Player Matchup

Heimdallr
Heimdallr
BronzeAtlas
Heimdallr
Level 63
God Stats
10W - 10L
1,476 SR
Queue Stats
39W - 46L
1,437 Elo+
Party 2
Odin
Odin
Cloudy8460
Odin
Level 43
God Stats
5W - 7L
1,528 SR
Queue Stats
79W - 98L
1,461 Elo+
Solo
Kukulkan
Kukulkan
CreepTheRipper
Kukulkan
Level 6
God Stats
1W - 4L
1,273 SR
Queue Stats
1W - 4L
1,305 Elo+
Party 3
Cthulhu
Cthulhu
EYF12_
Cthulhu
Level 22
God Stats
23W - 23L
1,443 SR
Queue Stats
34W - 37L
1,432 Elo+
Party 2
Fenrir
Fenrir
mikeis9000
Fenrir
Level 105
God Stats
0W - 1L
1,537 SR
Queue Stats
10W - 18L
1,385 Elo+
Party 3
Team Averages
Level 48
1,451 SR
1,404 Elo+

VS

Team Averages
Level 76
1,573 SR
1,514 Elo+
Artemis
Artemis
Jordans4Sale
Artemis
Level 117
God Stats
9W - 14L
1,296 SR
Queue Stats
609W - 490L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KawaiiKiller793
Morgan Le Fay
Level 42
God Stats
13W - 12L
1,508 SR
Queue Stats
47W - 46L
1,466 Elo+
Party 4
Danzaburou
Danzaburou
TwistedxPh0enix
Danzaburou
Level 85
God Stats
5W - 3L
1,658 SR
Queue Stats
56W - 53L
1,487 Elo+
Party 4
Xing Tian
Xing Tian
Vonkuli
Xing Tian
Level 39
God Stats
84W - 41L
1,712 SR
Queue Stats
163W - 94L
1,554 Elo+
Party 1
Bellona
Bellona
Wizzuh
Bellona
Level 96
God Stats
8W - 4L
1,690 SR
Queue Stats
483W - 373L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BronzeAtlas
Heimdallr
15
0 / 7 / 1
8,921
811
7,369
13,023
5,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 6 / 3
9,932
903
9,374
24,566
24,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
0 / 7 / 1
9,141
831
10,805
11,910
5,683
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
EYF12_
Cthulhu
15
0 / 3 / 2
9,749
886
6,195
14,713
16,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
mikeis9000
Fenrir
16
3 / 11 / 0
9,955
905
7,890
26,599
17,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

51

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jordans4Sale
Artemis
20
14 / 0 / 18
12,917
1,174
26,883
7,345
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
KawaiiKiller793
Morgan Le Fay
17
3 / 0 / 17
10,638
967
11,325
8,664
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TwistedxPh0enix
Danzaburou
19
6 / 1 / 23
12,292
1,117
21,214
11,253
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Vonkuli
Xing Tian
17
2 / 2 / 22
10,360
942
6,051
12,601
9,785
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Wizzuh
Bellona
19
9 / 0 / 21
12,717
1,156
18,651
11,342
11,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
135
3
Kills
34
34
Deaths
3
7
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BronzeAtlas
Heimdallr
0
7
1
0.07
L
0
6
3
0.25
L
Kukulkan
0
7
1
0.07
L
Cthulhu
EYF12_
Cthulhu
0
3
2
0.33
W
Artemis
Jordans4Sale
Artemis
14
0
18
23
W
Morgan Le Fay
KawaiiKiller793
Morgan Le Fay
3
0
17
11.5
W
Danzaburou
TwistedxPh0enix
Danzaburou
6
1
23
17.5
W
Xing Tian
Vonkuli
Xing Tian
2
2
22
6.5
W
Bellona
Wizzuh
Bellona
9
0
21
19.5
L
Fenrir
mikeis9000
Fenrir
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,633
Damage
84,124
90,811
Taken
51,205
69,754
Mitigated
34,942
2,478
Healing
14,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BronzeAtlas
Heimdallr
7,369
2,993
0
475
13,023
5,900
0
2,476
10,547
0
23,610
L
9,374
1,645
0
490
24,566
24,318
0
7,574
16,992
7,757
29,683
L
Kukulkan
10,805
846
0
0
11,910
5,683
0
1,906
10,004
27,103
0
L
Cthulhu
EYF12_
Cthulhu
6,195
210
0
955
14,713
16,548
0
3,744
10,969
18,136
0
W
Artemis
Jordans4Sale
Artemis
26,883
17,227
0
3,171
7,345
4,028
0
2,304
5,041
0
48,388
W
Morgan Le Fay
KawaiiKiller793
Morgan Le Fay
11,325
898
0
1,169
8,664
4,220
0
3,903
4,761
32,262
0
W
Danzaburou
TwistedxPh0enix
Danzaburou
21,214
12,739
0
6,184
11,253
5,075
0
5,069
6,061
0
44,560
W
Xing Tian
Vonkuli
Xing Tian
6,051
588
0
0
12,601
9,785
0
3,151
6,535
11,139
0
W
Bellona
Wizzuh
Bellona
18,651
4,073
2,074
1,966
11,342
11,834
0
5,219
6,123
5,753
27,553
L
Fenrir
mikeis9000
Fenrir
7,890
1,134
31
527
26,599
17,305
0
4,270
22,329
0
22,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,698
Gold Earned
58,924
197
Minions Killed
202
5
Camps Cleared
8
874,803
Distance Traveled
1,113,855
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,921
811
54
5
1
139,783
0
L
Odin
9,932
903
52
5
4
199,478
0
L
Kukulkan
9,141
831
52
5
0
164,050
0
L
Cthulhu
9,749
886
14
1
0
163,706
0
W
Artemis
12,917
1,174
56
5
4
224,117
0
W
Morgan Le Fay
10,638
967
53
5
1
223,725
0
W
Danzaburou
12,292
1,117
49
4
1
201,247
0
W
Xing Tian
10,360
942
10
1
0
197,449
0
W
Bellona
12,717
1,156
34
3
2
267,317
1
L
Fenrir
9,955
905
25
2
0
207,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role