Player Matchup

Chang'e
Chang'e
ItsBAMzilla
Chang'e
Level 86
God Stats
41W - 33L
1,608 SR
Queue Stats
808W - 795L
1,598 Elo+
Solo
Guan Yu
Guan Yu
Nuggetslayer412
Guan Yu
Level 86
God Stats
3W - 3L
1,690 SR
Queue Stats
450W - 416L
1,539 Elo+
Party 2
Bacchus
Bacchus
QuayQuay7
Bacchus
Level 122
God Stats
55W - 51L
1,512 SR
Queue Stats
740W - 702L
1,609 Elo+
Solo
Neith
Neith
SaihaXxX
Neith
Level 68
God Stats
11W - 22L
1,381 SR
Queue Stats
480W - 561L
1,515 Elo+
Solo
Set
Set
Tacoslayer1227
Set
Level 100
God Stats
2W - 3L
1,397 SR
Queue Stats
575W - 551L
1,502 Elo+
Party 2
Team Averages
Level 92
1,518 SR
1,552 Elo+

VS

Team Averages
Level 123
1,627 SR
1,554 Elo+
Erlang Shen
Erlang Shen
ACook4
Erlang Shen
Level 120
God Stats
13W - 19L
1,576 SR
Queue Stats
362W - 341L
1,574 Elo+
Solo
Atlas
Atlas
BAM-BAM46
Atlas
Level 123
God Stats
21W - 19L
1,610 SR
Queue Stats
992W - 1,028L
1,459 Elo+
Solo
Ra
Ra
MopsyandBroomsy
Ra
Level 116
God Stats
4W - 4L
1,543 SR
Queue Stats
100W - 96L
1,506 Elo+
Party 1
Fenrir
Fenrir
Qynchu_
Fenrir
Level 101
God Stats
3W - 0L
1,772 SR
Queue Stats
132W - 146L
1,633 Elo+
Party 1
Heimdallr
Heimdallr
cjsmitty99
Heimdallr
Level 155
God Stats
15W - 6L
1,635 SR
Queue Stats
896W - 771L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsBAMzilla
Chang'e
19
3 / 5 / 6
13,294
950
30,773
25,365
10,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 10 / 7
12,701
907
12,646
42,342
48,068
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
QuayQuay7
Bacchus
19
1 / 8 / 7
12,449
889
11,397
28,106
31,730
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
SaihaXxX
Neith
19
1 / 8 / 10
13,013
930
20,825
21,936
9,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 13 / 4
13,346
953
18,974
34,583
15,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ACook4
Erlang Shen
20
6 / 1 / 29
14,367
1,026
19,787
21,701
25,190
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
BAM-BAM46
Atlas
20
6 / 6 / 28
13,982
999
17,483
27,765
44,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 2 / 26
14,844
1,060
29,077
10,901
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Qynchu_
Fenrir
20
8 / 2 / 28
15,103
1,079
26,713
24,563
28,646
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
cjsmitty99
Heimdallr
20
16 / 0 / 20
16,531
1,181
53,320
16,253
8,320
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
175
11
Kills
44
44
Deaths
11
34
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
ACook4
Erlang Shen
6
1
29
20.5
W
Atlas
BAM-BAM46
Atlas
6
6
28
3.33
L
Chang'e
ItsBAMzilla
Chang'e
3
5
6
1.2
W
8
2
26
10.5
L
2
10
7
0.55
L
Bacchus
QuayQuay7
Bacchus
1
8
7
0.56
W
Fenrir
Qynchu_
Fenrir
8
2
28
11
L
Neith
SaihaXxX
Neith
1
8
10
0.75
L
4
13
4
0.46
W
Heimdallr
cjsmitty99
Heimdallr
16
0
20
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,615
Damage
146,380
152,332
Taken
101,183
114,533
Mitigated
111,494
38,428
Healing
25,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
ACook4
Erlang Shen
19,787
11,066
0
8,425
21,701
25,190
0
11,435
10,266
0
37,525
W
Atlas
BAM-BAM46
Atlas
17,483
6,674
0
0
27,765
44,448
0
12,537
15,228
25,373
0
L
Chang'e
ItsBAMzilla
Chang'e
30,773
2,950
9,607
8,664
25,365
10,045
0
9,800
15,565
73,525
0
W
29,077
2,454
6,519
2,153
10,901
4,890
0
3,196
7,705
55,341
0
L
12,646
1,387
4,941
8,893
42,342
48,068
0
13,589
28,752
0
29,756
L
Bacchus
QuayQuay7
Bacchus
11,397
961
738
1,093
28,106
31,730
0
6,777
21,328
25,723
0
W
Fenrir
Qynchu_
Fenrir
26,713
7,849
0
2,596
24,563
28,646
0
9,727
14,836
1,889
36,932
L
Neith
SaihaXxX
Neith
20,825
10,377
0
2,210
21,936
9,630
0
7,272
14,664
0
54,383
L
18,974
7,118
0
2,282
34,583
15,060
0
10,230
24,353
0
44,940
W
Heimdallr
cjsmitty99
Heimdallr
53,320
33,285
0
6,244
16,253
8,320
0
5,275
10,978
0
102,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,803
Gold Earned
74,827
269
Minions Killed
256
15
Camps Cleared
7
1,521,841
Distance Traveled
1,466,263
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,367
1,026
39
3
1
306,633
0
W
Atlas
13,982
999
15
1
0
267,741
0
L
Chang'e
13,294
950
121
9
0
283,265
0
W
Ra
14,844
1,060
67
5
1
294,486
0
L
Guan Yu
12,701
907
24
2
1
349,226
0
L
Bacchus
12,449
889
31
2
2
293,770
0
W
Fenrir
15,103
1,079
33
2
2
314,289
1
L
Neith
13,013
930
50
4
8
252,146
4
L
Set
13,346
953
43
3
4
343,434
2
W
Heimdallr
16,531
1,181
102
7
3
283,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role