Player Matchup

Atlas
Atlas
DarkArchaos
Atlas
Level 86
God Stats
3W - 2L
1,301 SR
Queue Stats
130W - 150L
1,401 Elo+
Party 1
Da Ji
Da Ji
Shonenspark
Da Ji
Level 16
God Stats
5W - 7L
1,455 SR
Queue Stats
49W - 69L
1,199 Elo+
Party 1
King Arthur
King Arthur
ginger-puddle9
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 69L
1,488 Elo+
Party 3
Baron Samedi
Baron Samedi
l_VoAx_l
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 134L
1,553 Elo+
Party 3
Sol
Sol
xCrimsonWidowx
Sol
Level 97
God Stats
3W - 5L
1,648 SR
Queue Stats
76W - 93L
1,420 Elo+
Party 1
Team Averages
Level 67
1,481 SR
1,412 Elo+

VS

Team Averages
Level 51
1,501 SR
1,523 Elo+
Ra
Ra
IA_Easy_
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,734 Elo+
Party 2
Guan Yu
Guan Yu
IA_God_
Guan Yu
Level 17
God Stats
1W - 2L
1,221 SR
Queue Stats
27W - 12L
1,614 Elo+
Party 2
Neith
Neith
M2J160182
Neith
Level 41
God Stats
28W - 24L
1,480 SR
Queue Stats
165W - 198L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
adulaabusamra
Tsukuyomi
Level 44
God Stats
142W - 162L
1,425 SR
Queue Stats
144W - 165L
1,339 Elo+
Solo
Awilix
Awilix
thewhitee69
Awilix
Level 145
God Stats
7W - 3L
1,879 SR
Queue Stats
353W - 303L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,631
449
2,794
13,071
9,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 5 / 1
7,247
426
3,762
10,632
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
ginger-puddle9
King Arthur
13
3 / 7 / 1
7,930
466
9,963
16,170
10,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
l_VoAx_l
Baron Samedi
14
3 / 4 / 2
8,615
507
6,304
11,052
5,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 3 / 2
7,722
454
5,984
13,601
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 2
11,106
653
7,477
7,527
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
IA_God_
Guan Yu
17
6 / 3 / 4
10,661
627
12,341
15,348
12,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
M2J160182
Neith
13
3 / 0 / 4
8,186
482
5,853
5,118
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
adulaabusamra
Tsukuyomi
14
1 / 4 / 7
8,107
477
10,560
10,062
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
17
7 / 2 / 10
10,397
612
12,871
10,543
3,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
11
Kills
22
22
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
5
2
2
3
W
Guan Yu
IA_God_
Guan Yu
6
3
4
2.67
W
Neith
M2J160182
Neith
3
0
4
5
L
2
5
1
0.5
W
Tsukuyomi
adulaabusamra
Tsukuyomi
1
4
7
1.13
L
King Arthur
ginger-puddle9
King Arthur
3
7
1
0.5
L
Baron Samedi
l_VoAx_l
Baron Samedi
3
4
2
1
W
Awilix
7
2
10
6
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,807
Damage
49,102
64,526
Taken
48,598
31,864
Mitigated
24,744
18,517
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,794
980
1,608
2,756
13,071
9,875
0
2,769
10,080
27,729
0
W
7,477
235
1,209
3,454
7,527
3,016
434
3,673
3,639
94,478
0
W
Guan Yu
IA_God_
Guan Yu
12,341
2,786
542
3,193
15,348
12,533
378
2,593
11,743
7,641
59,015
W
Neith
M2J160182
Neith
5,853
2,885
0
900
5,118
1,892
980
2,265
2,853
0
40,708
L
3,762
1,036
0
2,220
10,632
2,993
0
1,224
9,338
0
31,145
W
Tsukuyomi
adulaabusamra
Tsukuyomi
10,560
1,955
0
561
10,062
3,341
1,000
4,888
5,165
0
44,973
L
King Arthur
ginger-puddle9
King Arthur
9,963
865
0
2,312
16,170
10,991
0
1,919
13,253
8,982
34,067
L
Baron Samedi
l_VoAx_l
Baron Samedi
6,304
424
185
2,459
11,052
5,296
0
3,025
7,852
57,649
0
W
Awilix
12,871
5,972
0
3,349
10,543
3,962
669
3,720
6,536
0
67,188
L
5,984
1,630
0
6,977
13,601
2,709
553
148
13,453
49,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
48,457
408
Minions Killed
593
0
Camps Cleared
0
1,471,085
Distance Traveled
1,626,754
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,631
449
40
2
0
320,027
7
W
Ra
11,106
653
205
12
0
342,908
3
W
Guan Yu
10,661
627
144
8
0
345,097
1
W
Neith
8,186
482
78
5
0
223,423
0
L
Da Ji
7,247
426
60
4
0
311,016
0
W
Tsukuyomi
8,107
477
65
4
0
333,814
9
L
King Arthur
7,930
466
86
5
0
288,359
2
L
Baron Samedi
8,615
507
115
7
0
273,884
5
W
Awilix
10,397
612
101
6
0
381,512
4
L
Sol
7,722
454
107
6
0
277,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role