Player Matchup

Scylla
Scylla
DarkRaul03
Scylla
Level 118
God Stats
7W - 4L
1,569 SR
Queue Stats
25W - 34L
1,496 Elo+
Party 1
Xing Tian
Xing Tian
sedarkval
Xing Tian
Level 119
God Stats
3W - 0L
1,756 SR
Queue Stats
67W - 58L
1,633 Elo+
Party 1
Ne Zha
Ne Zha
showmelights
Ne Zha
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 213L
1,555 Elo+
Party 1
Team Averages
Level 128
1,608 SR
1,562 Elo+

VS

Team Averages
Level 113
1,634 SR
1,588 Elo+
Kuzenbo
Kuzenbo
Ethan0Thunder
Kuzenbo
Level 109
God Stats
3W - 2L
1,659 SR
Queue Stats
22W - 27L
1,570 Elo+
Party 2
Cliodhna
Cliodhna
Mythicslayer5
Cliodhna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,587 Elo+
Party 2
Cernunnos
Cernunnos
aidanf11
Cernunnos
Level 104
God Stats
1W - 1L
1,743 SR
Queue Stats
19W - 17L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkRaul03
Scylla
16
0 / 0 / 6
11,103
584
10,385
7,464
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
sedarkval
Xing Tian
15
3 / 0 / 2
11,583
610
9,264
13,601
17,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
15
3 / 3 / 3
11,197
589
12,856
15,873
15,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
0 / 0 / 2
10,838
570
10,161
15,806
24,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cliodhna
Mythicslayer5
Cliodhna
14
2 / 3 / 1
10,470
551
11,743
12,255
4,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
aidanf11
Cernunnos
14
1 / 3 / 2
10,229
538
7,287
11,342
4,367
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
6
Kills
3
3
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
DarkRaul03
Scylla
0
0
6
3
L
Kuzenbo
0
0
2
1
L
Cliodhna
Mythicslayer5
Cliodhna
2
3
1
0.83
L
Cernunnos
aidanf11
Cernunnos
1
3
2
0.67
W
Xing Tian
sedarkval
Xing Tian
3
0
2
4
W
Ne Zha
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,505
Damage
29,191
36,938
Taken
39,403
35,885
Mitigated
33,976
12,979
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DarkRaul03
Scylla
10,385
1,477
0
3,100
7,464
2,736
990
2,939
4,525
71,614
0
L
Kuzenbo
10,161
4,439
0
2,480
15,806
24,926
0
8,996
5,946
26,355
0
L
Cliodhna
Mythicslayer5
Cliodhna
11,743
1,368
0
728
12,255
4,683
0
4,770
7,192
0
34,138
L
Cernunnos
aidanf11
Cernunnos
7,287
1,987
0
2,394
11,342
4,367
0
5,765
5,172
0
48,925
W
Xing Tian
sedarkval
Xing Tian
9,264
619
390
2,469
13,601
17,844
104
3,090
9,799
29,455
0
W
Ne Zha
12,856
2,118
0
7,020
15,873
15,305
1,319
4,358
11,515
562
48,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
31,537
247
Minions Killed
193
12
Camps Cleared
5
1,082,541
Distance Traveled
1,058,724
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,103
584
142
7
8
347,376
4
L
Kuzenbo
10,838
570
27
1
0
370,577
4
L
Cliodhna
10,470
551
62
3
3
369,960
2
L
Cernunnos
10,229
538
104
5
2
318,187
5
W
Xing Tian
11,583
610
34
2
3
391,170
2
W
Ne Zha
11,197
589
71
4
1
343,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role