Player Matchup

Ra
Ra
DandyMrFox
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,488 Elo+
Party 2
King Arthur
King Arthur
HaplessCat27
King Arthur
Level 29
God Stats
4W - 8L
1,225 SR
Queue Stats
9W - 24L
1,271 Elo+
Party 2
Ares
Ares
NLDCSilent
Ares
Level 123
God Stats
4W - 3L
1,628 SR
Queue Stats
539W - 525L
1,598 Elo+
Party 3
Pele
Pele
mbdarko
Pele
Level 24
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,254 Elo+
Party 3
Sol
Sol
semifred059
Sol
Level 26
God Stats
9W - 7L
1,699 SR
Queue Stats
36W - 37L
1,644 Elo+
Party 3
Team Averages
Level 48
1,467 SR
1,451 Elo+

VS

Team Averages
Level 69
1,524 SR
1,491 Elo+
Kukulkan
Kukulkan
Agnoman 77
Kukulkan
Level 105
God Stats
6W - 6L
1,504 SR
Queue Stats
292W - 281L
1,485 Elo+
Party 1
Chaac
Chaac
bobbyboy1962
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 121L
1,461 Elo+
Party 4
Da Ji
Da Ji
leafymoose
Da Ji
Level 88
God Stats
11W - 9L
1,495 SR
Queue Stats
93W - 91L
1,482 Elo+
Party 4
Fenrir
Fenrir
ninjagaiden750
Fenrir
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 45L
1,497 Elo+
Party 1
Neith
Neith
oBLACK n PROUDo
Neith
Level 13
God Stats
23W - 13L
1,622 SR
Queue Stats
23W - 16L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,121
471
2,804
7,932
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HaplessCat27
King Arthur
10
1 / 5 / 0
6,027
464
5,339
10,510
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 3 / 2
6,143
473
3,550
10,756
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
mbdarko
Pele
10
0 / 4 / 0
5,846
450
3,472
9,603
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
7,011
539
2,815
5,214
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agnoman 77
Kukulkan
14
8 / 0 / 3
8,214
632
8,784
3,625
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 3
6,768
521
4,589
10,396
5,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
14
10 / 0 / 6
8,254
635
11,060
8,730
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 9
6,139
472
3,694
8,202
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,227
479
1,544
4,541
1,378

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
21
21
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Agnoman 77
Kukulkan
8
0
3
9.5
L
1
7
0
0.14
L
King Arthur
HaplessCat27
King Arthur
1
5
0
0.2
L
2
3
2
1
W
3
1
3
4.5
W
Da Ji
10
0
6
13
L
Pele
mbdarko
Pele
0
4
0
0
W
0
2
9
2.25
W
0
2
1
0.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
29,671
44,015
Taken
35,494
24,792
Mitigated
16,623
8,342
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Agnoman 77
Kukulkan
8,784
1,210
0
468
3,625
1,350
0
1,448
2,177
45,805
0
L
2,804
186
222
1,250
7,932
2,754
0
2,818
4,992
38,498
0
L
King Arthur
HaplessCat27
King Arthur
5,339
915
0
608
10,510
5,866
20
0
10,510
0
27,476
L
3,550
87
0
1,437
10,756
11,278
0
3,392
7,252
10,090
0
W
4,589
1,394
0
6,659
10,396
5,638
312
0
9,918
0
28,561
W
Da Ji
11,060
3,310
0
2,658
8,730
3,252
168
2,258
6,438
0
46,971
L
Pele
mbdarko
Pele
3,472
516
0
3,066
9,603
3,553
0
1,544
7,995
0
34,776
W
3,694
389
149
2,834
8,202
5,005
0
3,527
4,675
0
13,251
W
1,544
570
0
1,484
4,541
1,378
0
1,936
2,605
0
35,794
L
2,815
1,457
0
1,759
5,214
1,341
1,026
702
4,482
42,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
35,602
328
Minions Killed
347
0
Camps Cleared
0
1,219,677
Distance Traveled
1,285,332
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,214
632
95
7
0
256,028
1
L
Ra
6,121
471
94
7
0
237,455
0
L
King Arthur
6,027
464
60
5
0
226,928
0
L
Ares
6,143
473
8
1
0
261,992
1
W
Chaac
6,768
521
64
5
0
263,860
6
W
Da Ji
8,254
635
80
6
0
299,915
3
L
Pele
5,846
450
71
5
0
251,491
0
W
Fenrir
6,139
472
16
1
0
256,118
0
W
Neith
6,227
479
92
7
0
209,411
0
L
Sol
7,011
539
95
7
0
241,811
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role