Player Matchup

Cthulhu
Cthulhu
ArcBoy63
Cthulhu
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
184W - 167L
1,480 Elo+
Solo
Izanami
Izanami
Bryan111111
Izanami
Level 101
God Stats
5W - 11L
1,360 SR
Queue Stats
649W - 625L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
J3II3Y
Zhong Kui
Level 82
God Stats
6W - 1L
1,725 SR
Queue Stats
233W - 233L
1,549 Elo+
Solo
Artio
Artio
RICHIERICH53476
Artio
Level 109
God Stats
3W - 7L
1,284 SR
Queue Stats
466W - 442L
1,488 Elo+
Party 1
Loki
Loki
WhD_Nickolai
Loki
Level 85
God Stats
4W - 2L
1,550 SR
Queue Stats
251W - 249L
1,494 Elo+
Party 1
Team Averages
Level 97
1,484 SR
1,503 Elo+

VS

Team Averages
Level 121
1,517 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Deathwub
Geb
Level 83
God Stats
3W - 4L
1,585 SR
Queue Stats
164W - 158L
1,446 Elo+
Solo
Ne Zha
Ne Zha
JamesValkora-
Ne Zha
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 208L
1,528 Elo+
Party 2
Skadi
Skadi
i-Lines
Skadi
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 138L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcBoy63
Cthulhu
13
3 / 0 / 5
8,333
556
4,929
12,055
9,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Bryan111111
Izanami
15
1 / 3 / 1
8,504
567
6,442
13,127
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
J3II3Y
Zhong Kui
15
4 / 0 / 4
8,785
586
7,680
11,502
7,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 8
7,942
529
8,891
13,846
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
8 / 2 / 4
9,413
628
7,304
10,044
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 5 / 0
7,983
532
9,701
9,158
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
 
Bellona
10
1 / 3 / 0
6,726
448
7,252
11,808
9,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 3
6,578
439
3,328
12,014
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 1
6,857
457
4,987
12,651
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
i-Lines
Skadi
14
3 / 2 / 0
8,044
536
10,070
9,014
2,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
6
6
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
0
0.4
L
Bellona
 
Bellona
1
3
0
0.33
W
Cthulhu
ArcBoy63
Cthulhu
3
0
5
5.5
W
Izanami
Bryan111111
Izanami
1
3
1
0.5
L
0
2
3
0.75
W
Zhong Kui
J3II3Y
Zhong Kui
4
0
4
6
L
0
4
1
0.13
W
0
1
8
4
W
8
2
4
5
L
Skadi
i-Lines
Skadi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,246
Damage
35,338
60,574
Taken
54,645
39,107
Mitigated
27,776
27,012
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,701
1,154
0
638
9,158
3,880
234
4,452
4,663
55,391
0
L
Bellona
 
Bellona
7,252
2,502
0
4,457
11,808
9,280
0
4,976
5,687
0
31,464
W
Cthulhu
ArcBoy63
Cthulhu
4,929
587
1,893
2,904
12,055
9,557
554
3,496
8,391
22,237
0
W
Izanami
Bryan111111
Izanami
6,442
4,181
0
3,369
13,127
3,779
0
1,315
11,764
0
71,830
L
3,328
266
0
2,934
12,014
7,733
0
5,470
6,285
19,649
0
W
Zhong Kui
J3II3Y
Zhong Kui
7,680
337
0
6,286
11,502
7,928
1,240
4,706
6,399
60,216
0
L
4,987
1,987
0
6,027
12,651
4,544
0
4,058
8,553
0
37,546
W
8,891
878
831
7,477
13,846
14,323
774
1,330
11,523
39,976
0
W
7,304
1,981
0
4,252
10,044
3,520
243
1,467
8,294
0
56,134
L
Skadi
i-Lines
Skadi
10,070
3,376
0
504
9,014
2,339
1,308
1,289
7,725
0
63,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,977
Gold Earned
36,188
469
Minions Killed
376
0
Camps Cleared
0
1,512,923
Distance Traveled
1,403,318
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,983
532
101
7
0
272,501
3
L
Bellona
6,726
448
65
4
0
225,958
2
W
Cthulhu
8,333
556
37
2
0
315,481
8
W
Izanami
8,504
567
142
9
0
268,535
5
L
Geb
6,578
439
27
2
0
300,793
5
W
Zhong Kui
8,785
586
111
7
0
300,925
0
L
Ne Zha
6,857
457
73
5
0
305,417
1
W
Artio
7,942
529
71
5
0
295,450
0
W
Loki
9,413
628
108
7
0
332,532
0
L
Skadi
8,044
536
110
7
0
298,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role