Player Matchup

Artemis
Artemis
 
Artemis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
drockqx
Tiamat
Level 121
God Stats
11W - 22L
1,332 SR
Queue Stats
356W - 348L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
tDivineExorcist
Cthulhu
Level 26
God Stats
7W - 2L
1,527 SR
Queue Stats
83W - 62L
1,502 Elo+
Party 2
Team Averages
Level 92
1,453 SR
1,516 Elo+

VS

Team Averages
Level 62
1,438 SR
1,430 Elo+
Hercules
Hercules
FootedSaucer364
Hercules
Level 112
God Stats
4W - 6L
1,458 SR
Queue Stats
417W - 458L
1,450 Elo+
Party 1
Hel
Hel
RoseVictoria163
Hel
Level 20
God Stats
0W - 2L
1,357 SR
Queue Stats
24W - 36L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
marcocino66
Danzaburou
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 1 / 10
8,055
732
7,636
5,618
1,829
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
drockqx
Tiamat
13
8 / 2 / 6
8,815
801
11,343
8,158
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 10
7,766
706
5,802
7,280
6,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 3 / 1
7,181
653
6,044
12,574
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 4 / 2
6,259
569
3,384
9,657
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
marcocino66
Danzaburou
10
1 / 7 / 1
6,765
615
3,935
9,191
3,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
3
3
Deaths
14
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
10
8
L
Hercules
2
3
1
0.83
L
0
4
2
0.25
W
Tiamat
drockqx
Tiamat
8
2
6
5.5
L
Danzaburou
marcocino66
Danzaburou
1
7
1
0.21
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
13,363
21,056
Taken
31,422
14,215
Mitigated
13,817
8,775
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,636
2,051
675
1,347
5,618
1,829
1,719
742
4,739
0
31,781
L
Hercules
6,044
1,035
0
2,304
12,574
7,516
0
6,382
5,695
1,853
13,000
L
3,384
399
2,701
2,958
9,657
3,060
0
5,730
3,705
13,594
0
W
Tiamat
drockqx
Tiamat
11,343
753
825
3,694
8,158
5,411
676
1,609
6,210
34,928
0
L
Danzaburou
marcocino66
Danzaburou
3,935
1,688
296
769
9,191
3,241
42
4,665
4,464
0
19,394
W
5,802
33
0
2,234
7,280
6,975
54
1,168
5,751
12,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
20,205
122
Minions Killed
86
6
Camps Cleared
2
600,977
Distance Traveled
479,943
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,055
732
55
5
1
183,157
4
L
Hercules
7,181
653
27
2
1
179,475
2
L
Hel
6,259
569
26
2
0
150,783
0
W
Tiamat
8,815
801
52
5
5
192,585
0
L
Danzaburou
6,765
615
33
3
1
149,685
1
W
Cthulhu
7,766
706
15
1
0
225,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role