Player Matchup

Ares
Ares
 
Ares
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GeorgeMoulax
Sol
Level 89
God Stats
7W - 6L
1,496 SR
Queue Stats
180W - 191L
1,350 Elo+
Solo
Chang'e
Chang'e
Mr_UGotClapt3978
Chang'e
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 51L
1,407 Elo+
Party 2
Nox
Nox
Neonblack123
Nox
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 140L
1,324 Elo+
Solo
Hades
Hades
ScottyFame
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,419 Elo+
Party 2
Team Averages
Level 60
1,499 SR
1,400 Elo+

VS

Team Averages
Level 91
1,478 SR
1,367 Elo+
Terra
Terra
Dracfernix
Terra
Level 45
God Stats
1W - 3L
1,710 SR
Queue Stats
68W - 73L
1,406 Elo+
Party 1
Serqet
Serqet
Feuerdrache1991
Serqet
Level 120
God Stats
0W - 4L
1,140 SR
Queue Stats
358W - 334L
1,401 Elo+
Party 1
Janus
Janus
On-DECOY
Janus
Level 121
God Stats
1W - 2L
1,638 SR
Queue Stats
18W - 25L
1,319 Elo+
Solo
Ah Puch
Ah Puch
TheHumbleHawk
Ah Puch
Level 114
God Stats
3W - 2L
1,510 SR
Queue Stats
299W - 300L
1,417 Elo+
Party 1
Poseidon
Poseidon
jackgrizzly80
Poseidon
Level 56
God Stats
1W - 2L
1,394 SR
Queue Stats
95W - 122L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
0 / 4 / 19
10,619
708
9,607
21,610
31,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 2 / 16
11,515
768
18,154
14,027
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 5 / 10
11,338
756
9,439
13,635
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 3 / 16
10,976
732
9,203
10,857
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
19
9 / 3 / 14
11,556
770
14,816
18,024
12,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
3 / 6 / 12
10,544
703
7,458
23,788
36,345
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 12
9,230
615
6,051
11,906
10,974
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
On-DECOY
Janus
15
3 / 6 / 9
9,792
653
5,307
10,133
4,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
19
5 / 6 / 9
11,093
740
32,488
14,580
7,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
jackgrizzly80
Poseidon
18
3 / 4 / 12
10,202
680
13,810
10,363
9,982
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
70
26
Kills
16
17
Deaths
26
75
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
4
19
2.38
L
Terra
3
6
12
1.5
L
2
4
12
2
W
7
2
16
7.5
W
6
5
10
2.2
W
4
3
16
4
L
Janus
On-DECOY
Janus
3
6
9
1.25
W
Hades
9
3
14
5.33
L
Ah Puch
5
6
9
1.58
L
Poseidon
jackgrizzly80
Poseidon
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,219
Damage
65,114
78,153
Taken
70,770
63,287
Mitigated
69,050
39,252
Healing
24,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,607
345
855
4,879
21,610
31,962
713
14,090
6,579
20,890
0
L
Terra
7,458
1,549
5,494
7,389
23,788
36,345
62
19,249
3,747
10,909
0
L
6,051
792
1,149
1,765
11,906
10,974
231
10,050
1,725
0
6,978
W
18,154
3,895
908
4,733
14,027
7,035
1,701
10,998
2,812
44,419
0
W
9,439
1,211
10,062
3,670
13,635
6,539
456
10,662
2,848
21,859
0
W
9,203
827
2,608
2,185
10,857
5,219
1,014
9,104
1,603
25,722
0
L
Janus
On-DECOY
Janus
5,307
944
604
553
10,133
4,399
985
8,977
1,056
12,806
0
W
Hades
14,816
2,824
2,723
6,629
18,024
12,532
1,214
14,209
3,455
25,168
0
L
Ah Puch
32,488
2,446
1,547
3,944
14,580
7,350
0
12,585
1,696
62,982
0
L
Poseidon
jackgrizzly80
Poseidon
13,810
1,068
711
1,438
10,363
9,982
390
8,958
1,327
31,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,004
Gold Earned
50,861
247
Minions Killed
127
0
Camps Cleared
0
1,254,751
Distance Traveled
1,174,996
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,619
708
27
2
0
280,333
2
L
Terra
10,544
703
8
1
0
231,087
0
L
Serqet
9,230
615
13
1
0
268,054
4
W
Sol
11,515
768
83
6
0
241,251
0
W
Chang'e
11,338
756
39
3
0
258,944
0
W
Nox
10,976
732
45
3
0
249,764
2
L
Janus
9,792
653
14
1
0
203,852
0
W
Hades
11,556
770
53
4
0
224,459
0
L
Ah Puch
11,093
740
64
4
0
216,914
1
L
Poseidon
10,202
680
28
2
0
255,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role