Player Matchup

Kuzenbo
Kuzenbo
KingKrysto55
Kuzenbo
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 5L
1,674 Elo+
Party 1
Chaac
Chaac
NEONGRITZ
Chaac
Level 131
God Stats
6W - 4L
1,643 SR
Queue Stats
151W - 122L
1,521 Elo+
Party 1
Vulcan
Vulcan
Zen-it-suu
Vulcan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,166 Elo+
Party 1
Team Averages
Level 55
1,548 SR
1,454 Elo+

VS

Team Averages
Level 48
1,626 SR
1,537 Elo+
Susano
Susano
GrandMasterWrong
Susano
Level 17
God Stats
8W - 4L
1,687 SR
Queue Stats
46W - 30L
1,529 Elo+
Party 2
Horus
Horus
JuiceTube
Horus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,535 Elo+
Party 2
Nox
Nox
Wutangmace1004
Nox
Level 104
God Stats
1W - 1L
1,692 SR
Queue Stats
52W - 36L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KingKrysto55
Kuzenbo
16
11 / 1 / 6
13,420
746
19,730
14,903
18,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
NEONGRITZ
Chaac
17
6 / 2 / 10
12,293
683
14,829
18,380
18,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Zen-it-suu
Vulcan
14
1 / 7 / 11
10,827
602
12,532
10,029
2,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 6
10,108
562
10,199
19,903
6,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
JuiceTube
Horus
15
4 / 3 / 6
10,810
601
13,972
21,977
8,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 5 / 5
10,992
611
10,790
12,053
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
18
Kills
10
10
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
10
6
0.5
L
Horus
JuiceTube
Horus
4
3
6
2.33
W
Kuzenbo
KingKrysto55
Kuzenbo
11
1
6
14
W
Chaac
NEONGRITZ
Chaac
6
2
10
5.5
L
4
5
5
1.3
W
Vulcan
Zen-it-suu
Vulcan
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,091
Damage
34,961
43,312
Taken
53,933
39,820
Mitigated
19,923
12,163
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,199
872
0
3,299
19,903
6,653
0
11,724
7,709
0
34,238
L
Horus
JuiceTube
Horus
13,972
6,449
1,495
2,651
21,977
8,904
0
12,984
8,444
0
33,849
W
Kuzenbo
KingKrysto55
Kuzenbo
19,730
3,897
0
1,480
14,903
18,077
270
4,934
9,663
47,238
0
W
Chaac
NEONGRITZ
Chaac
14,829
1,663
1,075
9,595
18,380
18,908
1,278
4,072
14,032
0
48,358
L
10,790
1,268
216
555
12,053
4,366
0
6,358
5,197
45,571
0
W
Vulcan
Zen-it-suu
Vulcan
12,532
2,598
0
13
10,029
2,835
444
1,586
8,279
30,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,540
Gold Earned
31,910
155
Minions Killed
190
7
Camps Cleared
7
960,516
Distance Traveled
884,136
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,108
562
46
3
0
290,287
4
L
Horus
10,810
601
43
2
2
297,874
1
W
Kuzenbo
13,420
746
49
3
6
296,418
4
W
Chaac
12,293
683
65
4
1
358,803
2
L
Nox
10,992
611
101
6
5
295,975
1
W
Vulcan
10,827
602
41
2
0
305,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role