Player Matchup

Ares
Ares
DoctaFinky
Ares
Level 134
God Stats
1W - 0L
1,844 SR
Queue Stats
5W - 3L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
KimmyPewPew
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,464 Elo+
Party 1
Zeus
Zeus
NerdyTutor
Zeus
Level 160
God Stats
2W - 0L
1,557 SR
Queue Stats
119W - 100L
1,556 Elo+
Party 1
Thor
Thor
Slendler
Thor
Level 7
God Stats
2W - 2L
1,531 SR
Queue Stats
11W - 5L
1,573 Elo+
Party 1
Medusa
Medusa
imcww
Medusa
Level 135
God Stats
1W - 0L
1,293 SR
Queue Stats
27W - 16L
1,560 Elo+
Party 1
Team Averages
Level 91
1,545 SR
1,502 Elo+

VS

Team Averages
Level 43
1,649 SR
1,481 Elo+
Anubis
Anubis
DANZZTERR
Anubis
Level 41
God Stats
1W - 1L
1,725 SR
Queue Stats
234W - 170L
1,583 Elo+
Party 2
Mulan
Mulan
Savagechucky96
Mulan
Level 86
God Stats
1W - 2L
1,601 SR
Queue Stats
202W - 181L
1,468 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Viera124
Tsukuyomi
Level 17
God Stats
16W - 16L
1,504 SR
Queue Stats
27W - 34L
1,423 Elo+
Party 3
Kukulkan
Kukulkan
W1LDL1FE97
Kukulkan
Level 28
God Stats
88W - 54L
1,633 SR
Queue Stats
141W - 101L
1,512 Elo+
Party 2
Ares
Ares
kelikwarheart35
Ares
Level 42
God Stats
8W - 4L
1,782 SR
Queue Stats
148W - 149L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 25
13,962
1,164
11,652
22,379
35,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
KimmyPewPew
Cthulhu
20
6 / 4 / 28
14,594
1,216
11,932
27,528
44,497
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
22 / 4 / 19
16,888
1,407
40,610
13,281
8,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
1 / 8 / 16
11,044
920
6,790
18,141
10,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Medusa
imcww
Medusa
20
12 / 8 / 20
13,861
1,155
39,549
22,530
13,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DANZZTERR
Anubis
20
5 / 7 / 17
13,030
1,086
20,125
18,162
9,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 10 / 14
13,437
1,120
19,933
32,261
40,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Viera124
Tsukuyomi
19
1 / 16 / 15
11,359
947
14,531
28,191
11,789
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
W1LDL1FE97
Kukulkan
19
8 / 5 / 12
13,505
1,125
25,014
11,209
5,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 11 / 14
13,080
1,090
15,983
27,724
39,646
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
97
49
Kills
25
25
Deaths
49
108
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Anubis
DANZZTERR
Anubis
5
7
17
1.93
W
8
1
25
20.5
W
Cthulhu
KimmyPewPew
Cthulhu
6
4
28
5
W
22
4
19
7.88
L
6
10
14
1.3
W
Thor
1
8
16
1.13
L
Tsukuyomi
Viera124
Tsukuyomi
1
16
15
0.53
L
Kukulkan
W1LDL1FE97
Kukulkan
8
5
12
2.8
W
Medusa
imcww
Medusa
12
8
20
2.75
L
5
11
14
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,533
Damage
95,586
103,859
Taken
117,547
111,961
Mitigated
105,808
11,328
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DANZZTERR
Anubis
20,125
283
0
4,442
18,162
9,189
0
10,182
7,980
43,652
0
W
11,652
181
0
847
22,379
35,296
0
12,332
10,047
26,253
0
W
Cthulhu
KimmyPewPew
Cthulhu
11,932
1,635
0
1,905
27,528
44,497
0
18,043
9,485
23,608
0
W
40,610
7,215
0
1,790
13,281
8,672
0
6,997
6,284
63,234
0
L
19,933
2,947
0
1,180
32,261
40,161
0
16,617
15,644
112
36,052
W
Thor
6,790
1,706
0
0
18,141
10,086
0
11,955
6,186
0
15,562
L
Tsukuyomi
Viera124
Tsukuyomi
14,531
4,732
0
447
28,191
11,789
0
14,155
13,830
0
32,625
L
Kukulkan
W1LDL1FE97
Kukulkan
25,014
1,485
141
596
11,209
5,023
0
10,620
589
53,168
0
W
Medusa
imcww
Medusa
39,549
26,124
0
6,786
22,530
13,410
0
11,907
10,623
0
70,747
L
15,983
587
0
0
27,724
39,646
0
12,620
15,104
33,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,349
Gold Earned
64,411
207
Minions Killed
215
4
Camps Cleared
6
1,071,151
Distance Traveled
1,105,890
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,030
1,086
67
6
0
207,793
0
W
Ares
13,962
1,164
14
1
0
255,413
2
W
Cthulhu
14,594
1,216
37
3
1
232,243
0
W
Zeus
16,888
1,407
48
4
2
195,590
0
L
Mulan
13,437
1,120
33
3
3
223,165
0
W
Thor
11,044
920
20
2
0
188,057
1
L
Tsukuyomi
11,359
947
28
2
1
230,568
2
L
Kukulkan
13,505
1,125
60
5
0
225,941
0
W
Medusa
13,861
1,155
88
7
1
199,848
0
L
Ares
13,080
1,090
27
2
2
218,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role