Player Matchup

Nemesis
Nemesis
TrueRealrobin
Nemesis
Level 141
God Stats
4W - 3L
1,648 SR
Queue Stats
250W - 228L
1,609 Elo+
Party 2
Discordia
Discordia
vvpunkrockvv
Discordia
Level 148
God Stats
6W - 6L
1,604 SR
Queue Stats
318W - 259L
1,626 Elo+
Party 2
Chaac
Chaac
xWARLICKx
Chaac
Level 15
God Stats
5W - 4L
1,640 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 2
Team Averages
Level 101
1,631 SR
1,565 Elo+

VS

Team Averages
Level 94
1,332 SR
1,412 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Darkv1ck
Atlas
Level 107
God Stats
1W - 7L
995 SR
Queue Stats
441W - 587L
1,287 Elo+
Solo
Nemesis
Nemesis
Mr_EstFz4Zi
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
3 / 8 / 1
9,776
611
7,311
19,750
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
vvpunkrockvv
Discordia
13
2 / 6 / 3
9,485
593
20,591
14,289
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
xWARLICKx
Chaac
11
0 / 9 / 3
8,494
531
6,545
15,296
4,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
16 / 2 / 6
12,998
812
25,891
13,335
5,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Darkv1ck
Atlas
13
0 / 2 / 15
9,938
621
8,229
16,135
15,276
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Mr_EstFz4Zi
Nemesis
16
7 / 1 / 12
11,591
724
10,752
15,623
10,900
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
23
23
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
16
2
6
9.5
W
Atlas
Darkv1ck
Atlas
0
2
15
3.75
W
Nemesis
Mr_EstFz4Zi
Nemesis
7
1
12
13
L
Nemesis
3
8
1
0.44
L
Discordia
vvpunkrockvv
Discordia
2
6
3
0.58
L
Chaac
xWARLICKx
Chaac
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
44,872
49,335
Taken
45,093
16,540
Mitigated
31,478
7,193
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
25,891
2,896
767
4,472
13,335
5,302
981
5,992
7,343
75,320
0
W
Atlas
Darkv1ck
Atlas
8,229
2,567
159
2,955
16,135
15,276
483
9,914
6,221
29,475
0
W
Nemesis
Mr_EstFz4Zi
Nemesis
10,752
1,709
681
3,760
15,623
10,900
1,328
6,801
8,822
8,269
24,339
L
Nemesis
7,311
1,319
0
2,815
19,750
7,924
0
14,252
4,938
1,048
13,366
L
Discordia
vvpunkrockvv
Discordia
20,591
882
286
2,117
14,289
3,626
0
10,886
3,334
63,560
0
L
Chaac
xWARLICKx
Chaac
6,545
1,137
0
1,975
15,296
4,990
0
11,160
3,753
0
13,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,755
Gold Earned
34,527
124
Minions Killed
188
2
Camps Cleared
13
795,781
Distance Traveled
880,383
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,998
812
96
6
10
297,785
4
W
Atlas
9,938
621
38
2
2
262,536
2
W
Nemesis
11,591
724
54
3
1
320,062
5
L
Nemesis
9,776
611
9
1
1
280,460
1
L
Discordia
9,485
593
93
6
1
275,120
13
L
Chaac
8,494
531
22
1
0
240,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role