Player Matchup

Ganesha
Ganesha
BxrntToast
Ganesha
Level 69
God Stats
13W - 6L
1,649 SR
Queue Stats
109W - 95L
1,438 Elo+
Party 1
Pele
Pele
Dispirxxted
Pele
Level 68
God Stats
5W - 3L
1,558 SR
Queue Stats
173W - 168L
1,419 Elo+
Solo
Tiamat
Tiamat
Dr_Deeznutz3
Tiamat
Level 107
God Stats
44W - 42L
1,518 SR
Queue Stats
703W - 762L
1,415 Elo+
Party 3
Bellona
Bellona
HateJayy-_-
Bellona
Level 67
God Stats
6W - 19L
1,162 SR
Queue Stats
311W - 363L
1,410 Elo+
Party 3
Medusa
Medusa
shadowninja25X
Medusa
Level 86
God Stats
1W - 1L
1,863 SR
Queue Stats
348W - 358L
1,457 Elo+
Party 1
Team Averages
Level 79
1,550 SR
1,428 Elo+

VS

Team Averages
Level 63
1,350 SR
1,348 Elo+
Baron Samedi
Baron Samedi
Ambee3232
Baron Samedi
Level 33
God Stats
5W - 9L
1,363 SR
Queue Stats
5W - 10L
1,249 Elo+
Party 4
Merlin
Merlin
DatChromaBoi
Merlin
Level 28
God Stats
8W - 7L
1,419 SR
Queue Stats
8W - 8L
1,355 Elo+
Party 4
Hun Batz
Hun Batz
Gera544
Hun Batz
Level 85
God Stats
2W - 3L
1,254 SR
Queue Stats
292W - 360L
1,365 Elo+
Party 2
Janus
Janus
IRON BOY224
Janus
Level 86
God Stats
0W - 4L
1,141 SR
Queue Stats
255W - 313L
1,375 Elo+
Party 2
Mulan
Mulan
LividxUmbrella
Mulan
Level 81
God Stats
2W - 3L
1,576 SR
Queue Stats
124W - 128L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BxrntToast
Ganesha
14
0 / 2 / 14
8,954
527
4,946
13,612
15,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 1 / 1
9,293
547
6,344
11,155
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
16
7 / 2 / 3
10,030
590
15,504
9,495
6,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
HateJayy-_-
Bellona
14
8 / 3 / 0
9,329
549
12,188
13,034
11,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
10 / 4 / 2
10,638
626
12,734
10,157
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ambee3232
Baron Samedi
8
1 / 8 / 2
6,028
355
2,927
6,826
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
13
1 / 5 / 1
7,962
468
4,536
9,287
5,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Gera544
Hun Batz
11
0 / 8 / 3
7,046
414
7,154
15,874
4,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 7 / 0
9,696
570
6,929
13,405
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 5
9,666
569
8,938
17,197
15,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
30
Kills
12
12
Deaths
30
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ambee3232
Baron Samedi
1
8
2
0.25
W
Ganesha
BxrntToast
Ganesha
0
2
14
3.5
L
Merlin
1
5
1
0.3
W
5
1
1
5.5
W
Tiamat
7
2
3
4.25
L
Hun Batz
Gera544
Hun Batz
0
8
3
0.19
W
Bellona
HateJayy-_-
Bellona
8
3
0
2.67
L
5
7
0
0.71
L
5
2
5
3.75
W
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,716
Damage
30,484
57,453
Taken
62,589
42,987
Mitigated
30,731
16,930
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ambee3232
Baron Samedi
2,927
484
262
287
6,826
1,776
0
1,411
5,405
16,557
0
W
Ganesha
BxrntToast
Ganesha
4,946
354
0
1,477
13,612
15,490
0
3,155
10,357
29,578
0
L
Merlin
4,536
425
0
1,581
9,287
5,065
184
2,474
6,699
39,126
0
W
6,344
1,607
0
6,931
11,155
4,503
0
1,434
9,679
0
63,770
W
Tiamat
15,504
569
0
2,848
9,495
6,876
730
2,284
7,126
69,064
0
L
Hun Batz
Gera544
Hun Batz
7,154
2,301
0
2,910
15,874
4,810
0
5,268
10,392
0
34,615
W
Bellona
HateJayy-_-
Bellona
12,188
5,062
0
2,328
13,034
11,986
796
4,195
8,751
0
50,987
L
6,929
1,052
96
2,591
13,405
3,946
210
5,559
7,442
47,842
0
L
8,938
1,854
416
5,505
17,197
15,134
0
4,828
12,201
0
32,692
W
12,734
6,728
0
3,346
10,157
4,132
950
2,927
7,148
0
79,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
40,398
492
Minions Killed
318
0
Camps Cleared
0
1,628,458
Distance Traveled
1,425,733
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,028
355
25
1
0
161,456
0
W
Ganesha
8,954
527
14
1
0
354,837
2
L
Merlin
7,962
468
77
5
0
271,242
3
W
Pele
9,293
547
111
7
0
392,403
6
W
Tiamat
10,030
590
131
8
0
314,653
1
L
Hun Batz
7,046
414
64
4
0
353,528
2
W
Bellona
9,329
549
89
5
0
276,336
1
L
Janus
9,696
570
103
6
0
303,487
2
L
Mulan
9,666
569
49
3
0
336,020
5
W
Medusa
10,638
626
147
9
0
290,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role