arthur
14,574
911
46
3
2
311,609
0
L
Xing Tian
16,073
1,005
44
3
1
324,161
0
L
Kukulkan
14,472
905
120
8
0
304,103
0
W
Cliodhna
17,681
1,105
27
2
0
348,363
3
W
Artemis
15,887
993
54
3
0
196,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role