Player Matchup

Atlas
Atlas
ChallengerXXVII
Atlas
Level 144
God Stats
12W - 10L
1,432 SR
Queue Stats
41W - 21L
1,575 Elo+
Party 2
Medusa
Medusa
DRAGONIOD101
Medusa
Level 30
God Stats
5W - 6L
1,571 SR
Queue Stats
99W - 122L
1,353 Elo+
Solo
Ne Zha
Ne Zha
DyneWulf
Ne Zha
Level 108
God Stats
3W - 8L
1,523 SR
Queue Stats
72W - 65L
1,473 Elo+
Party 2
Discordia
Discordia
FlubbedWharf
Discordia
Level 127
God Stats
1W - 3L
1,558 SR
Queue Stats
47W - 43L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GolemHat
Cu Chulainn
Level 28
God Stats
1W - 3L
1,256 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 2
Team Averages
Level 87
1,468 SR
1,484 Elo+

VS

Team Averages
Level 73
1,583 SR
1,531 Elo+
Da Ji
Da Ji
AzureHVN
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 80L
1,486 Elo+
Solo
Sylvanus
Sylvanus
MurkQrow
Sylvanus
Level 36
God Stats
28W - 26L
1,577 SR
Queue Stats
133W - 126L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Th3Fl4ming0
Gilgamesh
Level 38
God Stats
5W - 2L
1,616 SR
Queue Stats
116W - 100L
1,537 Elo+
Solo
Nu Wa
Nu Wa
thbig1Mazer
Nu Wa
Level 131
God Stats
15W - 7L
1,656 SR
Queue Stats
198W - 188L
1,514 Elo+
Party 1
Hachiman
Hachiman
vvaki
Hachiman
Level 113
God Stats
24W - 28L
1,569 SR
Queue Stats
460W - 413L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 6
8,018
445
5,185
16,099
11,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
12
2 / 8 / 4
7,720
429
9,339
14,641
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
DyneWulf
Ne Zha
13
4 / 5 / 4
8,358
464
7,230
15,633
5,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
FlubbedWharf
Discordia
15
5 / 4 / 3
9,358
520
11,640
9,298
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
GolemHat
Cu Chulainn
13
0 / 4 / 2
7,671
426
5,830
13,214
9,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AzureHVN
Da Ji
15
5 / 4 / 8
9,569
532
7,168
13,038
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
MurkQrow
Sylvanus
14
2 / 4 / 15
9,462
526
5,229
13,694
15,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Th3Fl4ming0
Gilgamesh
17
5 / 0 / 5
10,675
593
8,891
8,626
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 2 / 12
10,274
571
11,051
12,225
5,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
vvaki
Hachiman
16
13 / 1 / 7
10,766
598
17,118
15,097
5,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
11
Kills
27
27
Deaths
11
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Da Ji
AzureHVN
Da Ji
5
4
8
2.25
L
0
6
6
0.5
L
Medusa
2
8
4
0.5
L
Ne Zha
DyneWulf
Ne Zha
4
5
4
1.2
L
Discordia
FlubbedWharf
Discordia
5
4
3
1.63
L
Cu Chulainn
GolemHat
Cu Chulainn
0
4
2
0.25
W
Sylvanus
MurkQrow
Sylvanus
2
4
15
2.38
W
Gilgamesh
Th3Fl4ming0
Gilgamesh
5
0
5
7.5
W
2
2
12
4
W
Hachiman
vvaki
Hachiman
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
49,457
68,885
Taken
62,680
33,771
Mitigated
39,003
16,067
Healing
25,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
AzureHVN
Da Ji
7,168
1,419
0
4,846
13,038
5,126
334
3,604
9,434
0
55,515
L
5,185
1,779
2,849
3,010
16,099
11,984
0
5,303
10,796
22,504
0
L
Medusa
9,339
3,819
0
1,780
14,641
3,726
0
3,615
11,026
0
53,763
L
Ne Zha
DyneWulf
Ne Zha
7,230
1,482
0
3,632
15,633
5,072
0
2,559
13,025
0
52,351
L
Discordia
FlubbedWharf
Discordia
11,640
543
0
991
9,298
3,229
0
2,216
6,938
56,086
0
L
Cu Chulainn
GolemHat
Cu Chulainn
5,830
1,107
0
3,805
13,214
9,760
0
2,812
9,841
2,739
39,820
W
Sylvanus
MurkQrow
Sylvanus
5,229
1,096
1,693
4,479
13,694
15,607
66
3,187
10,419
18,179
0
W
Gilgamesh
Th3Fl4ming0
Gilgamesh
8,891
2,294
0
2,110
8,626
7,376
634
854
7,238
0
59,406
W
11,051
1,652
126
3,833
12,225
5,367
182
5,474
6,708
83,453
0
W
Hachiman
vvaki
Hachiman
17,118
9,435
0
8,265
15,097
5,527
0
4,305
10,792
0
82,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
50,746
384
Minions Killed
493
0
Camps Cleared
0
1,719,606
Distance Traveled
1,771,072
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,569
532
93
5
0
380,194
2
L
Atlas
8,018
445
25
1
0
353,012
6
L
Medusa
7,720
429
95
5
0
336,032
4
L
Ne Zha
8,358
464
88
5
0
375,369
10
L
Discordia
9,358
520
89
5
0
360,286
7
L
Cu Chulainn
7,671
426
87
5
0
294,907
0
W
Sylvanus
9,462
526
30
2
0
326,838
2
W
Gilgamesh
10,675
593
125
7
0
360,635
0
W
Nu Wa
10,274
571
131
7
0
348,454
2
W
Hachiman
10,766
598
114
6
0
354,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role