Player Matchup

Yemoja
Yemoja
DkOnTheRun
Yemoja
Level 28
God Stats
5W - 2L
1,669 SR
Queue Stats
53W - 25L
1,727 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Garou145
Cu Chulainn
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,762 Elo+
Party 2
Sol
Sol
K0TABEAR
Sol
Level 129
God Stats
2W - 3L
1,656 SR
Queue Stats
281W - 174L
1,679 Elo+
Party 2
Rama
Rama
MorningMimosas
Rama
Level 41
God Stats
11W - 3L
1,572 SR
Queue Stats
166W - 30L
1,854 Elo+
Party 2
Serqet
Serqet
enigma_skater
Serqet
Level 160
God Stats
14W - 9L
1,678 SR
Queue Stats
286W - 191L
1,690 Elo+
Party 2
Team Averages
Level 100
1,615 SR
1,742 Elo+

VS

Team Averages
Level 60
1,691 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
BonfireBadger
Cu Chulainn
Level 82
God Stats
2W - 1L
1,815 SR
Queue Stats
8W - 10L
1,512 Elo+
Party 3
Ullr
Ullr
Mildew0
Ullr
Level 85
God Stats
6W - 5L
1,625 SR
Queue Stats
125W - 117L
1,526 Elo+
Party 3
Sol
Sol
SJints
Sol
Level 36
God Stats
5W - 7L
1,590 SR
Queue Stats
153W - 119L
1,559 Elo+
Party 1
Cliodhna
Cliodhna
T0Ez
Cliodhna
Level 67
God Stats
20W - 13L
1,648 SR
Queue Stats
223W - 188L
1,535 Elo+
Party 1
Xing Tian
Xing Tian
purplepaladin
Xing Tian
Level 29
God Stats
0W - 1L
1,778 SR
Queue Stats
7W - 6L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DkOnTheRun
Yemoja
12
2 / 1 / 7
8,508
532
3,293
9,423
8,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Garou145
Cu Chulainn
16
3 / 2 / 0
9,440
590
7,420
11,946
8,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 1 / 1
9,687
605
8,734
8,651
3,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 0 / 3
10,238
640
6,856
6,556
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 3
8,751
547
6,834
12,761
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BonfireBadger
Cu Chulainn
15
3 / 2 / 1
9,368
586
10,978
12,076
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
Mildew0
Ullr
14
1 / 4 / 0
7,924
495
2,980
6,673
2,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
SJints
Sol
13
1 / 3 / 1
8,272
517
6,330
8,394
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
T0Ez
Cliodhna
13
0 / 5 / 1
7,783
486
7,833
13,211
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
purplepaladin
Xing Tian
11
0 / 2 / 1
7,009
438
2,299
9,345
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BonfireBadger
Cu Chulainn
3
2
1
1.75
W
Yemoja
DkOnTheRun
Yemoja
2
1
7
5.5
W
Cu Chulainn
Garou145
Cu Chulainn
3
2
0
1.5
W
4
1
1
4.5
L
Ullr
Mildew0
Ullr
1
4
0
0.25
W
4
0
3
5.5
L
Sol
SJints
Sol
1
3
1
0.5
L
Cliodhna
T0Ez
Cliodhna
0
5
1
0.1
W
3
1
3
4.5
L
Xing Tian
purplepaladin
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,137
Damage
30,420
49,337
Taken
49,699
29,533
Mitigated
25,218
17,139
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BonfireBadger
Cu Chulainn
10,978
2,907
0
2,802
12,076
9,513
428
1,648
9,096
3,278
59,009
W
Yemoja
DkOnTheRun
Yemoja
3,293
827
3,566
2,661
9,423
8,460
174
3,347
5,934
11,584
0
W
Cu Chulainn
Garou145
Cu Chulainn
7,420
1,180
0
2,881
11,946
8,149
0
316
10,808
4,075
53,908
W
8,734
2,708
0
4,165
8,651
3,389
1,573
1,779
6,830
72,563
6,668
L
Ullr
Mildew0
Ullr
2,980
1,284
0
570
6,673
2,386
0
500
6,173
0
52,869
W
6,856
4,881
0
3,271
6,556
2,671
1,597
510
5,785
0
92,720
L
Sol
SJints
Sol
6,330
2,373
0
3,054
8,394
3,015
246
3,971
4,195
49,520
4,963
L
Cliodhna
T0Ez
Cliodhna
7,833
972
0
3,878
13,211
4,635
0
4,337
8,314
0
62,361
W
6,834
574
0
595
12,761
6,864
0
2,471
10,100
0
58,784
L
Xing Tian
purplepaladin
Xing Tian
2,299
280
0
2,677
9,345
5,669
230
1,636
7,397
12,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,624
Gold Earned
40,356
585
Minions Killed
487
0
Camps Cleared
0
1,680,812
Distance Traveled
1,562,443
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,368
586
134
8
0
322,785
5
W
Yemoja
8,508
532
17
1
0
321,094
4
W
Cu Chulainn
9,440
590
128
8
0
348,987
2
W
Sol
9,687
605
167
10
0
318,406
3
L
Ullr
7,924
495
123
8
0
306,729
3
W
Rama
10,238
640
160
10
0
299,947
7
L
Sol
8,272
517
115
7
0
299,498
7
L
Cliodhna
7,783
486
105
7
0
333,193
5
W
Serqet
8,751
547
113
7
0
392,378
5
L
Xing Tian
7,009
438
10
1
0
300,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role