Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Darkside512
Danzaburou
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 1
Chronos
Chronos
PitufÖo
Chronos
Level 149
God Stats
1W - 0L
1,949 SR
Queue Stats
4W - 5L
1,226 Elo+
Party 1
Achilles
Achilles
PortgasDace1447
Achilles
Level 94
God Stats
9W - 10L
1,475 SR
Queue Stats
224W - 243L
1,364 Elo+
Solo
Team Averages
Level 89
1,585 SR
1,421 Elo+

VS

Team Averages
Level 57
1,449 SR
1,533 Elo+
Susano
Susano
ADT Leite
Susano
Level 127
God Stats
4W - 7L
1,446 SR
Queue Stats
408W - 392L
1,542 Elo+
Party 3
Sol
Sol
Luan12lu3685
Sol
Level 25
God Stats
19W - 11L
1,605 SR
Queue Stats
114W - 66L
1,616 Elo+
Party 3
Ullr
Ullr
SkyPlanet
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
Soujha
Mulan
Level 44
God Stats
8W - 18L
1,196 SR
Queue Stats
232W - 225L
1,507 Elo+
Solo
Ymir
Ymir
thebaezfury
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 0 / 1
4,838
691
2,240
3,575
894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
7
1 / 0 / 3
4,308
615
1,193
3,238
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Darkside512
Danzaburou
7
2 / 0 / 2
4,217
602
3,585
2,178
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos
PitufÖo
Chronos
8
0 / 0 / 0
4,326
618
1,295
2,682
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
9
2 / 0 / 0
4,626
661
2,402
4,384
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ADT Leite
Susano
8
0 / 1 / 0
4,431
633
1,081
2,954
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

3
0 / 0 / 0
3,164
452
612
1,145
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
5
0 / 3 / 0
3,239
463
781
3,855
597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Soujha
Mulan
7
0 / 2 / 0
4,175
596
2,955
4,826
2,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 1 / 0
3,459
494
478
4,237
1,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
7
Kills
0
0
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
W
Ymir
 
Ymir
1
0
3
2.5
L
Susano
ADT Leite
Susano
0
1
0
0
W
Danzaburou
Darkside512
Danzaburou
2
0
2
3
L
0
0
0
0
W
Chronos
PitufÖo
Chronos
0
0
0
0
W
Achilles
2
0
0
2
L
Ullr
0
3
0
0
L
Mulan
Soujha
Mulan
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,715
Damage
5,907
16,057
Taken
17,017
6,239
Mitigated
5,224
7,764
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,240
520
0
2,160
3,575
894
0
235
3,304
0
24,180
W
Ymir
 
Ymir
1,193
305
0
1,021
3,238
1,593
0
183
3,055
7,167
0
L
Susano
ADT Leite
Susano
1,081
66
0
1,466
2,954
770
0
460
2,474
0
18,301
W
Danzaburou
Darkside512
Danzaburou
3,585
2,449
0
1,686
2,178
535
0
295
1,883
0
22,391
L
612
282
0
946
1,145
232
0
522
563
6,894
0
W
Chronos
PitufÖo
Chronos
1,295
340
0
869
2,682
612
470
377
2,305
21,303
0
W
Achilles
2,402
581
0
2,028
4,384
2,605
0
0
4,070
590
17,114
L
Ullr
781
257
0
750
3,855
597
0
443
3,412
0
9,463
L
Mulan
Soujha
Mulan
2,955
464
0
2,044
4,826
2,085
0
0
4,826
0
19,506
L
478
124
0
516
4,237
1,540
0
943
3,254
5,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,315
Gold Earned
18,468
181
Minions Killed
135
0
Camps Cleared
0
667,030
Distance Traveled
572,092
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,838
691
59
8
0
157,930
1
W
Ymir
4,308
615
17
2
0
126,103
3
L
Susano
4,431
633
58
8
0
127,022
1
W
Danzaburou
4,217
602
32
5
0
113,864
2
L
Sol
3,164
452
15
2
0
49,586
1
W
Chronos
4,326
618
44
6
0
131,049
0
W
Achilles
4,626
661
29
4
0
138,084
1
L
Ullr
3,239
463
19
3
0
127,699
1
L
Mulan
4,175
596
36
5
0
130,814
3
L
Ymir
3,459
494
7
1
0
136,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role