Player Matchup

Amaterasu
Amaterasu
GhostlyAssass2n
Amaterasu
Level 104
God Stats
0W - 2L
1,254 SR
Queue Stats
193W - 204L
1,400 Elo+
Solo
Chernobog
Chernobog
ValidCorn42
Chernobog
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,314 Elo+
Solo
Kumbhakarna
Kumbhakarna
iKiLLeuRz
Kumbhakarna
Level 88
God Stats
2W - 1L
1,806 SR
Queue Stats
65W - 68L
1,432 Elo+
Solo
Chronos
Chronos
moody_mike87
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,352 Elo+
Party 1
Sobek
Sobek
youlostyourturn
Sobek
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 27L
1,186 Elo+
Party 1
Team Averages
Level 62
1,512 SR
1,337 Elo+

VS

Team Averages
Level 75
1,414 SR
1,391 Elo+
Tsukuyomi
Tsukuyomi
AndreMD5699
Tsukuyomi
Level 146
God Stats
88W - 100L
1,410 SR
Queue Stats
3,834W - 4,162L
1,340 Elo+
Solo
Chiron
Chiron
Dwalk74
Chiron
Level 61
God Stats
1W - 2L
1,159 SR
Queue Stats
34W - 34L
1,399 Elo+
Party 2
Chronos
Chronos
Heycanwejust69
Chronos
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 137L
1,475 Elo+
Solo
Raijin
Raijin
KaoticKevin
Raijin
Level 50
God Stats
7W - 4L
1,500 SR
Queue Stats
155W - 157L
1,363 Elo+
Solo
Hercules
Hercules
TheStranger69
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GhostlyAssass2n
Amaterasu
11
3 / 6 / 3
7,356
920
4,879
13,347
8,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
ValidCorn42
Chernobog
13
2 / 3 / 6
7,169
896
9,117
8,539
3,484
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
iKiLLeuRz
Kumbhakarna
11
2 / 6 / 5
6,733
842
4,994
11,284
10,237
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
moody_mike87
Chronos
13
5 / 6 / 4
7,688
961
4,957
9,049
3,625
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 6
6,845
856
2,714
13,506
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AndreMD5699
Tsukuyomi
15
5 / 2 / 19
8,436
1,055
12,190
6,594
2,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Dwalk74
Chiron
14
7 / 2 / 11
8,496
1,062
8,405
5,773
2,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 11
8,075
1,009
7,862
5,825
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
14
7 / 3 / 11
8,449
1,056
10,998
6,290
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
TheStranger69
Hercules
13
2 / 3 / 17
8,232
1,029
6,841
17,127
7,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
12
Kills
26
26
Deaths
12
24
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AndreMD5699
Tsukuyomi
5
2
19
7.25
W
Chiron
Dwalk74
Chiron
7
2
11
6.25
L
Amaterasu
GhostlyAssass2n
Amaterasu
3
6
3
0.75
W
5
2
11
5.25
W
Raijin
7
3
11
4.17
W
Hercules
TheStranger69
Hercules
2
3
17
3.5
L
Chernobog
ValidCorn42
Chernobog
2
3
6
1.67
L
Kumbhakarna
iKiLLeuRz
Kumbhakarna
2
6
5
0.75
L
Chronos
moody_mike87
Chronos
5
6
4
1.17
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,661
Damage
46,296
55,725
Taken
41,609
39,829
Mitigated
16,415
10,033
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AndreMD5699
Tsukuyomi
12,190
2,162
1,285
749
6,594
2,467
1,384
2,126
4,468
0
23,566
W
Chiron
Dwalk74
Chiron
8,405
3,393
1,593
1,874
5,773
2,009
870
2,155
3,618
0
21,093
L
Amaterasu
GhostlyAssass2n
Amaterasu
4,879
1,723
934
2,417
13,347
8,660
115
3,507
9,712
0
9,591
W
7,862
3,556
522
795
5,825
1,993
2,513
2,671
3,154
12,858
0
W
Raijin
10,998
2,331
1,453
1,255
6,290
2,048
342
1,738
4,552
18,678
0
W
Hercules
TheStranger69
Hercules
6,841
1,637
1,371
6,353
17,127
7,898
120
3,975
13,152
0
9,414
L
Chernobog
ValidCorn42
Chernobog
9,117
4,557
273
2,108
8,539
3,484
481
2,426
6,013
0
21,567
L
Kumbhakarna
iKiLLeuRz
Kumbhakarna
4,994
670
816
696
11,284
10,237
103
4,150
6,942
7,542
0
L
Chronos
moody_mike87
Chronos
4,957
2,402
193
322
9,049
3,625
0
1,991
6,954
11,493
0
L
2,714
442
403
1,871
13,506
13,823
0
5,956
7,244
6,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
41,688
57
Minions Killed
85
0
Camps Cleared
0
725,698
Distance Traveled
761,915
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,436
1,055
12
2
0
160,665
3
W
Chiron
8,496
1,062
32
4
0
137,413
0
L
Amaterasu
7,356
920
6
1
0
153,928
0
W
Chronos
8,075
1,009
14
2
0
139,330
0
W
Raijin
8,449
1,056
23
3
0
155,898
0
W
Hercules
8,232
1,029
4
1
0
168,609
0
L
Chernobog
7,169
896
25
3
0
143,499
0
L
Kumbhakarna
6,733
842
4
1
0
135,731
2
L
Chronos
7,688
961
13
2
0
138,308
1
L
Sobek
6,845
856
9
1
0
154,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role