Player Matchup

King Arthur
King Arthur
Corvo743
King Arthur
Level 66
God Stats
4W - 5L
1,396 SR
Queue Stats
118W - 96L
1,522 Elo+
Party 1
Merlin
Merlin
DazedAblAzEd
Merlin
Level 117
God Stats
1W - 1L
1,589 SR
Queue Stats
118W - 73L
1,568 Elo+
Party 1
Neith
Neith
G_R_O_L_D
Neith
Level 154
God Stats
8W - 4L
1,523 SR
Queue Stats
246W - 291L
1,494 Elo+
Party 1
Team Averages
Level 112
1,503 SR
1,528 Elo+

VS

Team Averages
Level 101
1,645 SR
1,545 Elo+
Neith
Neith
CornbreadThief
Neith
Level 91
God Stats
1W - 2L
1,495 SR
Queue Stats
46W - 48L
1,512 Elo+
Party 2
Nike
Nike
SilentEternal
Nike
Level 65
God Stats
6W - 1L
1,898 SR
Queue Stats
30W - 26L
1,506 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YoungCakes6
Morgan Le Fay
Level 146
God Stats
5W - 3L
1,543 SR
Queue Stats
184W - 156L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Corvo743
King Arthur
13
9 / 2 / 8
9,583
799
7,564
14,045
9,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
14
6 / 3 / 9
9,699
808
11,194
8,826
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
G_R_O_L_D
Neith
13
3 / 3 / 13
8,883
740
8,928
8,263
2,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 4
7,823
652
5,118
11,510
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 6
7,743
645
9,046
11,076
8,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
YoungCakes6
Morgan Le Fay
13
6 / 7 / 2
9,155
763
11,194
10,745
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
8
8
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
King Arthur
Corvo743
King Arthur
9
2
8
6.5
W
Merlin
6
3
9
3.5
W
Neith
G_R_O_L_D
Neith
3
3
13
3.17
L
1
5
6
0.8
L
Morgan Le Fay
YoungCakes6
Morgan Le Fay
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,686
Damage
25,358
31,134
Taken
33,331
14,524
Mitigated
15,649
8,151
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,118
1,789
0
1,665
11,510
3,530
1,076
4,747
6,585
0
18,927
W
King Arthur
Corvo743
King Arthur
7,564
1,334
391
3,798
14,045
9,451
240
4,340
9,127
0
19,440
W
Merlin
11,194
736
50
1,302
8,826
2,561
728
3,687
4,726
35,649
0
W
Neith
G_R_O_L_D
Neith
8,928
2,632
0
2,610
8,263
2,512
1,493
2,950
4,847
0
30,354
L
9,046
225
0
1,472
11,076
8,331
0
3,309
7,520
0
14,563
L
Morgan Le Fay
YoungCakes6
Morgan Le Fay
11,194
877
987
968
10,745
3,788
667
3,382
7,191
31,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,165
Gold Earned
24,721
139
Minions Killed
104
7
Camps Cleared
4
623,981
Distance Traveled
574,777
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,823
652
35
3
1
181,223
4
W
King Arthur
9,583
799
25
2
1
233,455
3
W
Merlin
9,699
808
57
5
4
203,991
1
W
Neith
8,883
740
57
5
2
186,535
1
L
Nike
7,743
645
20
2
1
214,136
3
L
Morgan Le Fay
9,155
763
49
4
2
179,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role