Player Matchup

Atlas
Atlas
AzureXxShadow
Atlas
Level 116
God Stats
11W - 3L
1,724 SR
Queue Stats
356W - 379L
1,518 Elo+
Party 2
Achilles
Achilles
Herculesisbae
Achilles
Level 105
God Stats
3W - 0L
1,341 SR
Queue Stats
22W - 19L
1,564 Elo+
Party 4
Chaac
Chaac
Supertrunk14
Chaac
Level 93
God Stats
1W - 3L
1,594 SR
Queue Stats
258W - 219L
1,543 Elo+
Solo
Chang'e
Chang'e
autumnwindjay
Chang'e
Level 159
God Stats
19W - 18L
1,643 SR
Queue Stats
621W - 605L
1,566 Elo+
Party 2
Neith
Neith
dakuita
Neith
Level 101
God Stats
7W - 2L
1,745 SR
Queue Stats
22W - 17L
1,594 Elo+
Party 4
Team Averages
Level 115
1,609 SR
1,557 Elo+

VS

Team Averages
Level 146
1,553 SR
1,551 Elo+
Nu Wa
Nu Wa
MidnightSwrdsmn
Nu Wa
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,578 Elo+
Solo
Atlas
Atlas
dominator_279-
Atlas
Level 139
God Stats
1W - 2L
1,599 SR
Queue Stats
16W - 29L
1,472 Elo+
Party 3
Ganesha
Ganesha
itsmeman
Ganesha
Level 147
God Stats
23W - 21L
1,581 SR
Queue Stats
424W - 422L
1,563 Elo+
Party 1
Serqet
Serqet
wowermaurer
Serqet
Level 144
God Stats
6W - 7L
1,458 SR
Queue Stats
412W - 409L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
xmac313
Heimdallr
Level 145
God Stats
0W - 2L
1,627 SR
Queue Stats
82W - 90L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 11
8,019
535
5,150
12,599
8,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Herculesisbae
Achilles
14
5 / 1 / 4
8,945
596
9,228
11,222
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 0 / 4
10,010
667
8,114
12,755
6,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
15
5 / 0 / 3
9,179
612
4,295
7,544
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
dakuita
Neith
13
7 / 1 / 6
8,586
572
12,571
8,901
2,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,842
456
6,067
8,053
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 5 / 0
6,793
453
2,163
12,477
7,235
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
itsmeman
Ganesha
9
0 / 4 / 3
6,496
433
4,858
10,708
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
11
0 / 4 / 1
6,508
434
6,045
10,338
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
xmac313
Heimdallr
11
2 / 4 / 0
6,950
463
8,099
11,570
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
24
Kills
4
4
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Achilles
Herculesisbae
Achilles
5
1
4
7
L
0
7
1
0.07
W
6
0
4
8
W
Chang'e
5
0
3
6.5
W
Neith
dakuita
Neith
7
1
6
10
L
2
5
0
0.4
L
Ganesha
itsmeman
Ganesha
0
4
3
0.38
L
Serqet
0
4
1
0.13
L
Heimdallr
xmac313
Heimdallr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
27,232
53,021
Taken
53,146
28,781
Mitigated
26,713
25,307
Healing
10,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,150
2,096
2,079
3,055
12,599
8,145
108
2,815
9,427
23,124
0
W
Achilles
Herculesisbae
Achilles
9,228
1,975
0
3,160
11,222
9,315
0
2,759
8,085
0
46,339
L
6,067
1,017
0
922
8,053
2,405
0
857
7,150
41,191
0
W
8,114
1,714
0
6,109
12,755
6,647
1,786
3,642
8,586
0
85,553
W
Chang'e
4,295
367
1,988
5,397
7,544
2,232
0
547
6,945
57,933
0
W
Neith
dakuita
Neith
12,571
5,913
0
3,519
8,901
2,442
1,324
2,651
5,890
0
52,098
L
2,163
523
0
3,322
12,477
7,235
332
1,677
10,192
25,168
0
L
Ganesha
itsmeman
Ganesha
4,858
280
0
1,743
10,708
9,440
0
2,210
8,415
21,191
0
L
Serqet
6,045
915
0
2,774
10,338
3,280
0
2,093
8,061
0
35,278
L
Heimdallr
xmac313
Heimdallr
8,099
4,787
0
1,719
11,570
4,353
0
2,608
8,962
0
45,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,739
Gold Earned
33,589
487
Minions Killed
336
0
Camps Cleared
0
1,554,206
Distance Traveled
1,350,840
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,019
535
35
2
0
297,277
5
W
Achilles
8,945
596
102
7
0
300,661
3
L
Nu Wa
6,842
456
84
6
0
254,508
3
W
Chaac
10,010
667
154
10
0
340,937
1
W
Chang'e
9,179
612
113
8
0
332,554
5
W
Neith
8,586
572
83
6
0
282,777
3
L
Atlas
6,793
453
54
4
0
224,131
5
L
Ganesha
6,496
433
12
1
0
283,696
1
L
Serqet
6,508
434
86
6
0
321,866
0
L
Heimdallr
6,950
463
100
7
0
266,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role