Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Jack0323
Vamana
Level 120
God Stats
1W - 1L
1,226 SR
Queue Stats
42W - 50L
1,524 Elo+
Party 1
Geb
Geb
RaiNinGToXic
Geb
Level 106
God Stats
23W - 20L
1,571 SR
Queue Stats
320W - 315L
1,509 Elo+
Party 2
Mercury
Mercury
gotdambam
Mercury
Level 129
God Stats
7W - 6L
1,215 SR
Queue Stats
535W - 507L
1,581 Elo+
Party 2
Anhur
Anhur
hunterpsique
Anhur
Level 139
God Stats
6W - 1L
1,950 SR
Queue Stats
83W - 72L
1,653 Elo+
Party 1
Team Averages
Level 117
1,492 SR
1,554 Elo+

VS

Team Averages
Level 133
1,488 SR
1,551 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hippho
Bacchus
Level 121
God Stats
2W - 3L
1,505 SR
Queue Stats
157W - 172L
1,573 Elo+
Party 3
Sol
Sol
NoobyQuark
Sol
Level 148
God Stats
4W - 6L
1,423 SR
Queue Stats
495W - 489L
1,543 Elo+
Solo
Xbalanque
Xbalanque
Trippy Got Dibs
Xbalanque
Level 80
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 2L
1,546 Elo+
Solo
Tyr
Tyr
Veltayne
Tyr
Level 154
God Stats
1W - 6L
1,239 SR
Queue Stats
205W - 197L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
7 / 1 / 3
9,078
605
12,238
8,839
3,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Jack0323
Vamana
13
5 / 1 / 2
8,379
559
11,448
11,285
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 10
7,565
504
3,673
7,543
5,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
gotdambam
Mercury
14
4 / 0 / 6
8,475
565
7,244
11,269
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 2 / 1
8,976
598
7,418
10,339
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 8 / 0
6,860
457
6,197
12,723
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Hippho
Bacchus
9
0 / 4 / 1
5,946
396
3,069
11,905
8,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 0
7,236
482
4,278
9,108
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
Trippy Got Dibs
Xbalanque
11
1 / 5 / 1
6,732
449
7,784
10,578
2,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 2 / 0
7,392
493
6,889
12,131
9,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
22
Kills
4
4
Deaths
22
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
3
8.5
L
Thanatos
 
Thanatos
1
8
0
0.13
L
Bacchus
Hippho
Bacchus
0
4
1
0.13
W
Vamana
Jack0323
Vamana
5
1
2
6
L
1
3
0
0.33
W
1
0
10
6
L
Xbalanque
Trippy Got Dibs
Xbalanque
1
5
1
0.3
L
1
2
0
0.5
W
Mercury
gotdambam
Mercury
4
0
6
7
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,021
Damage
28,217
49,275
Taken
56,445
24,608
Mitigated
27,312
20,854
Healing
19,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,238
5,345
0
5,899
8,839
3,663
3,194
2,976
5,863
63,629
7,655
L
Thanatos
 
Thanatos
6,197
1,603
0
7,182
12,723
4,378
0
2,346
10,377
0
35,588
L
Bacchus
Hippho
Bacchus
3,069
650
107
1,445
11,905
8,140
0
4,173
7,732
16,916
0
W
Vamana
Jack0323
Vamana
11,448
5,041
0
2,970
11,285
8,912
977
379
10,906
4,817
47,552
L
4,278
833
0
3,279
9,108
3,025
295
4,609
4,499
41,815
3,820
W
3,673
501
0
1,898
7,543
5,782
168
1,163
6,380
16,988
0
L
Xbalanque
Trippy Got Dibs
Xbalanque
7,784
4,631
0
2,257
10,578
2,057
0
1,731
8,847
0
36,615
L
6,889
900
0
5,127
12,131
9,712
0
3,418
8,713
0
42,149
W
Mercury
gotdambam
Mercury
7,244
3,041
0
5,630
11,269
3,295
126
1,819
9,450
0
56,017
W
7,418
3,795
0
4,457
10,339
2,956
672
908
9,431
0
62,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
34,166
474
Minions Killed
359
0
Camps Cleared
0
1,446,685
Distance Traveled
1,380,899
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,078
605
127
8
0
291,611
6
L
Thanatos
6,860
457
74
5
0
275,539
5
L
Bacchus
5,946
396
34
2
0
295,153
1
W
Vamana
8,379
559
101
7
0
279,759
1
L
Sol
7,236
482
96
6
0
247,013
2
W
Geb
7,565
504
25
2
0
271,136
5
L
Xbalanque
6,732
449
68
5
0
258,970
0
L
Tyr
7,392
493
87
6
0
304,224
6
W
Mercury
8,475
565
96
6
0
339,506
4
W
Anhur
8,976
598
125
8
0
264,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role