Player Matchup

Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Abria-13
Ah Puch
Level 65
God Stats
3W - 10L
1,210 SR
Queue Stats
280W - 310L
1,382 Elo+
Party 3
Artemis
Artemis
MazeMachinima
Artemis
Level 137
God Stats
0W - 5L
1,453 SR
Queue Stats
339W - 323L
1,525 Elo+
Solo
Sobek
Sobek
TheThunderTaco
Sobek
Level 96
God Stats
2W - 2L
1,491 SR
Queue Stats
230W - 267L
1,413 Elo+
Party 3
Team Averages
Level 109
1,431 SR
1,464 Elo+

VS

Team Averages
Level 61
1,583 SR
1,464 Elo+
Achilles
Achilles
CallMeMr69
Achilles
Level 16
God Stats
4W - 0L
1,935 SR
Queue Stats
135W - 37L
1,886 Elo+
Party 1
Rama
Rama
Raydiant
Rama
Level 149
God Stats
16W - 4L
1,805 SR
Queue Stats
220W - 81L
1,784 Elo+
Party 1
Sol
Sol
SackzWolf
Sol
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 44L
1,312 Elo+
Party 2
Hun Batz
Hun Batz
pepitovvt
Hun Batz
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 21L
1,253 Elo+
Party 2
Ares
Ares
xXrajaXx56
Ares
Level 7
God Stats
2W - 5L
1,173 SR
Queue Stats
3W - 15L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
3 / 3 / 2
5,875
588
2,258
6,537
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
 
Ganesha
10
1 / 1 / 4
5,719
572
4,750
6,385
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Abria-13
Ah Puch
8
1 / 4 / 2
5,143
514
3,789
4,601
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
9
1 / 2 / 1
5,239
524
2,042
5,748
1,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 2 / 0
4,888
489
3,370
7,859
5,186
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CallMeMr69
Achilles
11
4 / 1 / 1
6,263
626
9,349
8,376
4,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
10
3 / 1 / 0
5,982
598
6,960
6,995
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 2
6,309
631
4,624
7,444
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
pepitovvt
Hun Batz
8
2 / 1 / 1
5,219
522
695
5,378
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,191
419
269
3,934
2,767
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
12
12
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
3
2
1.33
L
Ganesha
 
Ganesha
1
1
4
3
L
Ah Puch
Abria-13
Ah Puch
1
4
2
0.5
W
Achilles
CallMeMr69
Achilles
4
1
1
4.5
L
Artemis
1
2
1
0.75
W
Rama
3
1
0
3
W
3
3
2
1.33
L
2
2
0
1
W
Hun Batz
pepitovvt
Hun Batz
2
1
1
2.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,209
Damage
21,897
31,130
Taken
32,127
12,041
Mitigated
13,541
8,100
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,258
1,065
0
1,280
6,537
1,844
0
638
5,685
0
13,237
L
Ganesha
 
Ganesha
4,750
742
0
500
6,385
2,463
0
824
5,519
26,812
0
L
Ah Puch
Abria-13
Ah Puch
3,789
526
0
875
4,601
1,337
353
2,011
2,518
20,682
0
W
Achilles
CallMeMr69
Achilles
9,349
2,719
0
3,064
8,376
4,915
0
3,495
4,881
0
35,737
L
Artemis
2,042
955
0
1,849
5,748
1,211
0
555
5,193
0
22,672
W
Rama
6,960
5,524
0
2,929
6,995
1,952
503
1,839
5,156
0
35,890
W
4,624
2,267
0
3,526
7,444
2,422
1,238
5,140
2,304
31,215
4,309
L
3,370
444
0
3,596
7,859
5,186
0
241
7,123
15,715
0
W
Hun Batz
pepitovvt
Hun Batz
695
59
0
1,792
5,378
1,485
0
818
4,560
0
17,135
W
269
28
0
38
3,934
2,767
552
617
3,317
4,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
27,964
206
Minions Killed
282
0
Camps Cleared
0
898,865
Distance Traveled
884,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,875
588
29
3
0
186,986
0
L
Ganesha
5,719
572
38
4
0
203,202
0
L
Ah Puch
5,143
514
58
6
0
169,400
0
W
Achilles
6,263
626
73
7
0
201,696
0
L
Artemis
5,239
524
56
6
0
173,444
0
W
Rama
5,982
598
76
8
0
169,188
0
W
Sol
6,309
631
70
7
0
174,132
0
L
Sobek
4,888
489
25
3
0
165,833
0
W
Hun Batz
5,219
522
49
5
0
188,046
0
W
Ares
4,191
419
14
1
0
151,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role