Player Matchup

Vulcan
Vulcan
DFE DeadType
Vulcan
Level 23
God Stats
2W - 2L
1,733 SR
Queue Stats
23W - 18L
1,385 Elo+
Party 1
Atlas
Atlas
DNanubis
Atlas
Level 129
God Stats
0W - 2L
1,135 SR
Queue Stats
90W - 127L
1,332 Elo+
Party 1
Bakasura
Bakasura
DePtHbYsOuL
Bakasura
Level 125
God Stats
15W - 17L
1,479 SR
Queue Stats
106W - 158L
1,338 Elo+
Party 1
Team Averages
Level 92
1,449 SR
1,352 Elo+

VS

Team Averages
Level 33
1,548 SR
1,235 Elo+
Zeus
Zeus
Aphid___
Zeus
Level 87
God Stats
4W - 1L
1,748 SR
Queue Stats
8W - 13L
1,235 Elo+
Party 2
Atlas
Atlas
Eros_Z17
Atlas
Level 7
God Stats
3W - 2L
1,518 SR
Queue Stats
6W - 12L
1,235 Elo+
Party 2
Neith
Neith
ale661
Neith
Level 6
God Stats
7W - 9L
1,378 SR
Queue Stats
8W - 13L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 6 / 8
12,663
633
8,272
11,906
7,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
DNanubis
Atlas
17
7 / 6 / 10
14,822
741
13,215
19,068
16,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
DePtHbYsOuL
Bakasura
17
11 / 11 / 4
13,928
696
16,930
24,988
11,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
14 / 6 / 7
15,761
788
23,022
14,537
4,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Eros_Z17
Atlas
12
0 / 9 / 8
10,976
549
2,454
21,010
12,649
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ale661
Neith
19
9 / 5 / 12
15,626
781
18,776
15,466
5,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
20
Kills
23
23
Deaths
20
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
14
6
7
2.92
L
Vulcan
2
6
8
1
L
Atlas
DNanubis
Atlas
7
6
10
2
L
Bakasura
DePtHbYsOuL
Bakasura
11
11
4
1.18
W
Atlas
Eros_Z17
Atlas
0
9
8
0.44
W
Neith
ale661
Neith
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
44,252
55,962
Taken
51,013
34,590
Mitigated
22,567
9,387
Healing
5,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
23,022
4,683
0
2,883
14,537
4,677
702
6,681
7,622
69,206
0
L
Vulcan
8,272
1,418
0
1,580
11,906
7,447
0
7,155
4,751
43,376
0
L
Atlas
DNanubis
Atlas
13,215
3,538
0
3,144
19,068
16,023
386
7,283
11,785
25,160
0
L
Bakasura
DePtHbYsOuL
Bakasura
16,930
12,285
0
4,663
24,988
11,120
0
11,680
13,308
0
70,865
W
Atlas
Eros_Z17
Atlas
2,454
990
0
250
21,010
12,649
264
7,716
13,081
16,908
0
W
Neith
ale661
Neith
18,776
10,012
27
2,107
15,466
5,241
1,913
7,670
7,240
0
58,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
42,363
207
Minions Killed
222
9
Camps Cleared
8
928,743
Distance Traveled
908,352
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,761
788
98
5
7
317,257
1
L
Vulcan
12,663
633
75
4
0
307,502
0
L
Atlas
14,822
741
28
1
0
296,766
2
L
Bakasura
13,928
696
104
5
9
324,475
2
W
Atlas
10,976
549
22
1
0
276,993
0
W
Neith
15,626
781
102
5
1
314,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role