Player Matchup

Hercules
Hercules
KingKrysto55
Hercules
Level 19
God Stats
3W - 1L
1,653 SR
Queue Stats
14W - 5L
1,726 Elo+
Party 2
Cthulhu
Cthulhu
NEONGRITZ
Cthulhu
Level 131
God Stats
55W - 26L
1,619 SR
Queue Stats
151W - 122L
1,532 Elo+
Party 2
Ao Kuang
Ao Kuang
Zen-it-suu
Ao Kuang
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,208 Elo+
Party 2
Team Averages
Level 55
1,590 SR
1,489 Elo+

VS

Team Averages
Level 81
1,529 SR
1,517 Elo+
Bastet
Bastet
AesirBound
Bastet
Level 29
God Stats
2W - 0L
1,745 SR
Queue Stats
121W - 64L
1,700 Elo+
Party 1
Sol
Sol
Anbu-Senju
Sol
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 64L
1,471 Elo+
Party 1
Atlas
Atlas
catsruleeveryone
Atlas
Level 125
God Stats
2W - 2L
1,342 SR
Queue Stats
29W - 25L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingKrysto55
Hercules
13
3 / 7 / 2
10,853
571
12,529
18,634
6,904
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
NEONGRITZ
Cthulhu
16
1 / 1 / 4
11,226
591
23,546
25,967
19,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Zen-it-suu
Ao Kuang
13
2 / 7 / 3
10,536
555
5,890
15,842
9,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AesirBound
Bastet
18
13 / 4 / 2
13,848
729
31,332
23,635
9,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 10
11,680
615
11,873
10,777
8,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 1 / 12
12,095
637
10,549
18,874
24,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
AesirBound
Bastet
13
4
2
3.5
W
1
1
10
6
L
Hercules
KingKrysto55
Hercules
3
7
2
0.57
L
Cthulhu
NEONGRITZ
Cthulhu
1
1
4
3
L
Ao Kuang
Zen-it-suu
Ao Kuang
2
7
3
0.5
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,965
Damage
53,754
60,443
Taken
53,286
35,733
Mitigated
42,484
18,045
Healing
22,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AesirBound
Bastet
31,332
9,025
0
10,721
23,635
9,730
1,147
13,745
9,166
0
78,233
W
11,873
4,809
201
4,329
10,777
8,384
1,479
5,479
4,719
53,762
0
L
Hercules
KingKrysto55
Hercules
12,529
6,107
0
3,025
18,634
6,904
0
8,863
9,771
0
30,251
L
Cthulhu
NEONGRITZ
Cthulhu
23,546
356
748
12,348
25,967
19,624
0
10,407
15,560
65,609
0
L
Ao Kuang
Zen-it-suu
Ao Kuang
5,890
919
0
1,924
15,842
9,205
0
3,773
12,069
15,563
0
W
10,549
4,337
1,308
6,369
18,874
24,370
126
9,284
8,914
30,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,615
Gold Earned
37,623
183
Minions Killed
201
4
Camps Cleared
11
1,090,085
Distance Traveled
1,090,336
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,848
729
82
4
7
374,905
2
W
Sol
11,680
615
71
4
4
349,838
0
L
Hercules
10,853
571
45
2
3
348,968
4
L
Cthulhu
11,226
591
107
6
1
389,405
2
L
Ao Kuang
10,536
555
31
2
0
351,712
0
W
Atlas
12,095
637
48
3
0
365,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role