Player Matchup

Khepri
Khepri
Im Bullet BOOF
Khepri
Level 117
God Stats
0W - 1L
1,440 SR
Queue Stats
2W - 2L
1,562 Elo+
Party 2
Tiamat
Tiamat
Imperial Feiry
Tiamat
Level 38
God Stats
70W - 78L
1,473 SR
Queue Stats
143W - 154L
1,393 Elo+
Solo
Charybdis
Charybdis
Novilus
Charybdis
Level 88
God Stats
1W - 1L
1,382 SR
Queue Stats
15W - 10L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
PROMAN482
Danzaburou
Level 48
God Stats
1W - 1L
1,443 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
SadnTheBois
Jormungandr
Level 134
God Stats
1W - 1L
1,836 SR
Queue Stats
82W - 64L
1,605 Elo+
Party 2
Team Averages
Level 85
1,515 SR
1,508 Elo+

VS

Team Averages
Level 90
1,557 SR
1,352 Elo+
Charybdis
Charybdis
Crofon
Charybdis
Level 29
God Stats
3W - 3L
1,509 SR
Queue Stats
34W - 27L
1,274 Elo+
Party 3
Chaac
Chaac
Mc_Dabberson
Chaac
Level 125
God Stats
6W - 5L
1,662 SR
Queue Stats
172W - 193L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Smiling_God
Cthulhu
Level 107
God Stats
4W - 2L
1,586 SR
Queue Stats
72W - 95L
1,386 Elo+
Party 1
Scylla
Scylla
TH3ANDRIODD
Scylla
Level 67
God Stats
2W - 2L
1,679 SR
Queue Stats
40W - 32L
1,340 Elo+
Party 3
Achilles
Achilles
Uncle_Jack_Slash
Achilles
Level 120
God Stats
2W - 2L
1,349 SR
Queue Stats
77W - 97L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,060
372
4,219
9,293
7,046
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 1
8,912
469
8,432
11,805
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Novilus
Charybdis
12
1 / 2 / 0
7,131
375
3,870
12,861
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Danzaburou
PROMAN482
Danzaburou
13
0 / 4 / 2
8,001
421
3,411
14,920
6,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
SadnTheBois
Jormungandr
17
2 / 3 / 1
9,602
505
12,266
13,691
15,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Crofon
Charybdis
16
3 / 1 / 4
9,889
520
7,945
11,455
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 1
10,710
564
9,434
17,922
9,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Smiling_God
Cthulhu
14
1 / 1 / 7
9,765
514
7,281
9,171
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
18
8 / 0 / 2
11,634
612
12,904
10,381
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 2
9,549
503
5,186
13,822
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
17
17
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Crofon
Charybdis
3
1
4
5
L
1
3
0
0.33
L
2
5
1
0.5
W
3
2
1
1.75
L
Charybdis
Novilus
Charybdis
1
2
0
0.5
L
Danzaburou
PROMAN482
Danzaburou
0
4
2
0.25
L
Jormungandr
SadnTheBois
Jormungandr
2
3
1
0.83
W
Cthulhu
Smiling_God
Cthulhu
1
1
7
4.5
W
Scylla
8
0
2
9
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,198
Damage
42,750
62,570
Taken
62,751
38,618
Mitigated
28,306
17,140
Healing
26,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Crofon
Charybdis
7,945
4,295
0
7,626
11,455
3,835
1,467
3,267
8,088
0
76,836
L
4,219
296
674
532
9,293
7,046
0
4,143
5,150
23,952
0
L
8,432
829
163
4,154
11,805
6,037
704
6,346
5,459
49,355
0
W
9,434
2,501
0
8,109
17,922
9,150
1,615
11,202
6,636
0
68,732
L
Charybdis
Novilus
Charybdis
3,870
2,321
0
5,119
12,861
4,062
0
4,649
8,212
0
45,276
L
Danzaburou
PROMAN482
Danzaburou
3,411
1,371
0
3,824
14,920
6,296
516
5,047
9,873
0
43,203
L
Jormungandr
SadnTheBois
Jormungandr
12,266
5,266
0
2,674
13,691
15,177
0
0
13,691
69,018
0
W
Cthulhu
Smiling_God
Cthulhu
7,281
367
606
2,187
9,171
6,507
421
1,756
7,351
33,885
0
W
Scylla
12,904
1,814
0
2,442
10,381
3,380
885
5,805
4,056
84,311
0
W
5,186
1,364
0
5,030
13,822
5,434
530
2,445
11,295
0
68,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,706
Gold Earned
51,547
441
Minions Killed
591
0
Camps Cleared
0
1,701,454
Distance Traveled
1,910,230
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,889
520
149
8
0
344,583
2
L
Khepri
7,060
372
36
2
0
351,486
0
L
Tiamat
8,912
469
101
5
0
350,811
0
W
Chaac
10,710
564
129
7
0
382,132
4
L
Charybdis
7,131
375
76
4
0
319,437
0
L
Danzaburou
8,001
421
80
4
0
341,330
5
L
Jormungandr
9,602
505
148
8
0
338,390
3
W
Cthulhu
9,765
514
39
2
0
387,684
8
W
Scylla
11,634
612
159
8
0
386,935
1
W
Achilles
9,549
503
115
6
0
408,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role