Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum III
rVega562
Ah Muzen Cab
Platinum III
Level 114
God Stats
39W - 19L
1,626 SR
Queue Stats
208W - 230L
1,644 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,626 SR
1,644 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,301 SR
1,375 MMR
Terra
Terra
Bronze III
GrandTheftGrany
Terra
Bronze III
Level 31
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 8L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
rVega562
Ah Muzen Cab
15
3 / 0 / 0
8,854
984
14,527
5,529
2,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KaliZeusBastetZhong KuiRama

VS

Bans
LokiSkadiCliodhnaHadesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
5,658
629
800
18,906
8,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ah Muzen Cab
rVega562
Ah Muzen Cab
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
800
5,529
Taken
18,906
2,775
Mitigated
8,328
3,763
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
800
0
0
5,818
18,906
8,328
0
340
18,566
11,395
0
W
Ah Muzen Cab
rVega562
Ah Muzen Cab
14,527
7,531
0
3,763
5,529
2,775
1,788
1,090
4,439
0
61,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,854
Gold Earned
5,658
110
Minions Killed
30
6
Camps Cleared
1
150,164
Distance Traveled
188,148
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,658
629
30
3
1
188,148
1
W
Ah Muzen Cab
8,854
984
110
12
6
150,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role