Player Matchup

Fafnir
Fafnir
Swaggerto
Fafnir
Level 17
God Stats
0W - 1L
1,284 SR
Queue Stats
5W - 3L
1,694 Elo+
Solo
Hou Yi
Hou Yi
T-I-GUH
Hou Yi
Level 158
God Stats
2W - 3L
1,539 SR
Queue Stats
601W - 547L
1,626 Elo+
Party 1
Kumbhakarna
Kumbhakarna
The_Mean_Spleen
Kumbhakarna
Level 160
God Stats
8W - 7L
1,565 SR
Queue Stats
677W - 630L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
Tobirama87
Ne Zha
Level 28
God Stats
11W - 4L
1,852 SR
Queue Stats
148W - 118L
1,549 Elo+
Party 1
Hel
Hel
blitzinstinctX
Hel
Level 123
God Stats
0W - 1L
1,270 SR
Queue Stats
19W - 29L
1,433 Elo+
Solo
Team Averages
Level 97
1,502 SR
1,574 Elo+

VS

Team Averages
Level 46
1,721 SR
1,519 Elo+
Da Ji
Da Ji
Arvdawg
Da Ji
Level 142
God Stats
4W - 0L
1,865 SR
Queue Stats
163W - 156L
1,518 Elo+
Solo
Hel
Hel
ElChanclasDA
Hel
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,450 Elo+
Solo
Medusa
Medusa
Ram the Groovy
Medusa
Level 29
God Stats
3W - 0L
1,900 SR
Queue Stats
10W - 7L
1,618 Elo+
Solo
Heimdallr
Heimdallr
Your dabs
Heimdallr
Level 23
God Stats
1W - 0L
1,841 SR
Queue Stats
4W - 4L
1,487 Elo+
Solo
Odin
Odin
beefballsforyou
Odin
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 112L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Swaggerto
Fafnir
16
0 / 4 / 14
8,797
677
6,143
18,404
20,722
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
T-I-GUH
Hou Yi
18
11 / 3 / 3
10,675
821
19,278
13,898
5,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
The_Mean_Spleen
Kumbhakarna
15
2 / 4 / 9
8,624
663
7,145
23,365
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Tobirama87
Ne Zha
13
2 / 8 / 10
8,412
647
8,647
12,373
6,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 6
8,864
682
7,541
12,885
4,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arvdawg
Da Ji
16
5 / 5 / 13
10,511
809
13,054
13,173
7,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 3 / 15
10,237
787
14,090
12,156
5,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 2 / 12
11,010
847
14,689
10,410
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Your dabs
Heimdallr
17
8 / 3 / 12
10,840
834
18,212
10,309
5,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 4 / 19
10,409
801
9,883
17,486
22,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
17
Kills
24
24
Deaths
17
42
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Arvdawg
Da Ji
5
5
13
2.3
W
3
3
15
3.5
W
5
2
12
5.5
L
Fafnir
Swaggerto
Fafnir
0
4
14
1.75
L
Hou Yi
T-I-GUH
Hou Yi
11
3
3
4.17
L
Kumbhakarna
The_Mean_Spleen
Kumbhakarna
2
4
9
1.63
L
Ne Zha
Tobirama87
Ne Zha
2
8
10
0.88
W
Heimdallr
Your dabs
Heimdallr
8
3
12
4.67
W
3
4
19
3.13
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,754
Damage
69,928
80,925
Taken
63,534
53,412
Mitigated
46,216
35,090
Healing
30,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Arvdawg
Da Ji
13,054
2,615
596
849
13,173
7,438
710
4,769
8,255
0
18,793
W
14,090
987
14,433
6,583
12,156
5,868
485
3,760
8,354
25,723
0
W
14,689
5,019
598
1,739
10,410
5,142
1,852
3,497
6,750
0
46,245
L
Fafnir
Swaggerto
Fafnir
6,143
1,369
656
3,557
18,404
20,722
102
2,136
16,040
12,093
0
L
Hou Yi
T-I-GUH
Hou Yi
19,278
5,793
590
2,236
13,898
5,574
476
2,948
10,778
0
46,095
L
Kumbhakarna
The_Mean_Spleen
Kumbhakarna
7,145
914
1,694
6,896
23,365
15,941
0
4,832
18,182
13,871
0
L
Ne Zha
Tobirama87
Ne Zha
8,647
1,071
0
1,608
12,373
6,580
0
1,920
10,287
0
18,383
W
Heimdallr
Your dabs
Heimdallr
18,212
6,287
357
1,562
10,309
5,463
2,567
3,872
6,284
0
34,832
W
9,883
2,125
980
2,507
17,486
22,305
82
4,285
13,062
0
12,836
L
7,541
90
11,588
6,265
12,885
4,595
182
1,267
11,546
18,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,372
Gold Earned
53,007
123
Minions Killed
138
0
Camps Cleared
0
1,281,253
Distance Traveled
1,297,787
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,511
809
7
1
0
256,599
0
W
Hel
10,237
787
39
3
0
274,672
0
W
Medusa
11,010
847
47
4
0
268,253
2
L
Fafnir
8,797
677
9
1
0
272,297
0
L
Hou Yi
10,675
821
59
5
0
231,166
0
L
Kumbhakarna
8,624
663
16
1
0
271,479
2
L
Ne Zha
8,412
647
7
1
0
204,208
0
W
Heimdallr
10,840
834
39
3
0
236,633
0
W
Odin
10,409
801
6
0
0
261,630
0
L
Hel
8,864
682
32
2
0
302,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role