Player Matchup

Odin
Odin
Diamond V
 
Odin
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond III
AverageGamer1234
Artio
Diamond III
Level 59
God Stats
3W - 1L
1,721 SR
Queue Stats
42W - 22L
2,317 MMR
Party 1
Olorun
Olorun
Platinum II
Venommrr
Olorun
Platinum II
Level 142
God Stats
2W - 1L
1,505 SR
Queue Stats
35W - 15L
2,230 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,575 SR
2,016 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,428 SR
1,574 MMR
Merlin
Merlin
Bronze III
IIIllIIlllIIll
Merlin
Bronze III
Level 69
God Stats
0W - 1L
1,450 SR
Queue Stats
7W - 24L
1,265 MMR
Solo
Ymir
Ymir
Bronze III
buddahcrew
Ymir
Bronze III
Level 89
God Stats
4W - 11L
1,601 SR
Queue Stats
12W - 24L
1,553 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
stealth6598
Ah Muzen Cab
Platinum III
Level 147
God Stats
1W - 7L
1,234 SR
Queue Stats
445W - 490L
1,905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 0 / 10
8,163
816
5,470
9,375
7,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 0 / 8
8,384
838
5,939
12,917
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Venommrr
Olorun
12
6 / 0 / 6
7,973
797
12,095
8,421
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
SobekSolAresBastetGeb

VS

Bans
GilgameshThothAgniAchillesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,707
571
4,642
7,820
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
6,102
610
3,001
12,377
10,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
stealth6598
Ah Muzen Cab
10
0 / 3 / 0
6,007
601
9,034
7,977
2,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
10
7
W
4
0
8
8
L
0
5
0
0
W
Olorun
Venommrr
Olorun
6
0
6
9
L
0
4
0
0
L
Ah Muzen Cab
stealth6598
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,504
Damage
16,677
30,713
Taken
28,174
24,841
Mitigated
15,902
18,420
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,470
1,116
0
4,367
9,375
7,801
322
2,016
7,359
4,786
16,042
W
5,939
838
2,005
6,748
12,917
11,312
0
3,739
9,178
12,541
0
L
4,642
512
0
643
7,820
2,665
0
5,420
2,400
12,189
0
W
Olorun
Venommrr
Olorun
12,095
5,285
820
4,480
8,421
5,728
1,589
2,277
6,144
35,384
4,245
L
3,001
671
216
2,810
12,377
10,556
0
7,610
4,767
5,332
0
L
Ah Muzen Cab
stealth6598
Ah Muzen Cab
9,034
2,287
0
870
7,977
2,681
0
4,890
3,087
0
32,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,520
Gold Earned
17,816
124
Minions Killed
77
8
Camps Cleared
1
580,004
Distance Traveled
472,573
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,163
816
22
2
3
207,165
0
W
Artio
8,384
838
16
2
2
194,305
1
L
Merlin
5,707
571
17
2
0
151,559
0
W
Olorun
7,973
797
86
9
3
178,534
3
L
Ymir
6,102
610
5
1
0
147,532
5
L
Ah Muzen Cab
6,007
601
55
6
1
173,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role