Player Matchup

Baron Samedi
Baron Samedi
GingerOfTerror
Baron Samedi
Level 156
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Skadi
Skadi
Phvntom3372
Skadi
Level 121
God Stats
0W - 1L
1,592 SR
Queue Stats
2W - 3L
1,395 Elo+
Party 2
Achilles
Achilles
UL Husky
Achilles
Level 128
God Stats
0W - 1L
1,446 SR
Queue Stats
20W - 18L
1,536 Elo+
Party 2
Zeus
Zeus
Zysyhak
Zeus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Ah Puch
Ah Puch
darthreaper6969
Ah Puch
Level 61
God Stats
0W - 1L
1,823 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Team Averages
Level 101
1,559 SR
1,335 Elo+

VS

Team Averages
Level 88
1,344 SR
1,334 Elo+
Ra
Ra
AustrianJohnson
Ra
Level 20
God Stats
1W - 1L
1,191 SR
Queue Stats
1W - 2L
1,115 Elo+
Party 1
Fenrir
Fenrir
Bigmac NA
Fenrir
Level 127
God Stats
6W - 4L
1,461 SR
Queue Stats
87W - 93L
1,391 Elo+
Party 1
Thanatos
Thanatos
McDoub
Thanatos
Level 111
God Stats
1W - 0L
1,088 SR
Queue Stats
9W - 9L
1,384 Elo+
Party 1
Khepri
Khepri
Smalfry
Khepri
Level 100
God Stats
1W - 0L
1,601 SR
Queue Stats
56W - 71L
1,407 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
m4tch4
Ah Muzen Cab
Level 81
God Stats
6W - 7L
1,378 SR
Queue Stats
202W - 231L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GingerOfTerror
Baron Samedi
17
7 / 7 / 11
12,741
796
17,533
16,703
5,607
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 9 / 7
13,018
814
13,859
20,485
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
UL Husky
Achilles
18
6 / 6 / 11
13,068
817
20,137
28,330
36,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Zysyhak
Zeus
16
1 / 11 / 10
10,289
643
11,986
14,487
2,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 9 / 10
11,785
737
10,031
16,105
3,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 15
11,580
724
6,493
12,873
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Bigmac NA
Fenrir
20
11 / 5 / 23
15,548
972
22,178
23,175
16,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
McDoub
Thanatos
20
24 / 9 / 14
17,870
1,117
40,785
25,063
15,569
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
Smalfry
Khepri
18
3 / 2 / 24
13,597
850
7,534
18,250
28,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
m4tch4
Ah Muzen Cab
20
3 / 3 / 18
13,490
843
10,691
11,607
5,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
25
Kills
42
42
Deaths
25
49
Assists
94
Player
Kills
Deaths
Assists
KDA
W
1
6
15
1.42
W
Fenrir
Bigmac NA
Fenrir
11
5
23
4.5
L
Baron Samedi
GingerOfTerror
Baron Samedi
7
7
11
1.79
W
Thanatos
McDoub
Thanatos
24
9
14
3.44
L
8
9
7
1.28
W
Khepri
Smalfry
Khepri
3
2
24
7.5
L
Achilles
UL Husky
Achilles
6
6
11
1.92
L
Zeus
Zysyhak
Zeus
1
11
10
0.55
L
3
9
10
0.89
W
Ah Muzen Cab
m4tch4
Ah Muzen Cab
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,546
Damage
87,681
96,110
Taken
90,968
52,447
Mitigated
71,898
17,112
Healing
30,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,493
728
1,478
2,281
12,873
5,312
1,243
6,602
5,859
29,477
0
W
Fenrir
Bigmac NA
Fenrir
22,178
7,148
0
3,828
23,175
16,799
1,557
12,066
9,930
0
36,727
L
Baron Samedi
GingerOfTerror
Baron Samedi
17,533
1,056
2,741
2,670
16,703
5,607
0
996
15,599
36,811
0
W
Thanatos
McDoub
Thanatos
40,785
17,082
0
14,572
25,063
15,569
2,675
11,665
12,680
0
52,161
L
13,859
7,069
0
2,407
20,485
5,688
0
3,093
17,302
0
35,613
W
Khepri
Smalfry
Khepri
7,534
502
0
4,740
18,250
28,771
158
8,419
9,369
20,243
0
L
Achilles
UL Husky
Achilles
20,137
3,628
914
5,524
28,330
36,034
3
4,538
23,360
13,023
30,242
L
Zeus
Zysyhak
Zeus
11,986
693
74
294
14,487
2,030
0
2,810
11,638
27,050
0
L
10,031
1,350
1,017
1,471
16,105
3,088
0
2,334
13,744
23,325
0
W
Ah Muzen Cab
m4tch4
Ah Muzen Cab
10,691
3,008
0
3,478
11,607
5,447
540
4,839
6,539
0
69,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,901
Gold Earned
72,085
263
Minions Killed
307
7
Camps Cleared
5
1,181,817
Distance Traveled
1,472,435
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,580
724
81
5
0
263,137
0
W
Fenrir
15,548
972
33
2
0
320,789
0
L
Baron Samedi
12,741
796
66
4
0
227,166
3
W
Thanatos
17,870
1,117
30
2
2
267,889
0
L
Skadi
13,018
814
64
4
3
232,765
1
W
Khepri
13,597
850
21
1
0
304,379
1
L
Achilles
13,068
817
55
3
2
286,021
1
L
Zeus
10,289
643
45
3
0
225,043
0
L
Ah Puch
11,785
737
33
2
2
210,822
2
W
Ah Muzen Cab
13,490
843
142
9
3
316,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role