Player Matchup

Yemoja
Yemoja
VÄnquished
Yemoja
Level 6
God Stats
5W - 4L
1,571 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 3
Tiamat
Tiamat
aJAX00060
Tiamat
Level 16
God Stats
11W - 11L
1,676 SR
Queue Stats
41W - 31L
1,528 Elo+
Party 1
Charybdis
Charybdis
cellerystick
Charybdis
Level 63
God Stats
186W - 162L
1,609 SR
Queue Stats
259W - 244L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
deadpooltheduck
Sun Wukong
Level 86
God Stats
3W - 8L
1,500 SR
Queue Stats
291W - 257L
1,557 Elo+
Party 1
Neith
Neith
lolenv
Neith
Level 54
God Stats
4W - 4L
1,518 SR
Queue Stats
5W - 4L
1,488 Elo+
Party 3
Team Averages
Level 45
1,575 SR
1,526 Elo+

VS

Team Averages
Level 93
1,444 SR
1,486 Elo+
Atlas
Atlas
ChallengerXXVII
Atlas
Level 144
God Stats
12W - 10L
1,418 SR
Queue Stats
41W - 21L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
DonDaNoble
Danzaburou
Level 57
God Stats
16W - 13L
1,534 SR
Queue Stats
66W - 58L
1,423 Elo+
Solo
Ne Zha
Ne Zha
DyneWulf
Ne Zha
Level 108
God Stats
3W - 8L
1,510 SR
Queue Stats
72W - 65L
1,464 Elo+
Party 2
Discordia
Discordia
FlubbedWharf
Discordia
Level 127
God Stats
1W - 3L
1,543 SR
Queue Stats
47W - 43L
1,503 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GolemHat
Cu Chulainn
Level 28
God Stats
1W - 3L
1,216 SR
Queue Stats
10W - 9L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 6 / 0
5,865
451
1,478
9,600
2,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
aJAX00060
Tiamat
11
0 / 2 / 0
6,641
511
1,548
6,534
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
cellerystick
Charybdis
11
2 / 3 / 1
6,763
520
3,022
9,420
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
deadpooltheduck
Sun Wukong
12
3 / 2 / 2
7,339
565
9,441
11,118
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
lolenv
Neith
10
0 / 6 / 0
6,083
468
5,746
10,354
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 9
7,101
546
5,249
8,893
6,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
DonDaNoble
Danzaburou
13
7 / 0 / 4
8,134
626
10,375
5,147
1,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
DyneWulf
Ne Zha
13
3 / 1 / 4
7,434
572
4,671
8,667
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
FlubbedWharf
Discordia
13
3 / 0 / 3
7,380
568
6,284
4,863
1,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
GolemHat
Cu Chulainn
12
1 / 4 / 5
6,833
526
5,625
8,578
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
18
19
Deaths
5
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Danzaburou
DonDaNoble
Danzaburou
7
0
4
9
W
Ne Zha
DyneWulf
Ne Zha
3
1
4
5
W
Discordia
FlubbedWharf
Discordia
3
0
3
4.5
W
Cu Chulainn
GolemHat
Cu Chulainn
1
4
5
0.88
L
Yemoja
0
6
0
0
L
Tiamat
aJAX00060
Tiamat
0
2
0
0
L
Charybdis
cellerystick
Charybdis
2
3
1
0.83
L
Sun Wukong
deadpooltheduck
Sun Wukong
3
2
2
2
L
Neith
lolenv
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,235
Damage
32,204
47,026
Taken
36,148
18,027
Mitigated
17,607
12,715
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,249
1,647
333
2,288
8,893
6,519
416
1,423
7,281
19,192
0
W
Danzaburou
DonDaNoble
Danzaburou
10,375
5,574
0
2,104
5,147
1,364
1,267
387
4,760
0
42,732
W
Ne Zha
DyneWulf
Ne Zha
4,671
575
0
5,192
8,667
2,861
686
210
8,309
0
42,947
W
Discordia
FlubbedWharf
Discordia
6,284
56
0
625
4,863
1,448
312
710
3,880
43,182
0
W
Cu Chulainn
GolemHat
Cu Chulainn
5,625
946
0
2,802
8,578
5,415
141
305
7,624
192
32,853
L
Yemoja
1,478
236
2,050
680
9,600
2,767
0
3,058
6,500
9,997
0
L
Tiamat
aJAX00060
Tiamat
1,548
87
0
913
6,534
2,888
293
2,166
4,312
31,253
0
L
Charybdis
cellerystick
Charybdis
3,022
1,147
0
3,507
9,420
2,670
662
2,202
7,159
0
38,376
L
Sun Wukong
deadpooltheduck
Sun Wukong
9,441
2,191
0
3,506
11,118
8,196
634
2,557
7,957
0
39,420
L
Neith
lolenv
Neith
5,746
2,279
0
2,059
10,354
1,506
0
1,646
8,708
0
39,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
36,882
366
Minions Killed
341
0
Camps Cleared
0
1,227,327
Distance Traveled
1,331,225
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,101
546
22
2
0
274,200
2
W
Danzaburou
8,134
626
84
6
0
239,764
0
W
Ne Zha
7,434
572
92
7
0
287,447
5
W
Discordia
7,380
568
75
6
0
283,223
4
W
Cu Chulainn
6,833
526
68
5
0
246,591
0
L
Yemoja
5,865
451
28
2
0
218,949
0
L
Tiamat
6,641
511
82
6
0
257,322
1
L
Charybdis
6,763
520
101
8
0
256,115
1
L
Sun Wukong
7,339
565
81
6
0
266,829
2
L
Neith
6,083
468
74
6
0
228,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role