Player Matchup

Amaterasu
Amaterasu
Friedcanadian
Amaterasu
Level 95
God Stats
3W - 3L
1,646 SR
Queue Stats
265W - 280L
1,617 Elo+
Solo
Nu Wa
Nu Wa
Knowugh
Nu Wa
Level 64
God Stats
10W - 6L
1,729 SR
Queue Stats
138W - 88L
1,610 Elo+
Solo
Ares
Ares
LordZhienD
Ares
Level 108
God Stats
8W - 5L
1,725 SR
Queue Stats
185W - 162L
1,607 Elo+
Solo
Anubis
Anubis
Rturkey
Anubis
Level 104
God Stats
6W - 2L
1,711 SR
Queue Stats
217W - 191L
1,624 Elo+
Solo
Bastet
Bastet
Thebull29
Bastet
Level 117
God Stats
2W - 1L
1,468 SR
Queue Stats
153W - 136L
1,596 Elo+
Solo
Team Averages
Level 98
1,656 SR
1,611 Elo+

VS

Team Averages
Level 140
1,600 SR
1,557 Elo+
Guan Yu
Guan Yu
Badkarmaox
Guan Yu
Level 159
God Stats
18W - 14L
1,510 SR
Queue Stats
437W - 425L
1,507 Elo+
Party 1
Thoth
Thoth
Clucknuts
Thoth
Level 155
God Stats
19W - 11L
1,608 SR
Queue Stats
349W - 316L
1,546 Elo+
Party 1
Medusa
Medusa
That0neBiscit
Medusa
Level 160
God Stats
32W - 19L
1,686 SR
Queue Stats
824W - 788L
1,562 Elo+
Solo
Chronos
Chronos
XMAMASPAGHETTIX
Chronos
Level 66
God Stats
6W - 7L
1,537 SR
Queue Stats
392W - 235L
1,615 Elo+
Party 1
Khepri
Khepri
xJungleScrub
Khepri
Level 160
God Stats
6W - 2L
1,658 SR
Queue Stats
419W - 480L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Friedcanadian
Amaterasu
14
1 / 5 / 2
8,778
516
6,887
16,476
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Knowugh
Nu Wa
17
4 / 0 / 4
10,758
633
7,508
6,026
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 5
7,977
469
4,241
13,319
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Rturkey
Anubis
13
3 / 9 / 2
8,482
499
5,609
13,157
5,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Thebull29
Bastet
15
3 / 4 / 3
9,310
548
7,029
11,008
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Badkarmaox
Guan Yu
16
4 / 2 / 7
10,420
613
7,195
14,867
14,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
Clucknuts
Thoth
16
10 / 2 / 7
10,896
641
12,395
5,535
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 5
9,789
576
8,507
10,363
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 3 / 12
10,548
620
12,731
13,571
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
14
1 / 3 / 11
9,080
534
1,997
10,495
11,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
64
12
Kills
22
22
Deaths
12
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Badkarmaox
Guan Yu
4
2
7
3.75
W
Thoth
Clucknuts
Thoth
10
2
7
6.75
L
Amaterasu
Friedcanadian
Amaterasu
1
5
2
0.4
L
Nu Wa
Knowugh
Nu Wa
4
0
4
6
L
1
4
5
0.88
L
Anubis
Rturkey
Anubis
3
9
2
0.44
W
2
2
5
2.25
L
Bastet
Thebull29
Bastet
3
4
3
1.13
W
5
3
12
3.67
W
Khepri
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
42,825
59,986
Taken
54,831
33,872
Mitigated
36,426
15,931
Healing
19,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Badkarmaox
Guan Yu
7,195
725
612
6,444
14,867
14,535
976
2,976
11,207
0
60,368
W
Thoth
Clucknuts
Thoth
12,395
280
0
1,163
5,535
1,977
2,054
1,730
3,706
73,634
0
L
Amaterasu
Friedcanadian
Amaterasu
6,887
1,527
0
4,895
16,476
12,268
106
4,421
11,435
7,606
36,438
L
Nu Wa
Knowugh
Nu Wa
7,508
1,123
0
1,980
6,026
1,056
4,906
89
5,937
72,518
0
L
4,241
173
0
1,188
13,319
11,508
0
6,836
6,247
13,842
0
L
Anubis
Rturkey
Anubis
5,609
426
0
2,798
13,157
5,031
0
9,684
2,913
41,871
0
W
8,507
2,771
0
3,985
10,363
3,781
2,344
4,386
5,661
0
78,230
L
Bastet
Thebull29
Bastet
7,029
1,500
0
5,070
11,008
4,009
850
3,732
7,118
0
56,435
W
12,731
6,351
0
4,074
13,571
5,095
1,068
5,220
8,103
84,612
15,139
W
Khepri
1,997
183
319
2,404
10,495
11,038
0
4,376
5,946
23,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
50,733
483
Minions Killed
558
0
Camps Cleared
0
1,570,361
Distance Traveled
1,702,563
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,420
613
128
8
0
383,481
2
W
Thoth
10,896
641
128
8
0
345,694
4
L
Amaterasu
8,778
516
112
7
0
292,386
3
L
Nu Wa
10,758
633
163
10
0
317,364
2
L
Ares
7,977
469
14
1
0
321,790
12
L
Anubis
8,482
499
86
5
0
267,222
3
W
Medusa
9,789
576
136
8
0
339,931
6
L
Bastet
9,310
548
108
6
0
371,599
1
W
Chronos
10,548
620
128
8
0
320,905
5
W
Khepri
9,080
534
38
2
0
312,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role