Player Matchup

Ullr
Ullr
Only A Fluke
Ullr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 33L
1,620 Elo+
Party 3
Sylvanus
Sylvanus
SiegeSmurf p
Sylvanus
Level 24
God Stats
5W - 1L
1,705 SR
Queue Stats
44W - 16L
1,702 Elo+
Party 3
Mulan
Mulan
UnbuiltWharf
Mulan
Level 109
God Stats
3W - 0L
1,624 SR
Queue Stats
87W - 76L
1,503 Elo+
Party 3
Freya
Freya
Vaeldawn
Freya
Level 66
God Stats
1W - 0L
1,279 SR
Queue Stats
140W - 143L
1,409 Elo+
Party 3
Thanatos
Thanatos
o0OAllDayO0o
Thanatos
Level 155
God Stats
2W - 3L
1,269 SR
Queue Stats
113W - 149L
1,450 Elo+
Party 3
Team Averages
Level 74
1,475 SR
1,537 Elo+

VS

Team Averages
Level 59
1,582 SR
1,450 Elo+
Achilles
Achilles
ItsJustSoul Now
Achilles
Level 28
God Stats
73W - 53L
1,573 SR
Queue Stats
109W - 90L
1,475 Elo+
Party 2
Bastet
Bastet
MRgold1502367
Bastet
Level 105
God Stats
0W - 3L
1,719 SR
Queue Stats
317W - 268L
1,490 Elo+
Party 2
Neith
Neith
MivCoinz
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,334 Elo+
Party 1
Hel
Hel
NexusKun475
Hel
Level 86
God Stats
3W - 2L
1,633 SR
Queue Stats
328W - 295L
1,474 Elo+
Party 2
Horus
Horus
SirDiddlez48
Horus
Level 49
God Stats
4W - 5L
1,487 SR
Queue Stats
38W - 32L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,708
539
11,407
11,101
3,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
SiegeSmurf p
Sylvanus
17
6 / 2 / 3
11,074
615
14,652
15,079
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 2 / 2
10,417
579
11,833
15,306
10,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
Vaeldawn
Freya
14
2 / 5 / 9
9,043
502
8,420
16,380
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
o0OAllDayO0o
Thanatos
14
3 / 3 / 9
9,208
512
11,012
14,070
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 4 / 2
8,998
500
10,138
16,956
11,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 6 / 6
8,683
482
11,973
17,484
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MivCoinz
Neith
12
1 / 6 / 4
7,205
400
6,023
11,374
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 4
8,733
485
9,513
12,051
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 3 / 5
8,734
485
10,193
15,803
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
22
Kills
14
14
Deaths
22
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
4
2
1
L
4
6
6
1.17
L
Neith
MivCoinz
Neith
1
6
4
0.5
L
2
3
4
1.33
W
3
2
8
3.5
W
Sylvanus
SiegeSmurf p
Sylvanus
6
2
3
3.75
L
4
3
5
2.17
W
8
2
2
4.5
W
Freya
Vaeldawn
Freya
2
5
9
1.3
W
Thanatos
o0OAllDayO0o
Thanatos
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
47,840
71,936
Taken
73,668
41,136
Mitigated
41,516
39,923
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,138
1,588
0
3,563
16,956
11,139
0
6,968
9,988
0
45,341
L
11,973
3,194
0
3,500
17,484
5,858
0
6,298
11,186
0
61,578
L
Neith
MivCoinz
Neith
6,023
2,805
0
1,621
11,374
4,910
0
1,998
9,376
0
33,697
L
9,513
256
4,400
6,098
12,051
4,144
926
2,221
9,830
47,438
0
W
11,407
3,808
0
5,410
11,101
3,986
1,269
1,040
10,061
0
67,322
W
Sylvanus
SiegeSmurf p
Sylvanus
14,652
2,967
1,474
6,255
15,079
8,912
1,722
205
14,289
69,428
9,760
L
10,193
3,249
860
4,069
15,803
15,465
0
4,555
11,248
7,231
20,844
W
11,833
1,582
0
7,317
15,306
10,033
198
5,701
9,341
0
68,001
W
Freya
Vaeldawn
Freya
8,420
2,864
0
7,963
16,380
5,447
0
2,920
13,372
54,339
0
W
Thanatos
o0OAllDayO0o
Thanatos
11,012
1,613
634
10,870
14,070
12,758
0
2,202
11,823
0
34,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,450
Gold Earned
42,353
516
Minions Killed
369
0
Camps Cleared
0
1,713,102
Distance Traveled
1,726,530
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,998
500
77
4
0
359,909
0
L
Bastet
8,683
482
86
5
0
351,500
0
L
Neith
7,205
400
80
4
0
300,634
3
L
Hel
8,733
485
101
6
0
357,471
1
W
Ullr
9,708
539
119
7
0
333,079
3
W
Sylvanus
11,074
615
156
9
0
318,734
0
L
Horus
8,734
485
25
1
0
357,016
5
W
Mulan
10,417
579
116
6
0
346,636
2
W
Freya
9,043
502
94
5
0
343,809
5
W
Thanatos
9,208
512
31
2
0
370,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role