Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
Donkey-kong817
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,340 Elo+
Party 1
Ganesha
Ganesha
Hawkhell
Ganesha
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 71L
1,436 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ThelegedLight
Morgan Le Fay
Level 34
God Stats
1W - 1L
1,428 SR
Queue Stats
33W - 38L
1,281 Elo+
Party 1
Ao Kuang
Ao Kuang
XxGxtta-blastxX
Ao Kuang
Level 29
God Stats
0W - 2L
1,609 SR
Queue Stats
29W - 29L
1,303 Elo+
Party 1
Team Averages
Level 52
1,507 SR
1,372 Elo+

VS

Team Averages
Level 84
1,435 SR
1,409 Elo+
Bacchus
Bacchus
 
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Coorner-
Guan Yu
Level 14
God Stats
2W - 2L
1,304 SR
Queue Stats
51W - 60L
1,326 Elo+
Party 4
Ravana
Ravana
Marvelnman
Ravana
Level 139
God Stats
40W - 39L
1,448 SR
Queue Stats
854W - 888L
1,402 Elo+
Party 2
Ullr
Ullr
RoalexGaming_YT
Ullr
Level 49
God Stats
1W - 3L
1,321 SR
Queue Stats
200W - 212L
1,416 Elo+
Party 4
Sol
Sol
xxDarkAngelww
Sol
Level 82
God Stats
15W - 7L
1,601 SR
Queue Stats
252W - 259L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
2 / 3 / 1
5,286
529
5,576
6,427
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,426
443
976
3,642
900
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
Hawkhell
Ganesha
8
1 / 2 / 3
5,421
542
2,673
6,802
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
ThelegedLight
Morgan Le Fay
6
0 / 5 / 0
3,982
398
1,932
5,637
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
5
1 / 3 / 0
4,189
419
2,194
5,034
843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 1 / 6
4,966
497
1,735
6,137
4,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Coorner-
Guan Yu
10
1 / 0 / 2
5,744
574
2,365
4,010
3,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Marvelnman
Ravana
10
4 / 0 / 5
6,003
600
3,732
5,248
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 4 / 6
5,824
582
6,803
6,068
1,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 1
6,746
675
3,870
5,076
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
14
14
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
1
0.83
W
Bacchus
 
Bacchus
2
1
6
5
W
Guan Yu
Coorner-
Guan Yu
1
0
2
2
L
0
1
0
0
L
Ganesha
Hawkhell
Ganesha
1
2
3
1.25
W
Ravana
Marvelnman
Ravana
4
0
5
6.5
W
2
4
6
1.25
L
Morgan Le Fay
ThelegedLight
Morgan Le Fay
0
5
0
0
L
Ao Kuang
1
3
0
0.33
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,351
Damage
18,505
27,542
Taken
26,539
7,875
Mitigated
12,866
7,564
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,576
2,617
76
1,839
6,427
1,500
244
1,039
5,388
0
24,789
W
Bacchus
 
Bacchus
1,735
314
90
810
6,137
4,315
179
1,629
4,382
9,352
0
W
Guan Yu
Coorner-
Guan Yu
2,365
73
202
1,686
4,010
3,365
191
1,517
2,377
0
23,566
L
976
624
0
411
3,642
900
264
355
3,287
17,197
0
L
Ganesha
Hawkhell
Ganesha
2,673
397
220
2,384
6,802
3,650
41
1,939
4,863
11,582
0
W
Ravana
Marvelnman
Ravana
3,732
1,041
0
3,246
5,248
1,481
0
1,036
4,172
0
35,266
W
6,803
1,779
0
250
6,068
1,828
331
2,027
3,961
0
30,508
L
Morgan Le Fay
ThelegedLight
Morgan Le Fay
1,932
185
0
1,291
5,637
982
232
485
5,152
10,110
0
L
Ao Kuang
2,194
715
141
1,202
5,034
843
34
1,476
3,558
6,361
0
W
3,870
1,475
0
2,244
5,076
1,877
2,522
1,112
3,872
39,393
3,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
29,283
116
Minions Killed
295
0
Camps Cleared
0
880,046
Distance Traveled
1,015,479
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,286
529
45
5
0
168,137
0
W
Bacchus
4,966
497
11
1
0
215,052
4
W
Guan Yu
5,744
574
56
6
0
218,146
0
L
Nox
4,426
443
33
3
0
172,915
0
L
Ganesha
5,421
542
6
1
0
192,019
5
W
Ravana
6,003
600
72
7
0
219,760
4
W
Ullr
5,824
582
64
6
0
178,018
2
L
Morgan Le Fay
3,982
398
13
1
0
148,820
0
L
Ao Kuang
4,189
419
19
2
0
198,155
0
W
Sol
6,746
675
92
9
0
184,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role